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Messages - Grok

#301
There is a series of tutorials that I found very helpful when I started learning about how AGS works (still learning) Link

Tutorial 2 and 3 deals with sprites, views and characters
#302
I'm not quite sure exactly what you want to do, but it looks like, "if, else if, else" is something that would be useful to you


Code: ags
function WhatDate()
{
    if(Day_Counter==1)
        Display("March 1st");
    else if (Day_Counter==2)
        Display("March 2nd");
    else if (Day_Counter==3)
        Display("March 3de");
    else if (Day_Counter>3 && Day_counter<21)
        Display("March %dth", Day_Counter); //will replace d% with value of Day_Counter, i.e. "March 4th" if Day_Counter==4, for values between 4 and 20
     ----

}



You can put the function in your global script and import it to any room script where you want to use it.

import function WhatDate();

at the top of the script


You should probably not use repeatedly execute for something you only intend to run one time. I'm not quite sure what it is you want to  do with that piece of code.
I hope this is of some help to you. :)
#303

I'm not sure if I'm within the rules of the competition. I made my own circle and box shapes :)
Anyhow this is my contribution (and tryout of vector art).
#304

My submission.
#305
Quote from: Gurok on Thu 07/05/2015 05:56:20
Wow, 70%. I hope this arrives soon. I can't wait!
Keep it up. The art looks fantastic.

30 % is still quit a bit left to go. But we will get there.:)
Thank you.
#306
@Stupot+   Thank you


Update, new screen shot in the original post
#307
Code: ags
if ( IsKeyPressed(eKeyA) )


Don't know if this will make any difference for your problem, but you could try it out and see.
#308
gamedevelopment.tutsplus.com/articles/setting-up-your-indie-gamedev-business-a-primer--gamedev-14062

Maybe the article linked above can be helpful to you. I've just looked through it really fast but my impression is that it covers a lot of the stuff you need to think about. :)
#309
Critics' Lounge / Re: Help with portrait
Tue 07/04/2015 21:48:05


Going from your edited picture I've moved nose and mouth a bit to the right and done some small reshaping of eyes, eyebrows and mouth with a smear tool. And some general smoothing of checks and brow.
#310
Very nice. Looks great. :)
#311


He was one of the very best...
#312
Update 20150301
new screen shots in the original post
#313
Quote from: Adeel S. Ahmed on Sat 24/05/2014 21:36:14
This looks quite fascinating. Good luck to both of you! :)

Thank you for your comment and for wishing us good luck. Good luck is always useful. :)

Quote from: miguel on Sun 25/05/2014 00:27:57
Charming!

Thank you for your friendly, albeit somewhat terse, comment. :)

Quote from: AprilSkies on Sun 25/05/2014 15:40:12
Very peculiar art-style, especially the way you made the characters.
Looking forwardto play it.

I take it that by peculiar you mean "distinctive and characteristic" rather than " bizarre and weird" ???

Quote from: Sslaxx on Tue 27/05/2014 11:52:13
Nice style there! Looks like this is going to be an interesting one to play through.

Thank you. I hope we will be able to fulfill your expectations. :)

Quote from: shaun9991 on Tue 27/05/2014 12:13:14
unique art style, looks cool!

Thank you for your comment. Appreciate it. :)

edit by darth combined all comments into one.  Please reply to all in one post!
#314


UPDATE 20150722

Testplaying going on.
Music being written by HandsFree.
Hints system being planned.




UPDATE 20150607

It's now possible to play the game from start to end.
Still a lot of improvements and tidying up to do. Music and hint system still mostly not in place.



****************************************

UPDATE 20150507
At about 70 % now I would estimate.





********************************************
UPDATE 20150301

Work continues. About halfway I would estimate.
Some new screen shoots.








**********************************************************************
Original post





In World War 1 Jacqueline White was a mechanic, an observer and a pilot in the French Airforce. When the war was over she started flying around the world, taking odd jobs and finding adventures.

In this game she has been hired to do some flying and some stunts for the Two Bad Pennies Movie studios. Soon mysterious events starts happening.

Crew
Grok: art, plot
HandsFree: scripting, plot, music








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