Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Grim

#681
General Discussion / Re: The capital wasteland
Fri 26/03/2010 02:41:30
Quote from: Domino on Wed 24/03/2010 22:40:49
I am probably alone on this one, but when playing Fallout 3, I always say to myself that I wish I could live in this world.


You.Are.Not.Alone.
#682
I once found a review of my game titled : "A disappointing horror game" and I thought it was quite funny:)
Once you are in the spotlight you have to be able to take punches. There will always be as many opinions as people playing the game. It would be childish to gt discouraged by it. A wise man will learn from it and build upon the criticism.

On the other hand, people often act like sheep and blindly follow direction they are pointed at.... If they are told the game is good they often won't even question it and will keep praising it. So like I said, I find it refreshing to find an honest mind speaking his mind. And, knowing you, I know it's not being negative for the sake of getting some attention. This is what you think and you've managed to prove it:)

In my opinion Colin, you've definitely got potential, but you are yet to shine much brighter than this.
#683
Some good points have been made in Dualnames' review. It's interesting to see this game from a different angle for a change and most likely a constructive criticism will help you improve in certain areas in the upcoming episodes?:)

The poetic descriptions are a good idea, just didn't quite match the atmosphere of the story... Still, I agree the voiceovers were well done and it's a difficult feature to capture right.
#684
Excellent pixel art, by the way!:) I'm not crazy about the storyline... but I must admit it's looking great already and I will definitely give it a go when it's released:)
#685
Critics' Lounge / Re: MAGS entry fail
Fri 19/03/2010 04:09:51
It's pretty good. What it needs now is deeper shadows and more highlights. Contrast please!:)
#686
Quote from: Dualnames on Thu 18/03/2010 22:04:00


I usually take the same pose on a train station/bus station.


I thought you only traveled by raw-boats down there?:)
#687
I don't believe most horror stories are actually supposed to scare us... The idea of an unemployment is scary,the illness or death in the family- real life events that we know happen to other people and might happen to us. But with stories..well, once we're grown up it isn't about the getting frightened by them but experiencing something that visually and contextually differs from other genres. It's not for us to be scared, it's to feel empathy for the characters in the story who are!

  I'm 28  now and the last time I got scared on a movie was when I was 14 and watched The Return Of The Living Dead, late at night. I watch a lot of horror movies but honestly can't recall ever feeling the same as then. I put it down simply to being an adult.

  Actually... no. I got scared once after that. Or at least it was the closest feeling to that I can think of... There's a British film called Eden Lake. It was a funny feeling I had while watching it... something I couldn't quite explain. For some reason I cared so much for the characters in the film and hated their torturers like of they were real...I just could not take my eyes of it for the whole 2 hours of its duration even though I didn't like what I was seeing...

  And, Dual, to me, the one and only scary thing about japanese horror films is acting!!! :P
#688
Here's my photo, in my usual "thinking about the meaning of life and universe and stuff" pose :P

#689
Quote from: LimpingFish on Thu 18/03/2010 00:43:20
But there's nothing horrific in movies such as Saw, beyond the apparent willingness of an audience to pay to see them.

Why does everyone always pick on that film? I watched all 6 and I think they were great:)

Sure, it isn't the sort of "deep intellectual stuff" that amateur film critics get so excited about but it doesn't mean it's bad. In my opinnion, quite the opposite, and I will always jump to defend the Saw franchise, even knowing that there will be a hundred good arguments against it...

What matters in Saw, at least to me, is the ideology of the killer and the execution of his own sick vision of how to fix the world. The film is unpredictable and original. It never follows a teenage slasher mind-dumbing cliches and instead just tells a good story in a very straight-forward direct way.

Films like Lost Highway and  Reqiuem For  A Dream should never be compared to films like Saw. They are very different kinds of horror films and both frighten and shock in their own ways. It doesn't always have to be all psychological :P Sometimes it's just meant to be entertainment.
#690
General Discussion / Re: Winter's Shadow
Wed 17/03/2010 05:54:54
I couldn't help noticing some really sweet rain & reflection & smoke effects. That sort of thing really gets me going, I must be weird...   :P

I like the walking animation. Sticky feet have never been stickier, somehow... But it works and looks pretty realistic!
Very nice backgrounds too! Keep up the good work!
#691
Quote from: mkennedy on Wed 17/03/2010 04:25:26
Does playing an online RPG with permanent death count as fear? Knowing that if you're character dies it's all over for them and there is no resurrection? Knowing that those 40 + hours you spent getting your character up to level 500 have all been for naught? It's more frightening to me than many other games, don't usually feel fear in FPS as my reflexes tend to suck so I often need to cheat to finish the game.

I think it does to some degree. Recently I read this article about a guy who played FarCry2 the @permanent death@ way, which meant that if he died he'd never be allowed to play that game again, probably would be required to throw away the dvd, or maybe destroy it or something.... Anyway, I found the idea most fascinating. Knowing that you can't die, makes you want to slow down and approach things differently. In a fps especially, where few stray bullets from behind can knock you down, you'd take every step as carefuly as possible and check every corner before you take any action.
  This guy I read about apparently wrote a 400-pages essay about the experience. He managed to finish the game, or so he claims. I reckon, if more people tried "permanent death" there would be much more games related suicides... Some games, due to often unfair difficulty spikes, make you want to tear your hair out and scream in anger. I'm sure most people experienced this feeling of utter frustration. Now, imagine how it'd make you feel, dying some 20 hours in the game. Never get to see the ending. Thinking you've been beaten by a computer AI. Disgraced and ashamed. Failed. And most of all, what a horrible waste of time that'd be taking that you will never be able to finish what you started?.... That game over screen would take on a whole new meaning all of a sudden, wouldn't it ?
  And there's the fear, of course. Before that final insult of dying, there would be hours spent looking over your shoulder at the sound of the faintest distant footstep... Also, the FarCry soldiers replaced with a different, more supernatural kind of enemy, would definitely make everything a lot more frightening...

