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Messages - Harvester

#121
Quote from: Snake on Tue 02/12/2003 18:59:26
Hmm


But of course it isn't going to be the usual AGS cliche with the characters standing by eachother talking for an hour.

Now THIS reminds me of a certain game... (hint, hint)  ;D

Anyway, if you ask me, I simply LOVE long intros, even if all that's happening is someone staring at the wall. Don't make it interactive, just make it skippable. Wow, now that's original...
#122
Pixel hunting! AAAAAAAAAAAAAAAAAAAAARGH!!!!!!!!!
#123
Bah, ruined a good joke.
#124
I am downloading it! It better be good, or else... Or else Pizza The Hot is gonna send out... for YOU!
#125
Completed Game Announcements / Re:ISN: Kill!
Sun 23/11/2003 22:42:34
Hmmmmmm...
Well, I don't know what to say, except - read the readme files before playing  :) Those "error" messages are part of "humor" in this game. I was even thinking about leaving some bugs in there  ;D
#126
Completed Game Announcements / Re:ISN: Kill!
Fri 21/11/2003 22:38:14
Uhh... what kind of problems?

And about the art - I have a background artist who's doing the backgrounds for my next game.
#127
I am deeply concerned about Croatia beating Slovenia  :-[
#128
Quote from: BOYD1981 on Tue 18/11/2003 00:17:49
Quote from: Harvester on Mon 17/11/2003 23:29:05
So, what can you do to save your house from the furious guests?

turn on a tap?

Damn, I didn't think of that one!
#129
OK, I wrote this to help everyone who has the lack-of-water problem. This article will feature on my site (which I'm working on at the moment and should be up in around ten years), but I thought you guys should read it first and tell me what you think  ;D
---------------------------------------------------------------------

HOW TO GET WATER OUT OF OIL

It has probably happened to you that you have guests in your house, but no water. Of course, your guests like to drink water, so you're in a bit of a trouble. It is scientifically proved that the lack of regular water supply (i.e. at least once in two hours) leads human individues to nervous and potentially dangerous behaviour. We will also assume that you don't have time to go to the nearest store to buy some water. So, what can you do to save your house from the furious guests?

Luckily, almost every kitchen has large quantities of oil. So, naturally, you will use oil to get water. This requires some knowledge of chemistry, biology and mathematics, but I doubt you will have problems understanding it.

First of all, it is important to know that around 30% of any oil is actually water. The other 70% are minerals, carbon-monoxide and similar things. So, roughly, five liters of oil will translate into one liter of water. One liter of water should be enough for two hours (presuming that you have only one guest, if there are more you will have to have more oil). Apart from oil, you also need to have some sugar, salt, carrot, cucumber and some sulphuric acid.

First you put one liter of oil in the freezer. The other four liters you should pour in a cauldron or something. Put it on the strong fire and wait for five minutes.

You will notice that due to the heat the large percentage of minerals has expired. Some harder minerals are not likely to disappear without a fight, so you will have to use salt and sugar. Mix three coffee spoons of sugar with one spoon of salt, and add a drop of sulphuric acid. This creates a material known as Carbon-Dioxide. Carbon-Dioxide interacts with hard minerals, connects with them and gives us - WATER! Yes, that's right! It is probably one of the coolest things in chemistry to create the water this way.

Now we need to get rid of the carbon-monoxide and other materials from the oil. How are we going to do that? Easily: First of all, those "other materials" are things like fluor, methane and other elements from group 5 of the Periodic system. Since they all belong in the same group as carbon-monoxide, it is natural that they will act similarly to it. A neat way to "extract" those materials is to combine them with natrium peroxide. When combined with natrium peroxide, these materials are simply going to transform to pure oxygen, which will elevate from the substance! And how are we going to get the natrum peroxide? Easily! We need to get some natrium and some peroxide.

As we know from our chemistry lessons, carrot contains lots and lots of natrium, while cucumber contains some peroxide. We will cut the carrot and cucumber into small pieces and put them into one bowl. Add some salt (as a catalist) and mix with a spoon. Natrium from the carrot will interact with peroxide from the cucumber and create the mighty natrium peroxide. Natrium peroxide is a solid brown material, so you won't have trouble extracting it from the carrot-cucumber mixture.

Now, all you have to do is add some natrium peroxide to the oil. It will combine with those materials we want to extract. We will get some pure oxygen, which is going to float away. However, not all of natrium peroxide is going to interact. What happens to the rest of it? Well, since natrium peroxide is pretty unstable, it will interact with hydrogen from the air and transform into ozone, O-3. Ozone will naturally elevate from the surface.

Keep in mind that during this whole time the cauldron was on fire (to provide the heat, a catalist). Naturally, large part of oil has boiled away, and what we're left with is a pure and simple ONE LITER OF WATER (give or take a few drops). Neat, eh?
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#130
Completed Game Announcements / Re:ISN: Kill!
Mon 17/11/2003 23:18:35
Quote from: Jodo Kast on Mon 17/11/2003 09:26:37
I like how each drawer has one item.  The drawer animations themselves are worth the download!

OK, but what about the great shooting-the-bat animation? Or maybe when he's getting the ring? I spent a lot of time doing those.
#131
I changed my avatar  :( Now it represents me, in black and white
#132
Completed Game Announcements / Re:ISN: Kill!
Sun 16/11/2003 01:06:53
Don't worry, it will be be released soon, at about the same time as Legend Of Leitor's Edge  ;D ;D ;D
#133
Completed Game Announcements / Re:ISN: Kill!
Thu 13/11/2003 22:16:01
Thanks! This is one of those great encouragement posts that inspires the creator to stop working on his next game and enjoy the fame... no, wait, that sucks.
Cross that. What I wanted to say was "THANKS!"
:D
#134
I am really interested in everything (including pieces of fruit) that has a tendency to turn into a vampire.
#135
Aaaaaaah, Spyros suggested some very nice games (btw. when is Book of Spells going to be released?), but I have something better:
ISN: Kill!
#136
General Discussion / Re:I LOVE ERIC FEURSTEIN
Tue 11/11/2003 23:19:15
This suddenly starts to remind me of an old LOCKED thread about CJ...
#137
Completed Game Announcements / Re:ISN: Kill!
Tue 11/11/2003 14:37:31
OK, here it is! Bugs fixed. Hope everything works fine now, but you can never be sure.
The download link is the same, just pay attention to the CAPS, it's case sensitive.
#138
Completed Game Announcements / Re:ISN: Kill!
Mon 10/11/2003 21:01:54
Correction: I have TWO major bugs to fix  :)
And I have to add a small readme file that will inform the people that the game is made for 640x400. I simply can't believe that anyone managed to survive the entire game in low resolution.  :o

Snakey, thanks for the compliment and support!  8)
I already have a nice idea for ISN 2 and also a good background artist, so the game will definitely be longer and better. 8)
But anyway, let's fix those bugs. I'll try to do that tomorrow or something.
#139
Completed Game Announcements / Re:ISN: Kill!
Sun 09/11/2003 21:42:26
Hmmmmm... I don't know what the problem can be, except that the URL is case sensitive. Try to type it manually into the address bar and pay attention to type ISN in caps.
Or you can wait a few days for the new version. I have a major bug to fix.
#140
General Discussion / Re:Dear CJ...
Fri 07/11/2003 23:17:48
Oh, so now it's "please CJ take me back", eh Yufster?
That's great. Considering the fact that it was YOU who started the whole thing. And now the rest of us who haven't slept with CJ can go to hell. That was great, I really "admire" you.
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