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Messages - Goldmund

#101
Hints & Tips / Re: Donna: Avanger of Blood
Mon 16/01/2012 23:54:29
Okies.
Spoiler

Seems you haven't met dr Mulkin yet?
His phone number was in the wallet.
[close]
#102
Hints & Tips / Re: Donna: Avanger of Blood
Mon 16/01/2012 21:40:06
BishyT -

Spoiler
The puzzle will repeat if you exit the room and come back.
The old daddy is still in, how can he enter the club again? ;-)
[close]
#103
Thank you for talking with me about that!

Spoiler

"Still, what's the point of summoning agressive demon he can't control and even protect himself and his lover (even when I gave him the necklace, demon didn't seem to be bothered)? He seems to know a lot about the ritual, and yet he makes basic mistakes.
Just saying Romero's desire for destruction and self-destruction could've been presented with little more depth, making him more interesting and belivable chatacter."

I was thinking whether not to make something different when he does have GB, but it seemed to me to work in this way, too -- it is love which is his destruction, as it clouded his mind. Donna asked Milena to "use" the necklace, to show it; JR forgot all about it seeing his loved one's head devoured ;-)

Romero is believeable to me in that somewhere inside I share his sentiments, that is: I understand that a person may be angry and dissilusioned with the world of No Great Ideas, No Symbols and believing the Magical Destruction to be a better fate, or at least: more glorious.
In constructing Romero I was often thinking about the leader of Death In June, Douglas Pearce. Gay Nazi making beautiful music -- here's something for you if you like paradoxes ;-) I've never felt disoriented whether I do have a moral right to enjoy music before ;-)
[close]
#104
Hints & Tips / Re: Donna: Avanger of Blood
Mon 16/01/2012 08:17:28
Toploader: forget sexy girls for now ;-)
Which night are we talking about?
#105
Urpney,

Spoiler
"- Relationship between Donna and Milena. It's just too fast - we have a "damsel in distress" situation, one meeting in a cafee and when they meet next time they just go to bed. They didn't really had time to meet each other so it looks more like a physical afection than love - which I belive wasn't your intention. The relationship lacks solid buildup."

Well I had no time in game to do proper wooing and courting. They started with physical attraction, sure... or promise of some forgetfulness in a shitty moment of their lives... or even, maybe some kind of a charm?... ;-)
Besides, I've heard there are some people nowadays that go to bed on their FIRST date, not second!! The times! The morals!

"- Villains motivations - we know they are nazis, so they want to rule the world, have strong military industry and eliminate everyone they find inferior. Why do they want to summon antient, dangerous but pretty useless demon? They have something to protect one person, but they have no means of controlling the thing, co what's the point?"

Well they were primarily pagans, not nazis -- as you gather from Mil's notes and other evidence, Romero created CS and influenced NCR on the way to fulfill his obsession. His obsession was not military power of his country (nazi reason) but changing the whole reality, breaking it open to bring back the universe of Something Great in place of indifference and relativism. But, of course, if I have to write all this, it means I have failed to make the game speak for itself... or rather Romero ;-)
[close]
#106
The old saves will work.

The fixed version will be online in half an hour, I believe (uploading).

The second instance of the bug you have is game-stopping, I'm afraid, so better wait ;-)

EDIT:
The new bug-free (hopefully) version is up and kicking on the site.
#107
Advanced Technical Forum / character.on ????
Sun 15/01/2012 21:41:39
Hey,

some people had problems with my game. The editor gave an error message in one instance which pointed me towards solution -- one character somehow is not "on".
Now, I've fixed their problems with doing character.on=true in global rep exec, but I have absolutely no idea how it got "off". Is it some new feature? When does it kick in?
#108
urpney, pls check private messages
#109
Quote from: Marquillin on Sun 15/01/2012 20:57:46

Spoiler
I have the Countrysons card from the safe and noticed that the heat from my hand made something appear beneath, so I tried my lighter on the card to heat it up further (hoping it would display the password to the website), she says she'll try it, the lighter clicks, but then the game locks up; I can move the cursor, but that's it.
[close]


It's "hide", not "spoiler" on these boards ;-)

You're the second person with the bug. If you have it, you will run into a more serious one a bit later. The problem is solved and the fixed game should be online in 2-3 hours. Sorry!
#110
Hints & Tips / Re: Donna: Avanger of Blood
Sun 15/01/2012 18:46:04
Baudrillard ;-) Hence all the talk about simulation.

