
(lighting strike in town festival)
PLOT
Falco is a popular police commissioner of the homicides department who works in the capital city of a certain old country.
After 20 years spent investigating murders, he chose to take a long break to return home, a small hill town in the north of the country where people loves drinking.
He just set foot in town when the mayor promptly contacted him to ask him for a favour, knowing his affection for drinks and parties, and gave him the task to free up the town party that is supposed to go on all night long.

Indeed, a lot of noisy drunkards gather there for town festivals to have party until late in the night, and no police officer was able to stop them, especially during the festival of Baucco.
Falco is happy to accomplish the task as to join the old men to drink with them, but the meeting with an old acquaintance of school times will make the story more interesting.

MAKING OF THE GAME
Falco is my first game ever made. I didn't know anything about scripting and graphic, so it took me a lot to make it, especially to draw animations and backgrounds.
I also composed the music and wrote the dialogues, for the last with a little but essential help from my friend.
The game is quite short and it's supposed to be a kind of demo or introduction for the character, which I'd like to develop to make some noir stories, without forgetting of the humour element proper of adventure games.
The character is inspired by a famous detective of an old TV series, despite his personality quite differs from his. Guess who!
Current Progress:
UPDATE 2024/09/29
Completed!
There could be minor glitches.
Completed game thread
Release Date:
September 2024
Languages:
Italian
English