  One day I will make this game( unless someone's done it already?). It will be fair... but it will be hard too. The greatest ending ever will be promised that only very few will witness. When you'll die in that game, you'll die forever and the game will self-destruct :P It could also prevent user from reinstalling it by coping some files into a register....  The only option would be a total wipeout, hard disk format... But even that could probably be prevented.
  One day...
#692
Could it be Cadaver?.....
#693
Thought this topic needed another warm-up:)

Just played the game using Scummvm and Daemon Tools and it works very well on Vista. I wanted to see why Downfall gets compared to it so much...:) And I see some similarities there, the journey of a sick mind through a personal hell of illusions. Then the puzzle with two sheets tied together to create a rope...:) I'd like to say that great minds are alike, but the quality of the dialogues here beats me to the ground...

What I can't understand is why anyone would like to remake it???? Graphically, this game is still excellent and we can't beat that. The voiceover is great too.
I do hate most of the puzzles though. I just die. All the time.

In my opinnion doing a remake of it is like repainting Mona Lisa to make it better. Some things must remain unchanged forever.
#694
Adventure Related Talk & Chat / Re: Heavy Rain
Wed 03/03/2010 20:45:56
Quote from: Technocrat on Wed 03/03/2010 20:13:41
Quote from: Michalski on Mon 01/03/2010 19:48:15

Spoiler


Does anyone know if you can drive the car in that first trial without crashing and landing upside down on the side of the road?
[close]



Spoiler

That always happens, but there's a difference between crashing successfully, and crashing failurely. Storywise, it gives an excuse for Madison to fix him up at the hotel!
[close]


aaaaaaa..... I see...

Finished it now and all I can say is : wow. I think I'm gonna email David Cage....

Just to spoil things for everyone, Madison is the Ori....
#695
Completed Game Announcements / Re: Downfall
Wed 03/03/2010 15:14:54
Thanks Colin:) I see what you mean by the scripting issues... I won't pretend I don't realise there are technical flaws all over the game. This is one lesson I've learnt- faulty interface can really badly damage the whole gameplay. That's why I'm relying on other people's help now while making my new game (Dualnames:))and making sure it's top notch. This is one thing about this community though,you can always find people willing to give you advice(Dualnames:) x2) because it's rather impossible to shine in all areas of game making. I admit, while I learn a lot every day, my scripting still sucks...

If I could do it again, I'd change a lot. But then again, it's probably the raw nature of the first game that many people find attractive. When I make games I include things that serious game designers wouldn't agree are acceptable. But I always thought...why the fuck not?:) It's my game, after all.  :P

Interesting, being compared to Hitchcock... I actually thought I'd love to be perceived as a Hitchcock of gaming. But then I started hesitating and thought I might be actually more of a.. Rob Zombie of gaming?:) Either would be really cool:) I like them both. Anyway, one great day,maybe sooner or later?, I will really make Stephen King so proud, he'l knock on my door with a bottle of scotch and weep like a child. :P

#696
Adventure Related Talk & Chat / Re: Heavy Rain
Mon 01/03/2010 19:48:15
I nearly completed it... and then my saved game got corrupted and I couldn't load it!

That didn't discourage me though and I'm on my second playthrough trying to do things the same way I did before. One thing really shocked me:

Spoiler
When at the gunpoint with the religious nut guy I nearly talked him into giving his gun away. Then he suddenly jumped and looked like he was going to pull another weapon to shoot Blake... so instinctively I pulled the trigger in a split of a second and killed him...just to find out he wasn't holding a gun but a...crucifix...  I honestly can't describe how i felt.

Does anyone know if you can drive the car in that first trial without crashing and landing upside down on the side of the road?
[close]

#697
Adventure Related Talk & Chat / Re: Heavy Rain
Fri 26/02/2010 22:48:48
Played it for a few hours now and....

It's probably the best game ever made...

You have to play it, to be able to feel the strange satisfaction pressing those buttons gives you. It's hard to explain. When you watch a youtube trailer with dropped framerate and low resolution it just doesn't cut it. When you play it, you actually participate.You might not believe me, but Heavy Rain provides more interaction than most other games I've played....just in a different way.
#698
Adventure Related Talk & Chat / Re: Heavy Rain
Fri 26/02/2010 01:10:34
It seems like this thread turns into Heavy Rain bashing...:) I'm surprised with so many negative comments. After all, it's an adventure game, only a bit different. I might change my mind after I've played it tomorrow though:)
#699
Adventure Related Talk & Chat / Re: Heavy Rain
Thu 25/02/2010 23:21:22
I am so excited about this game!
As an owner of PS3 I put a lot of faith in this title.

I've pre-ordered it. Just few more hours and I can pick it up from the shop!!! Yeah!!!
#700
Had that problem few weeks ago. The -5 trick worked for me, so it's definitely worth a try!:)
SMF spam blocked by CleanTalk