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Messages - Ghost

#861
General Discussion / Re: AGDQ 2014
Mon 06/01/2014 19:21:28
Speedrunning for the noble cause. I like it!

Fun Fact: There is one Ultima 4 speedrun where the game is solved in two minutes. Solution: Build a bridge to the boss island, out of BREAD.
#862
+1 on that; bonus material is always great. I love stuff lie Dev Comments, Behind-the-Scenes and scanned notebooks retrieved from fridges!
#863
Thanks for the kind words so far! 2014, Year Of Teh Dennis you are!
#864
The Rumpus Room / Re: Happy Birthday Thread!
Mon 06/01/2014 12:42:07
SSH, you are having teh birthsdays today! Joys!
#865
Oceanspirit Dennis wasn't always the hardboiled gay ninja pirate we all know and love. Even he had to go to kindergarten. And he was awesome even back then.



Join our beloved hero on his first attempt at conflict-solving, developing social skills on the way, and learning an important TEH LESSONS.

Get it: https://www.mediafire.com/?tyk2183pulk5lq9
#866
Quote from: miguel on Sun 05/01/2014 21:18:30
What? On a Sunday?
Ghost, you cast a shadow of shame upon me!

No rest for the wicked (tm) :=
#867
1. Konan
2. JWalt
3. Unlady
#868
The Rumpus Room / Re: The Rumpus Award
Sun 05/01/2014 20:01:37
Quote from: Adeel S. Ahmed on Sun 05/01/2014 19:31:41
Best Person-who-insults-others Award?

Adeel! YOU FIGHT LIKE A COW!
Did I win?
#869
I don't have the source files. But tomorrow I should have a new OSD game ready*. Is that okay too?

__
* It WAS a boring sunday.
#870
My two cents on Commercial vs. Freeware.

There are less commercial games than freeware games. Since they tend to be of above-average quality they also get nominated and tend to win awards. And personally I am okay with that. Everyone can pick up AGS and make a game. Commercial games aren't successful because they are "commercial games"- they can be sold because they are good. So I really think they should not be treated as different kinds of game. Neither are their higher production values a reason to call them "unfairly good", that's just silly. On the same ground all team games could be shunned because they were not made by one dude, which is clearly unfair too. And the next step would be to pick on any game made by someone who has more experience, which is an unfair advantage. You get my point. ;)

I think the sore point is that there are still much more freeware titles around, and these get a bit "overshadowed" when a commercial title scores really big. If making new categorys for commercial games can resolve that, well, that's okay by me as long as there is more than just a "best commercial game" category. That would feel silly- as if a freeware game was "more in the spirit of AGS" and should thus be rewarded MORE.

I repeat, everyone can hone his skills, make an awesome game, and win the hell of a lot of trophies. As long as the game is made with AGS, commercial or freeware is not relevant to me.

Again, those is my subjective opinion. I do admit that I cried a little each time I saw Vince's avatar trying to "carry all the trophies". But there was pride there too, to see a fellow forumite and his team making a kick-ass game and getting the fame and glory for it.
#871
Quote from: Snarky on Sun 05/01/2014 18:20:38
Even if Monsanto, the NSA and Al Qaida made a game together, having kidnapped and enslaved all the world's best artists, coders and game designers, and sold it to raise money for an Adolf Hitler Memorial... if it really was the best gosh-darned AGS game made that year, it would be up for the Best Game award.

;-D
#872
Quote from: Volcan on Sun 05/01/2014 13:59:46
I disagree with best overall game. A commercial game might win with that.

And again, why shouldn't it?
#873
The Rumpus Room / Re: The Rumpus Award
Sun 05/01/2014 14:39:24
Quote from: Ben X on Sun 05/01/2014 14:24:24
Best Nintendo Employee.

You made me squee, now I gotta pee. Wheee!
#874
The Rumpus Room / Re: The Rumpus Award
Sun 05/01/2014 10:23:41
How about Most Promising Game Abandoned Award? We could call it the RAM Ghost Trophy.
#876
Quote from: Abisso on Sat 04/01/2014 22:36:41
Another example: would it make sense to allow a Ferrari to compete in a race against home-made cars?

I see your point but it doesn't hold up. In this case, we have people with pretty much the same background competing, using the SAME ENGINE. The defining quality of a great AGS games can never be the engine but the skill I have at using it within its limits.

Pitting (for the sake of example) my own Chance of the Dead against a commercial AGS game like, say, Primordia *is* fair game, because both games were made by semiprofessionals. It's more like putting two home-made cars against each other where one of the drivers simply has more skill at driving.

Pitting the same Chance of the Dead against (again, for the sake of example) Deponia, that would be unfair. Deponia has the better engine, a huge team with years of experience, and so forth. That'd be Ferrari against mode-made cart. (Just to make it clear, Deponia would be the Ferrari!)
#877
Quote from: Abisso on Sat 04/01/2014 22:09:06
I'm not saying money creates good games by default, but you can surely afford to pay competent people to achieve a very good result. Not necessarily the best, but surely an (unfairly) good candidate.

But how can any game be unfairly good? That means,literally, that after reaching a certain quality, I should feel really really bad about submitting my game because it could win!
#878
This looks so awesome! I am so going to download and play it right now!
#879
I think so, yes. Will have to dig around in those backup folders. I also think Dualnames keeps archives, maybe worth a PM?
#880
Thanks to m0ds I got myself a copy too. Awesome game so far, Grim!

Also featured on the Tropes now 8-) http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/TheCatLady
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