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Messages - Harvester

#141
General Discussion / Re:Dear CJ...
Fri 07/11/2003 23:09:40
earlwood, you ass-kissing is really becoming boring.
And if you need a proof of my programming knowledge, I created the Adventure Creator, probably the best game design tool ever. CJ modified it a bit and called AGS. Everyone knows about this.
And don't say anything about my grandma!!!!!
#142
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:57:58
Oh, and I'd like to add just a small thing here: We ALL know who's responsible for chasing Yahtzee from teh community. CJ just can't stand any form talent in his presence.
#143
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:47:11
Heh, I remember when I posted something on the Beginner's Technical forum a few months ago. CJ yelled at me, called me an idiot, told me that if I ever make an AGS game he'll commit suicide and things like that. Thanks a lot, pal!
Then he even sent me a private message and threatened to ban me! Just like that! Of course, I can't prove any of this, but I know it is true. You don't have to believe me.
Just check CJ's posts on technical threads! He's humiliating everyone who asks something.
#144
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:35:38
Quote from: earlwood on Fri 07/11/2003 22:30:36
Quote from: Harvester on Fri 07/11/2003 22:25:53
No, we just want CJ to leave the forums and the AGS community since he's obviously not contributing anything.

Except for the creation of AGS and the community  ::)

EXCUSE ME??? Did I hear this right??????
HAHAHAA, don't make me laugh!
First of all, I don't know how long have you been here, but AGS was NOT made by CJ. Someone made the first AGS and then was unsatisfied with the creation, so he abandoned it. CJ only added a few minor updates.
And the community, boy that was funny! Ask anyone and see that m0ds and Helm are actually the creators of this community. So there! CJ has nothing to do with it.
#145
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:31:04
He doesn't need to hand the source code over. I mean, it's not like AGS is the most complicated thing ever. Hell, even my grandmother could make it.
#146
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:25:53
No, we just want CJ to leave the forums and the AGS community since he's obviously not contributing anything.
#147
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:14:30
He's obviously not taking us seriously. Alky isn't helping it with his weird posts.
#148
General Discussion / Re:Dear CJ...
Fri 07/11/2003 22:01:50
Don't reply to this thread, foz. We hate you, too! You're no better than CJ.
#149
General Discussion / Re:Dear CJ...
Fri 07/11/2003 21:34:06
And let's not forget how he locked that thread with Vel and foz! That was sooo mean.
And he always acts like he's the smartest one around here. Look at his replies on technical forums. They're full of cynism and pure hate. I don't understand how can anyone be so full of anger.
From now on I'm staying away from AGS or CJ.
#150
General Discussion / Re:Dear CJ...
Fri 07/11/2003 21:24:44
Yes!
This really needed to be revealed. Like, take off your masks already! We know the vast majority of AGS community simply hates CJ, we are only the first to admit it.
So, give us your support to ban CJ from forums, from IRC and from Internet, if possible.
#151
Completed Game Announcements / Re:ISN: Kill!
Wed 05/11/2003 22:48:17
For Nostradamus:

Spoiler

Remember the empty box in the kitchen that contained shooting potion? Interact with it and you'll get the list of things you need for making the potion yourself.
[close]
#152
There is some pixel hunt in Pleurghburg. It's the scene where there is a pile of garbage and you have to find a wallet in there.
On the other hand, this might not be the best example, since in this case pixel hunt is perfectly justified by the context.
#153
General Discussion / Re:Horror Films
Wed 05/11/2003 22:35:23
Quote from: Haddas on Wed 05/11/2003 19:58:02
A person gets run over by a Harvester!!!! W00t!!!

Somebody called me?

Btw, Braindead is AMAZING!  ;D Beats the crap out of Lord of the Rings.
The priest ruled, but that guy who plays the main character is my hero. He reminds me a lot of Bruce Campbell. And let's not forget the greatest dialogues EVER!

"You mother ate my dog!!!!"
"Not all of it."

"That's my mother you're pissing on!"
#154
Completed Game Announcements / Re:ISN: Kill!
Tue 04/11/2003 23:24:01
For those who gave me compliments for the game: Thanks!

For those who are complaining about bugs: Thanks for the report, I will fix the bug(s).

For those who can't download the game: The URL is case sensitive. ISN is in caps. Why is it that way? I don't know, ask Tripod.

For Dave Gilbert: AAAAAAAAAAAAAAAAAAAAAAAARGH!!!!!!!!!!!!!!!
#155
Completed Game Announcements / Re:ISN: Kill!
Mon 03/11/2003 19:25:20
OK, here's the hint for Nostradamus:

Spoiler

You have the mouse, now you have to catch the cat. You have the cat poison and the mouse. Think... And the slingshot is under the trapdoor.
[close]

As for the plant/locked door bug, I'll check it out, but it definitely wasn't there before.
No, wait, on second thought, I'll blame it on AGS  ;D
#156
Technically, it should go under "medium games" section, but since we are all going to play it more than ten times, you might as well put it under "full games".

"Hey, I'm not Robert Redford, I'm Harrison Ford!!!"
#157
Completed Game Announcements / Re:ISN: Kill!
Sun 02/11/2003 22:14:49
Well, I guess you'll have to start again.
MWAHAHAHAHHAHAHAHHAHAHHAHAHAHHA!!!!!!!!!!!!!

Seriously, tell me exactly in which room does the game crash.
#158
Quote from: Vel on Sun 02/11/2003 07:11:40
@Harvester: Thanks, man. I'm gathering a crew for a full-length Gabriel Kinght-like epic now.(If anyone'd like to join, contact me. At the moment I need everything except for plotwriters, programmers and puzzle designers)
:-[ :-[ Then there's no job for me. Unless you need a crappy "funny" dialogue somewhere.
#159
Completed Game Announcements / Re:ISN: Kill!
Sun 02/11/2003 19:44:38
Thanks for reporting those bugs. If I ever do another version, I'll fix them. But... you don't need to interact with the window after shooting the bat and you don't need to leave the house after getting rid of the plant. Now, a more straight-forward hint.

Spoiler

Remember that lamp in the room with the mirror? Interact with it.
[close]
#160
Completed Game Announcements / Re:ISN: Kill!
Sun 02/11/2003 14:32:41
Here's another hint:

Spoiler


You have to use the wire to tie the hook to something else.

[close]
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