I'm working on a game and I'm using MonkeyTemplate 0.83 by monkey_05_06.
I'm new to scripting and all so be gentle:) I know how to script AGS dialogue (learned from tutorial)but when I script dialogue using that template it's displayed over GUI (give, use, pick up etc.). Hiding GUI didn't help because gui.visible is not blocking:
gui[0].visible = false;
RunDialog(0);
gui[0].visible = true;
and even if it did it wasn't MI-themed but AGS so it's no good.
I know that it has to be set up independently but I can't figure it out how.
Here is the question: how to write dialog script using monkey template so it will be displayed in monkey dialog GUI? Meybe someone could provide a sript sample of such dialogue?
I'm new to scripting and all so be gentle:) I know how to script AGS dialogue (learned from tutorial)but when I script dialogue using that template it's displayed over GUI (give, use, pick up etc.). Hiding GUI didn't help because gui.visible is not blocking:
gui[0].visible = false;
RunDialog(0);
gui[0].visible = true;
and even if it did it wasn't MI-themed but AGS so it's no good.
I know that it has to be set up independently but I can't figure it out how.
Here is the question: how to write dialog script using monkey template so it will be displayed in monkey dialog GUI? Meybe someone could provide a sript sample of such dialogue?