Hint: well, have you seen any other sexy ladies around?
#111
Hints & Tips / Re: Donna: Avanger of Blood
Sun 15/01/2012 18:35:57
Bishy - also, take a closer look at things you found on your attacker from the start of the game.
#112
Urpney, dzięki! :-)

Thanks for your comments! I will reply to them soon, first have to remove some bugs, because...

pcgamer.com/2012/01/15/this-weeks-best-free-pc-games-31/   

Goodbye, bandwith.
#113
Eggie: very happy to be a part of your innocent childhood's background, Sir!

Urpney:
Spoiler

Haha, do you really have problems with hearing or are just lazy? ;) You're right, it's the skipping that breaks it. Thanks for the bug report!
But wait, if you skipped the scrambler puzzle, the gate to the base should be open, so you can't "pass through" it? I see the problem with the base's door, but not the gate...
[close]

edit:
Urpney, are you able to continue the game? If you send me your saved game,
Spoiler
I can give you the pickgun ;)
[close]
#114
Yeah, well, my brain can like hold 3-4 things, so if I get one idea for a game, I'm stuck with it.

Snake: you remember right, but now that I have a mustache, smiling is forbidden (you could lose your tache for that.) Ask Charles Bronson.

Thank you guys. You are lovely.

And this is a pretty fine mirror, AGA, too!

Chrille: Pants??? Like, in Callsoon?
#115
Hahah, thanks, guys.

Cogliostro: there is a short intro film playing before the game opening, nothing important to the game, and it seems you don't have the codec. Anybody else have this problem? If so, I could change it to different encoding.
Thanks for the mirror! :-)
#116
Finished. Thank you.
#117


A nameless country, somewhere in Eastern Europe, is deep in financial depression.
To the metropolis capital come two foreigners: Christian and Donna.
They both keep to themselves and are seen only at night.



Their stay at the Eldorado Hotel is interrupted one night by mysterious visitors who break into their room and shoot Christian. Some bullets hit Donna, who falls to the street below and finds herself naked in the middle of the hostile, unkown city; what’s more, the dawn is coming and let’s say that her skin isn’t prepared for meeting the sunrays.



The player controls Donna, who, after securing her life, goes on a quest of vengeance to find killers of Christian, meets mad inhabitants of the metropolis, gets into a love affair, and discovers the true reason behind Christian coming to this country.


The game is long, maybe one of the longest among AGS games.

It contains nudity, sexuality, drug use, smoking, lesbianism, violence, politics, metapsychical questions, and vampires (I swear to God I started to make this game BEFORE Twilight, in 2001!)

Download now, weep later:

http://donnathegame.wordpress.com


EDIT:
Ah, yes... mirrors, please?  :(
EDIT2:
Enough mirrors already. I love you.
#118
THanks, Eggster, nice to see you :-D

I love slow, but I love deep.
#119
Thanks, Hernald! It's nice to see someone sharing the pain...
If I know which changes are Evil, I'll postpone them to the end of the work.

LeKhris - this is actually impossible, as the game is really long and so complex I don't understand the whole of it myself -- I've been making it for 10 years. The lines of dependencies are too complicated to just add all the inventory. I need to check it as it is played from the start.
#120
Hallo! Hallo!

I'm testing my game. It's a long haul. It's very frustrating when I'm at Night 5, my notepad swollen with things to correct, so I go and change them, and then: bang! I have to play from the beginning, Version Has Changed. Over and over again.

I think I'll narrowed it down to changing graphics or character views, which makes the previously saved games useless. Am I right? Do you have any other info about it?

What can be changed in a game until the saved games go to waste?

Cheers! :-)
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