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Messages - Happyhelmet

#21
yeah if you really want to get your doom experience going again you should download Legacy Doom. with it i still play doom all the time. my quest to beat it on nightmare has begun!
#22
sadly with tripod you have to right click on that link and then copy and paste the url to a different IExplorer window. it sucks.
#23
20 random songs from my collection of mp3's:

Song                                 -  Band
=========================
The Nurse Who Loved Me - Failure (They covered A Perfect Circle's...some say its better)
Gospel Plow - Screaming Trees
Pussy All Night - Mindless Self Indulgence (Who do they soundlike, but sound better?)
Mr. Frustration Man - Grim Fandango (classic game)
South Mouth - The Jesus Lizard
Life's Gonna Suck - Denis Leary
Mindtrip - Nonpoint
Don't Get Close - Tone Loc (classic rap)
After School Special - Mr. Bungle
In The Fade - Queens Of The Stone Age (best concert I went to)
Number Of The Beast - Zwan (intro song in movie Spun)
Mombius Hibachi - Melvins
Stem - Crossbreed
Plateau & Lake Of Fire - Meat Puppets
Cut You In - Jerry Cantrell
A Car Ride In Idealistic Ethiopia (Part 1) - Estradasphere
Stairway to Heaven - Dread Zeppelin
Hermamphrodite -  Stephen Lynch
Stuck In The Middle With You - Eagles Of Death Metal
Fuck The *cough*Pope*cough* - Denis Leary
#24
Actual Screen Shot:


I really enjoyed your game whitecrow! I can't wait to see some games that you put a significant amount of time in. I found 1 bug though, :(
Spoiler

if you pick up the dry wool and wet it, you can pick up another dry wool. You should have a variable that is set when the person picks up the wool so they can't pick up another one.

This is the same thing with the soap. You can do exactly this: pick up the soap, wet it. pick up another soap. combine the wet soap with the brush. wet the dry soap and pick up another bar of soap! wow, exhausting. variables are your best friends sometimes!
[close]
can't wait to see your next game:
Darcy Muldoon and the Attack of the Talking Drane That Checks To See If Whitecrow Is Able To Successfully Manipulate Dialogs. (Or something like that :) )
#25
It soon will be a genre :(
And I know I shouldn't fault Lucas, but it's easier that way :). so therefore:

He has to redeem himself in two ways:
1. Release the OT on DVD. No Special Edition bullshit. No editing to the films like we know you are going to do. (He's an asshole, you know he's gonna edit them and not release OT)
2. Make Episode III the darkest of them all.

LucasArts has to redeem itself in one way:
1. Bring back the adventure games, the lovable characters, the thrilling story, etc, etc.
#26
lol, i mean't lucas should care :)
#27
Preacher
It's a comic, but in 9 huge parts.

"Masters Of Doom" was a gooden.
"The Dig" by Alan Dean Foster (he maybe a whore, but it's enjoyable nonetheless)

Some books I wouldn't want to read:
"Plan Your Life With Pascal"
"Picture Captions without the Pictures"
"Shoot Yourself In The Foot with C++"
"Castration, the George W. Bush Story"
#28
Os àšltimo Quão Queijo ^_^ all true. Except for

QuoteActually, they were originally set up to create Star Wars games... but hey... they decided to branch out and make extra cash.

Four Part History of LucasArts

"The immediate goal is to find the best way to bring the 'Lucasfilm touch' to video games and help advance the state of the video game art."

First titles
-------------
Ballblazer (March 1984, Atari 5200, Atari 800, later: Commodore 64, Apple II, PC, Amstrad, Sinclair Spectrum, Atari 7800)
Rescue on Fractalus! (March 1984, Atari 5200, Atari 800, later: Commodore 64, Apple II, PC, Amstrad, Sinclair Spectrum, Atari 7800)
Koronis Riftâ,,¢ (December 1985, Commodore 64, Atari 800)
The Eidolonâ,,¢ (December 1985, Commodore 64, Atari 800)
Labyrinthâ,,¢: The Computer Game (1986, Commodore 64, Apple II)

Original Adventures
--------------------------------
Maniac Mansion® (October 1987, IBM, Amiga, Atari ST, Commodore 64, Apple II, NES)
Zak McKracken and the Alien Mindbenders® (October 1988, Commodore 64, PC, Amiga, Atari ST, Fujitsu FM Towns, Apple II)

Star Wars - Console
--------------------------
Star Wars (November 1991, NES)
The Empire Strikes Backâ,,¢ (December 1991, NES)
Super Star Wars (November 1992, SNES)
Super Empire Strikes Backâ,,¢ (November 1993, SNES)
Super Return of the Jediâ,,¢ (November 1994, SNES, DOS, Gameboy)

