I tried Matti's suggestion and it works. Thanks.
Monkey_05_06's code looks more complex at first sight. Is there a reason to do that? Will performance improve or something like that?
I'm just learning how AGS works and I'm using the RON template so I thought creating a GUI was a bit out of scope for now.
I used the changeroom because it says in the tutorial that ShowPlayerCharacter when checked (that should be 'when false' I assume) is "Useful for close-up displays of control panels and so forth".
How is using a GUI easier than ChangeRoom?
thanks
Monkey_05_06's code looks more complex at first sight. Is there a reason to do that? Will performance improve or something like that?
I'm just learning how AGS works and I'm using the RON template so I thought creating a GUI was a bit out of scope for now.
I used the changeroom because it says in the tutorial that ShowPlayerCharacter when checked (that should be 'when false' I assume) is "Useful for close-up displays of control panels and so forth".
How is using a GUI easier than ChangeRoom?
thanks