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Messages - Groogokk

#41
Hints & Tips / Re: Infinity String
Tue 03/07/2007 21:32:07
@ Meat:
Spoiler
The pulse reader seems to have a magnetic fuction.
[close]

How can I power up
Spoiler
the necklace? I've plugged the power extension cable into the generator, so I reckon it happens there somewhere, but what else do I need (to put together)?
[close]
#42
Quote from: Afflict on Fri 22/06/2007 05:44:23
As for leaving the enemy alive... didn't you guys watch saving private Ryan?

Leaving him alive doesn't automatically mean that you'll let him run off to come back and stab you in the chest later on. How about taking him prisoner?
#43
Can we have just a tiny hint, please?  :-[
#44
Quote from: Ali on Tue 19/06/2007 17:46:59
I agree - instead of trying to persuade SSH to make Nelly pick of the month, let's convince him to rig the awards...

Hehe, nice one.  :D I don't think there will be in awful lot of rigging necessary; Nelly is a top quality game after all. I'd assume that the awards were rigged if it didn't get any.  ;)
#45
Thank you for that information, SSH. For a while I thought that you waited for the games to get AGS Awards before you reviewed them, but now I see why you recommended "Beyond the horizon". I like the way you handle this (now that I know the reasons for it) --- but deep down inside, in a part of my heart that is reserved for peg legs and parrots, eye patches and grappling hooks, and most importantly, for great point-and-click-adventures, I know I'd love to see Nelly as the pick of the month, which might catapult the game to even higher spheres of fame. On the other hand, that may just be what the AGS awards - and not the pick of the month - are there for.
#46
Quote from: SSH on Sun 17/06/2007 18:05:25
Quote from: Rix on Sun 17/06/2007 13:58:05
I'm quite surprised not seeing Princess Marian as a pick of the month at all. ;)
Which is why I want someone else to take over ;)

Before that happens, I would like to suggest "Nelly Cootalot".  :)
#47
Quote from: Storygamer on Thu 14/06/2007 20:11:39
<edit: er...okay, apparently I do NOT understand how to do spoiler tags on this forum...any help there would be appreciated...>

You do it with [*hide] This will be hidden. [/*hide], but without the asterisks of course.
#48
Quote from: paolo on Wed 13/06/2007 13:00:51
PS: I'm sure someone must have asked this somewhere before, but I can't find it anywhere: how do you nominate a game to be pick of the month? This one deserves to be July's.

I've been looking for something like that too (for months) because I wanted to nominate "Nelly Cootalot". I'll immediately second "Trevor Daison" as well - it's a great game, with hilarious cutscenes and dialogues and great graphics.
#49
Good game. I liked the graphics and the quiet but menacing atmosphere. The enemy's machine (or submachine) gun fire sounded a bit tame to me though; something I really disliked was that
Spoiler
the German soldier waiting for you calmly stands by while you come down the ladder, orders you to put down the gun - and then shoots you. He'd have riddled you with bullets while you were coming down. I can see, of course, that the fact that he waits is for gameplay purposes (so you have something to do before you victoriously ride off into the sunset), but that doesn't really make it better in my eyes.
[close]
Now that you have all those animation loops, JBurger, I'd find it really cool if you made another short game with the same setting.
#50
Ah, I am a bit disappointed that "Sidney finds employment" is the new pick of the month... Yeah, I know it's SSH's decision, and I respect it. Looks like it has fine graphics and probably older rights, too. But still...   :(
#51
@ Mods: I firmly believe that the Swedes in the game are a pun on the "real" shops.


April is drawing near. It is now time to commence my incantation:
Oh ye almighty administrators of this forum! Ye gods, demi-gods and quarter-gods of the AGS universe! Hear my calling!
Lo and behold, I sacrificed five pints of beer, several shots of strong liquor and half a dozen spoonbeaks in your honour at the weekend, to make me worthy of being heard in your illustrious circle. This is my request, this, and only this, I ask of you:

If it is within your powers, make Nelly Cootalot the pick of the month!

I beg you, do not deny this humble request, lest April become the cruelest month!


On a more sober note: I couldn't find a thread that discusses the next p.o.m. in general, so I posted it here. I think Nelly would really deserve being recommended on the games main page.
#52
This game is truly a treasure; I am glad that you didn't hide it on some deserted island in the Caribbean, but shared it with us. I may have a weakness for pirates at the moment since I'm listening to the Decemberists all the time, but Nelly Cootalot has a number of qualities that make it great in its own right:

What I liked best was
- the graphics style (instantly loved the desaturated colours and the colour-in-the-background-outlines-in-the-foreground illustrations!)
- the fact that the
Spoiler
rocket exploded a split second after take-off!
[close]
I laughed out loudly when that happened  :D
- the witty dialogues (it was the first time I didn't find it tedious to click through a huge dialogue tree)
- the character design and character animation

The music was great, too! Something I simply don't like, however, is when the same track comes on every time I enter a room.

I may have found a minor bug: In some rooms, the description that appears when you hover your mouse cursor over a hotspot/character/object *disappeared*. If you left the room, however, and entered it again, the descriptions turned up again. It may be something to do with my alt-tabbing out of the game, but it didn't happen often enough for me to be sure.

Thank you for this game - I hope it will be the next Pick of the month!
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