"While PC gamers enjoyed many classic adventure games during the early 90s, console gamers also had a chance to experience LucasArts' products. In 1991, LucasArts partnered with JVC Musical Industries, Inc. to launch the first Star Wars titles for game consoles. Based on the classic movie trilogy, these side-scrolling games let players assume the roles of characters such as Luke Skywalker, Han Solo, Princess Leia, Chewbacca, and even Wicket the Ewok. In addition to the side-scrolling action, some of the games included flight sequences. For example, Volksjaeger let players fly the X-wing during the Death Star trench run. The games were well received by critics and fans: Super Star Wars was awarded a perfect score from GamePro Magazine, and Nintendo Power magazine called it one of the five best Super Nintendo titles of 1992."

Star Wars - PC
-------------------
Star Wars X-Wing® (February 1993, IBM, PC CD-ROM, Mac CD-ROM)
Star Wars: Rebel Assault (November 1993, PC CD-ROM, Sega CD, Mac CD, 3DO)
Star Wars: TIE Fighter® (July 1994, IBM, Mac CD-ROM)
---------------------------------------------------------------------------------------------------------------------

And it's just my opinion that: medling with the powers of God and melting nazis is darker than ancient tribal ritual, and you--Lucas, if you're out there--should care what your name is taglined to: LucasArts. Also, Empire was better :).

#29
Well you can get get out of the dungeon if all three get locked down there.
Spoiler
Pixel hunt the far wall for a brick you can push to open the dungeon door. For this to work, one character must push the brick while the other one or two can go through the door. Unfortunately one will always be stuck, until you find the key :)
[close]
#30
Well unfortunately there is not really a good way to save Star Wars unless Lucas is executed on the spot right now....

...

But seriously. I believe that Lucas-related material has lost all of what it used to be. For starters there is the two awful movies he wrote, directed, and released in the past few years. The only other notable move he directed was the original Star Wars which, honestly, isn't as good as V, or VI. Empire Strikes Back was good (the best actually of all three) because he had the writing talent of Lawrence Kasdan (also did Raiders of the Lost Ark which is the darkest of all 3 "Yay for melting Nazis!!") the cinematography of Peter Suschitzky, and the direction of Irvin Kershner. Return of the Jedi was lackluster because he changed cinematographers and directors. It was only better than the original Star Wars because the writer was the same from Empire, but utterly the directing and cinematography didn't thrill me as much as Empire. (<--Better, Ha HA!)

The second way is that, in my mind, LucasArts has gone down the tubes. The main reason: Where the fuck are all the adventure games??? LucasArts along with Sierra paved the way for adventure games so long ago. We all aspire to make a game even close to the quality of games like Sam and Max, Full Throttle, The Dig, and Day Of The Tentacle, not to mention almost every one of the Monkey Island Games plus the classics: Maniac Mansion and Zak Mckracken. (Grim Fandango, Hazaa, Hazaa!!) We hold a throne to the classic company with the GUI that is one of the most useful aside from the Verb Coin. We have even created fan games from their characters and I believe they take no legal action of trying to remove them from the internet (like what happened to Kairus and Garfield: Attack of the Mutant Lasagna) They moved all of this "adventure" stuff aside and began producing Star Wars games up the ass. I had hope they would return to their roots with Full Throttle 2 and Sam and Max 2...of course I was disappointed when they were canceled saying simply:

"After careful evaluation of current market place realities and underlying economic considerations, we've decided that this was not the appropriate time to launch a graphic adventure on the PC" says Mike Nelson, Acting General Manager and VP of Finance and Operations. There is currently no plan to reduce staff."

That right there makes me wanna vomit. An even more scary realization is that aside from two Monkey Island games and Grim Fandango, none...NONE of the classics are showcased anymore on their Games page.

He has to redeem himself in three two ways:

1. Bring back the adventure games (we care about the games damn it!
2. Release the OT on DVD. No Special Edition bullshit. No editing to the films like we know you are going to do. (He's an asshole, you know he's gonna)
3. Make Episode III the darkest of them all. I wanna see blood in the streets! Show me the crimes that made Darth Vader, Darth Vader! Kill all the Jedi whoopie!!!

Right now we won't know how good Episode III will be till we see it. Even Lucas has said:
"I'm going to go from complete success to complete failure". Lucas says that he expects utter rejection from his fans once Star Wars concludes. "I'm going to make a bunch of movies like 'THX'. And if people don't like it, too bad. There will be no Schindler's List or Saving Private Ryan for me. There won't be any big dramas or Oscars."

And on that note we que the music...

