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Messages - Helm

#1342
Marry your brother. This solves the problem. In fact, I find this solves most problems.
#1343
Quote"With intent" is important. It's not illegal to "create an annoyance," it's illegal to *try* to pester people. The law does not leave annoyance in the eye of the beholder.

Does not follow. I agree that you might inintentionally annoy someone, and under this bill you would not be tried, but what is annoying and what is not is still very much in the eye of the beholder! Harassment is very clearly defined legally, annoyance not.

QuoteAlso consider the phrase "annoy, abuse, threaten, or harass." Criminal law is interpreted narrowly. "Annoy" lacks a clear legal defintion, but not "abuse" or "threaten" or "harass."

Exactly.

QuoteAccordingly, the four words will be interpreted as specifying a single type of action.

If they're a single type of action, and since the law uses terms narrowly and carefully, 'annoy' should not be on that list.
#1344
Let's take a trip down memory lane!

http://www.mobygames.com/images/shots/original/1010537603-00.gif

in glorious CGA!

http://www.mobygames.com/images/shots/original/1077549730-00.png

Atari ST! It's hip to be yellow!

http://www.mobygames.com/images/shots/original/1074855322-00.gif

Manann's girly bed in Apple II colours of doom!


http://www.mobygames.com/images/shots/original/942688648-00.gif

PC EGA wins!

All are one point, middle of the screen, the room is basically a 'box' as in in a theatre play. AGI style. I personally find this enormously pleasing and a great boon for scaling, character continuity and what-have-you.

Any yeah you're right, your background is single point (the box with the hook on it originally confused me) but the point is far to the right, which I don't think suits adventure games much. I don't know if other people agree with me, but constant perspective has a very pleasing effect in a game.
#1345
Ninjas: okay.


Kinoko:

QuoteJust because someone says "all [blah] is [blah]" doesn't mean they've heard/seen it all... people say that all the time. It doesn't mean they're necessarilly stupid either, they're just exagerrating.

Then they should stop exagerrating. Isn't that a better solution that other people putting up with loud ignorance?

QuoteMy point, really, was that although I personally don't like people making statements like that when it's clear they haven't explored something properly, I also hate seeing people who are experts on said subject get angry because a lamen doesn't understand the intricasies of the genre. I don't know shit about techno and I don't -want- to understand the differences between all the different kind of music.

Then don't discuss techno. The layman can stick to what he likes and not loudly condemn what he doesn't get in sweeping generalizations.

It's not that I'm going to cry when someone says something ignorant. But I just think it's going to the other extreme to 'learn to tolerate' ignorance just because it's widespread. I simply think you are wrong on this.
#1346
Also, ninjas, I think it comes down to something like this: because you deal in and understand art, you put emphasis on 'good' art because you require it personally, whereas music seems is not such a focus. You're projecting your own experience to reality though, because just as you untrained in music find most to be 'good enough samey generic techno' most people find boring basic 3d and omg lensflare to be good enough. And people find generic fantasy writing in games good enough. God, there's people who think Final Fantasy 7 has THE BEST STORY EVER WRITTEN, and for anyone who has ever read something other that the back of shampoo bottles, it's very clear that it's one big melodramatic cliche. And people find generic fps shootemup gameplay enough, strangely. So it's not about the graphics being (more than somewhat) upfront when it comes to quality, it's just that YOU understand good graphics more than the average consumer.

