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Messages - Gilbert

#7621
SSH under 256 colour modes, the base VGA palette can use 6 bit per RGB channel, bot 8. But right, in some sense 256 colour pictures can have smoother gradient than hicolour does.
#7622
Advanced Technical Forum / Re:Hebrew Sci font
Fri 04/07/2003 04:17:35
Hmmm did you stay to limits such as only use slots <  128 and such, etc?
#7623
General Discussion / Re:Your site
Fri 04/07/2003 02:10:10
Also, don't forget to fill in your info in the community page:
http://www.agsforums.com/community.php

If you didn't, do it now.
#7624
Advanced Technical Forum / Re:Hebrew Sci font
Thu 03/07/2003 11:06:28
hmmm what's the problem with it?
#7625
That reminds me of RON2...
#7626
Really good stuffs, but I think the kids should hold "weapons" of some sort. ;)
#7627
hmmm did you tried enclosing the path with quotes "" ?

I don't know as I never tried them under NT family of OSes.
#7628
hmmm I don't know, I never have problems with linking them.

What path names did you use for them? As they are DOS programmes, it's a good habit to put them into authetic DOS path names (ie, not more than 8 character each, no spaces, commas, special characters, etc.)
#7629
hmmmm did you put anything in the game_start() function?
#7630
BUMP

Just want people to see that beta 2 was released. :)
#7631
yeah didn't think of that, but whenever I launched agsedit and didn't need to make a game, I just "create a new game" and typed nonsense like "aaa" for the game name to check. :)
#7632


Edit: fixed zoomin pic aspect ratio :p
#7633
Heh the funny thing though, is that when you choose "about" you get all the infos. What I think of is that probably by displaying the "splash screen" the editor just displays the image and nothing else, if you want it with info, I think either the image has to be modified each version or there need to be some code changes there.

IMO that there are info displayed in "about" screen is enough already.
#7634
New one's up. Lockey time! ;)
#7635
General Discussion / Re:Your site
Wed 02/07/2003 02:35:20
dfg.the-underdogs.org/hosted/gich

well it hasn't been updated for ages, so, DON'T CLICK TEH LINK!1!
#7636
Ban him from this forum first, if he has something to say, he will post in this forum.
#7637
That stick... errr... character was a blonde girl? I thought he was just some man wearing a wig (like the old, ya know, French or whatever)...


hehe I think I may make another fan strip lat0r. ;D
#7638
Hmmm... Probably because that original standalone {SetGlobalInt(1,10);} did something to it, but I cant tell as I didn't see the whole script. Anyway, it's fine that the problem was solved. :D
#7639
The problem was not the order of the codes, it's in the braces. As you enbraced PlayMusic(3); with the full open and closed braces, so ONLT that line will be actions of that 'if' statements, the following 2 lines will not belong to the 'if' statement.
#7640
hehe isn't it obvious? ;)

{
if (GetGlobalInt(1)==20)
{PlayMusic(3);
SetGlobalInt(1,10);
DisplayMessage(16);}
}

Even the old version should be:
{
if (GetGlobalInt(1)==20)
{PlayMusic(3);
SetGlobalInt(1,10);}
}

(Unless that was what you intended to do)
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