#31
Quote from: HillBilly on Sun 23/05/2004 09:10:21
What's the highest rating you can give?
You should just list in order what you think is the best!
#32
General Discussion / The Trilogy Wars!!
Sun 23/05/2004 08:54:19
For starters, what is the best trilogy? (my ratings in {})
------------------------------------------------------------------------
Star Wars (originals, f*** lucas and his new shit) {1}
Indiana Jones {2}
Lord Of The Rings{2}
Back To The Future {3}
Terminator {4}
Matrix
Godfather
Die Hard
Evil Dead {2}
Scream
Jurassic Park

Now which are the best of each?
------------------------------------------
Star Wars: Empire Strikes Back (owns baby!)
Indiana Jones: Last Crusade
Lord Of The Rings: Return Of The King
Back To The Future: Part II
Terminator : II (might become a quadrilogy)
Matrix : I
Godfather : Haven't seen yet (pitiful ain't i?)
Die Hard : I (becoming a quadrilogy)
Evil Dead : I (hail to the king baby)
Scream : Meh..all were in the same realm of suck.
Jurassic Park : ^^

Suggested By Others:
--------------------------------
Scary Movie (Scuthbert)
Naked Gun (Privateer Puddin')

You should list what you think is the best like above ^^. Let the trilogy wars begin!
#33
Critics' Lounge / Stuck on neon sign. C&C
Sun 23/05/2004 07:26:41
i've been fiddling around with this neon sign:



and can't get it to look right...can't think of any other way to modify it.

in my game i have a limited palette to that of the swatches in photoshop and it was working quite well till i got to this sign... :(

Update
----------


is there a way to simplify this look? i really didn't want to whip out photoshop
blending...
--------------

Another Attempt:
-----------------------
#34
http://www.copyright.gov/help/faq/faq-general.html.

One solution might be to upload the game on a server in a country that does not have copyright stipulations with the U.S.

I researched a little bit and noticed the Fair Use part of copyright:

Taken from: http://www.copyright.gov/fls/fl102.html
---------------------------------------------------------------------------------------------------------------------
One of the rights accorded to the owner of copyright is the right to reproduce or to authorize others to reproduce the work in copies or phonorecords. This right is subject to certain limitations found in sections 107 through 118 of the copyright act (title 17, U.S. Code). One of the more important limitations is the doctrine of “fair use.” Although fair use was not mentioned in the previous copyright law, the doctrine has developed through a substantial number of court decisions over the years. This doctrine has been codified in section 107 of the copyright law.

Section 107 contains a list of the various purposes for which the reproduction of a particular work may be considered “fair,” such as criticism, comment, news reporting, teaching, scholarship, and research. Section 107 also sets out four factors to be considered in determining whether or not a particular use is fair:

the purpose and character of the use, including whether such use is of commercial nature or is for nonprofit educational purposes;

the nature of the copyrighted work;

amount and substantiality of the portion used in relation to the copyrighted work as a whole; and

the effect of the use upon the potential market for or value of the copyrighted work.
The distinction between “fair use” and infringement may be unclear and not easily defined. There is no specific number of words, lines, or notes that may safely be taken without permission. Acknowledging the source of the copyrighted material does not substitute for obtaining permission.

The 1961 Report of the Register of Copyrights on the General Revision of the U.S. Copyright Law cites examples of activities that courts have regarded as fair use: “quotation of excerpts in a review or criticism for purposes of illustration or comment; quotation of short passages in a scholarly or technical work, for illustration or clarification of the author's observations; use in a parody of some of the content of the work parodied; summary of an address or article, with brief quotations, in a news report; reproduction by a library of a portion of a work to replace part of a damaged copy; reproduction by a teacher or student of a small part of a work to illustrate a lesson; reproduction of a work in legislative or judicial proceedings or reports; incidental and fortuitous reproduction, in a newsreel or broadcast, of a work located in the scene of an event being reported.”

Copyright protects the particular way an author has expressed himself; it does not extend to any ideas, systems, or factual information conveyed in the work.

The safest course is always to get permission from the copyright owner before using copyrighted material. The Copyright Office cannot give this permission.

When it is impracticable to obtain permission, use of copyrighted material should be avoided unless the doctrine of “fair use” would clearly apply to the situation. The Copyright Office can neither determine if a certain use may be considered “fair” nor advise on possible copyright violations. If there is any doubt, it is advisable to consult an attorney.

FL-102, June 1999
---------------------------------------------------------------------------------------------------------------------

People with common sense can see that your game is for non-profit and is educational because you used it to better your skills in the art of computer game development using AGS.

That's more than enough to give PAWS the finger and tell them to suck it. :) At least, that's my take.
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BTW: This is a great game. I do hope you fix that glitch so one day I'll be able to finish it.
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