To illustrate how much the average consumer understands in a roundabout way, I believe for example that Flashback is one of the most beautiful games ever made. And I've read reviews where people go either 'the graphics are ok, they do their job' or even 'the main character is nicely animated, but he doesn't have enough colour'. Aesthetic and art direction go right over their heads. The cohesive style goes over their head. The technical proficiency it took goes over their heads.  Just as good electronic music versus bad electronic music goes right over some other people's heads.
#1347
The problem is that the construction of the background, the perspective point, the angle and everything really do not seem to imply 'this is an adventure game' but more something like a pretty platformer. I suggest, especially if a lot of people are going to be handling backgrounds, to move towards a style with set one point perspective like in old AGI rooms. Anyone can draw an AGI room right? That's because nobody does anything tricky with multipoint perspective and lots of things overlapping there. I suggest you do the same. A sparse style can be pleasing without a lot of things going on at once, clarity is a boon to a multiuser art style.
#1348
QuoteAs for saying "all techno is talentless shit" or something similar... again, that's FINE. You can't say someone shouldn't think that, it's an opinion. In the same vein, they shouldn't assume that someone who IS a fan of techno/jungle/drum and bass is listening to the same stuff they've heard to give them that impression.

If someone says 'all techno is ...' then it's safe to assume he's heard of it 'all' and therefore he IS talking of the same things the fans of techno/jungle/drum and bass are listening to, amongst others. If they mean 'some techno' then they should say 'some techno is ...' Why would anyone say 'all whatever is' when they've got no full grasp of the whatever in question? Could it be because they're... stupid?

And just because someone has an opinion doesn't mean it's alright whatever it is, and that that opinion shouldn't be challenged. It's not FINE to make broad generalizations about anything really, and it's good that people don't stand for those. I can't say someone shouldn't think of that, but I can say why what's he's thinking is the product of being misinformed or ignorant.

So unless your point was 'everyone has the right to be ignorant!' (which they do, but how useful is it to point that out?) I don't understand what you're saying. Especially when you later say:

QuoteLet's not get angry at other people's perceptions, AND let's not just make full on blanket statements about things

... let's not be angry at stupid shit people say, but also, let's not say stupid shit. Yeah, that situation seems to resolve itself, to friction there, quite zen.
#1349
Helm is just fine. This is Helm talking. He is just fine. He's having a great time and all is as usual. Helm is fine and not dead and stuffed in a closet somewhere in Finland at all. Helm is fine.
#1350
QuoteHelm:
So what type of techno music do you usually see in games? The interesting type or the amateurish?

The personally unnapealing but definately competently produced.
#1351
actually there's amateurish awful mediocre techno music, and there's competent interesting techno music, as in any other genre, and it's not difficult to spot the difference.

As to MGS2, all it had going for it in my opinion was the story, so eh
#1352
I want to enter, but it'll depend on when it is because I'm working so much for school and uh... work, it's no longer funny to even entertain the idea of spending a full week making a game. But I really want to. If I can come up with a good idea that I'll probably have to code on my own, I'll do it.
#1353
I don't care for this rediculous argument, just don't tell people to shut the fuck up. Thanks.

And Nikolas, people will 'open up' to you if they find you interesting and worthwhile to talk to, and that doesn't take a constant barrage of posts and pms. Besides, whether or not you'll become friends with people here isn't the sole point of the message board. There could be discussion for the sake of discussion and there's just exchange of relevant information. You don't have to chime in on everything that's being said on every thread.
#1354
Ninjas, you talk about being a professional artist and how most people wouldn't and shouldn't dream to sell what they draw. How about the writing in your game? Is it up to professional standards? The sound? Music? It's one thing for a game to appear commercial-level because the first thing you see are graphics, and another thing entirely for the game to actually be up to par in all respects.

Although I do agree a lot of people's games here are fueled by nostalgia, there's also other reasons a lot of them use low res graphics and 8-bit music and whatever else, and that's because there's a certain computer game aesthetic that they might find pleasing and fitting to their project. Game design (even professional game design) is not an one-way street dictated by technological progress.
#1355
Yeah they do. I really am a stupid fucking cunt.
#1356
QuoteSeriously, guys, STFU. CJ himself said to cut it out.

Don't tell people to shut the fuck up. You're the one talking way too much.
#1357
what, I got hurt by a nobody?! This sucks!
#1359
That guy is about 4 times faster than the fastest I can go without sacrificing clarity of the notes. Scary.
#1360
yeah this is fun
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