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Messages - Ghost

#681
The original Simon the Sorcerer stands out with 203 unique backgrounds ( 8-0 ). To be fair, some of them are swapped around in the maze-like forest and have neither puzzles nor interactive objects, they are just there to look awesome.
#682
I wish you the best of luck! This really deserves any attention it can get, I love the concept.

Holding my thumbs!
#683
Quote from: qptain Nemo on Thu 27/02/2014 23:37:46
To be honest I think it's a mistake to present this as a MI fangame. It sounds like a relatively decent concept, and even though it draws obvious inspiration from MI it could stand on its own legs if done well.

True, and a good point. Picaroo started out as a "true MI fangame" and later developed a different style and plot, all for the better actually. Pirates are a good theme for an adventure game and there's nothing wrong with creating your own brand- I'd always prefer an original "inspired by x" game over a fangame. It'll take more of an effort to create something from whole cloth, sure.

I can't second Gribbler's point strongly enough: The concept you see as "small" is rather ambituous and may take you quite a while to fully flesh out. Quality art and animations can take anything from a month to a year and I'd rather invest that time into an original game than a fan-game.

The episodic format brings some problems of its own. You may want to create a template that gives you the interface and basic assets, because you can't use resources from one AGS game in the next.

Still, pirate adventure? Sign me up!
#684
Hi MT. I watched Kick Ass 2 last night. Also Smurfs 2. The former kicked ass and the latter was very smurfy. I am hoping for a crossover.

__
edit
Or maybe Puppet Master.
#685
Quote from: Baron on Thu 27/02/2014 02:37:47
None of us have time: you gotta make time!

...use Rubber Band on Time Machine, that sort of thing? ;-D
#686
Looking at your mock-up I had to smile; I am using a very similar setup in a WiP of mine:

It's really simple actually. You just need two buttons that manipulate a listbox (and the listbox must have its scrollbars hidden)- even more, all you ever do is set the list's TopItem.
The 9Verb template that comes with AGS uses the same approach, so if you are looking for specific code, it's already in your copy of AGS.

My stripped-down code for both buttons:

Top of GlobalScript:
Code: ags

int iFileTracker = 0; 			// variable to iterate savegame box
int cMaxSaves = 100; 			// how many saves are allowed, at max
int cMaxFiles = 15; 			// mow many saves can be shown at once in the file list


Code: ags

function btnFilesScrollUp_OnClick(GUIControl *control, MouseButton button)
{
	lstFiles.SelectedIndex = -1;
	
	if (iFileTracker < 5)
		iFileTracker = 0;
	else
		iFileTracker -= 5;
		
	lstFiles.TopItem = iFileTracker;	
}

// scroll file list down
function btnFilesScrollDown_OnClick(GUIControl *control, MouseButton button)
{
	lstFiles.SelectedIndex=-1;
	
	// we advance the list by five...
	iFileTracker += 5;
	// then we check if there would be "empty fields" in the list
	// if that is the case, we manually calculate the stopsaveitem
	if (iFileTracker > cMaxSaves - cMaxFiles)
		iFileTracker = cMaxSaves - cMaxFiles;
	lstFiles.TopItem=iFileTracker;	
}


Result:
#687
This looks lovely! I like the style a LOT, and any game with El Chupacabra in it can only be awesome!
#688
Just some ideas:

Somewhere close to the Vaalserberg Tripoint, maybe? It's very central, a bit of a sightseeing place with reasonably priced hostels, and I ate the third-best fries of the whole worlds there last year.

A weekend sounds good IMO; it makes the thing more flexible (almost everyone can get a free weekend).
#689
+1! I can drive that by scooter!
#690
Quote from: janosbiro on Thu 20/02/2014 14:21:08
There was someone making a Gargoyles movie too? I mean, those from the cartoon?
Aye, there was solid talk about it back in '10. Mix of live-action and CGI, but nothing has come of it yet.
I still hope. I just loved that series.
#691
Quote from: Dualnames on Fri 21/02/2014 02:06:44
I think Nelly Cootalot, made a great buildup to its kickstarter.

I think a great boon was that a) the Nelly2 pitch was really fun to watch, and b) the original game is freeware. That seems to be a really good situation: Having something to show that clearly demonstrates the potential of the product. Likewise remakes. If you have a game that is already known and maybe even liked a bit, I am absolutely convinced a fundraiser for an improved sequel (voice acting, better graphics, extra content, what have you) will be received better.
#692
Quote from: Ryan Timothy on Thu 20/02/2014 12:43:09
They're finally making Indiana Jones 4!
You mean the one that does not suck? 8-0

Maybe there's still hope for the Gargoyles movie too! Development Hell can be overcome I hear!
#693
The Rumpus Room / Re: Life
Wed 19/02/2014 23:38:38
Quote from: janosbiro on Wed 19/02/2014 18:43:17
a rogue-like version of Alone in the Dark.

I would love to play that. So much!
#694
Quote from: Saltwater Taffy on Wed 19/02/2014 17:33:05
Anyone know of any good forums/communities to look for collab/commission work?

You need to poke a while (with a long stick) to find the quality stuff, but DeviantArt is still popular and at has a PM/Message/Group system that's flexible enough to find people and collaborate. I did some collab stuff for an adventure game there way back in 2004 and it was good fun. Nothing came out of it, but seven people scribbling and tossing ideas at each other was defenitely worth it.

Also! That is an adorable picture, and the first thing I though was: Ren'py! Make a Visual Novel! The toolkit is free and apparently quite easy to use, and you cut out a lot of AGS overhead when you go for still images!
#695
The Rumpus Room / Re: Life
Wed 19/02/2014 13:06:11
Quote from: monkey424 on Wed 19/02/2014 11:52:31
Did you try turning it off and on again?

Don't you need KickStarter for that?
#696
The Rumpus Room / Re: Happy Birthday Thread!
Wed 19/02/2014 07:28:08
Quote from: Frodo on Wed 19/02/2014 05:53:43
But it's mine.  It came to me on my birthday. 

At least toss the CUP into the FIRE!!! :-D
#697
The Rumpus Room / Re: Happy Birthday Thread!
Wed 19/02/2014 03:37:22
And a most happy birthday all the way to the Shire! Have a nice day, Frodo!

Ps: Someone may try to present you with a ring. Just toss it into the fire, okay?
#698
Quote from: NickyNyce on Tue 18/02/2014 17:52:42
I apologize in advance if I'm totally out of line here. I got carried away. [/spoiler]

I just love it ;-D Where do I sign the order forms?
#699
Countdown at 103.45. I AM the button now.

_
Selmiak, dude, what have you DONE! :-D
#700
The Rumpus Room / Re: News Of Teh Worlds!
Tue 18/02/2014 09:42:04
Quote from: Ewery1 on Tue 18/02/2014 02:38:16
I'm too lazy to take screenshots

ANARCHY!!!!!!!!!1111 (laugh)

Edit:
Ninja-Edited for teh evulz!

Edit2:
edit.
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