I'm also more interested in what you say and not 'first game to have sex in it' but I think we've compiled a quite large list of games of that type too, yes?
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Show posts MenuQuoteLSL7 I believ was also the first adventure game where the narrator was joking and ripping on the player character.
Quote from: LimpingFish on Wed 08/11/2006 22:50:39
The desert island sim has been done, to a point, with the Stranded Kids series, from Konami (on the Gameboy Color), the last of which was the excellent Lost in Blue on the Nintendo DS.
The player washes up on a beach and has 90 days in which to survive until rescue arrives. This involves gathering fuel, food, a nice cave, building weapons to hunt, traps, and furniture.
It plays out more or less in semi-realtime, as the players physical, mental, and hunger deteriorates based on how much you try to squeeze into a day. It's linear only in so much as parts of the island only become accessable as you learn new abilities.Other than that it's totally open ended.
QuoteHelm: Yeah, FoA's approach also meant replayability! I've never played quest for glory... is it too late? Will my "modern" mind find it ancient in gameplay? (and does it have C64 graphics or early Amiga graphics or what?)
QuoteQuest for Glory, or a Fate of Atlantis, but that's been done already.
QuoteHelm awoke my interest in philosophy, and I have changed to a more analog person
because of that (thank you).
Quote from: Mordalles on Wed 08/11/2006 02:27:32
years from now? i'm older than you.i've probably played adventure games before you. not nice assuming why i play adventure games.
Quoteoh, and i've read everything you posted about game theory. you've never been vaque in pointing out flaws, only when it comes to how to improve them. without the game turning into an island simulation, or rpg, etc. you seem to be heading to mixing of genre's.
QuoteI have actually played gladiator quest (i don't consider this an adventure game), snail quest 1-3 and crown of gold.sol still illudes me.
i just don't have a clear picture in my mind what you think a good adventure would be like, and i've read everything you said on the subject.
Quotealmost everytime a game is mentioned in the forums you just state it's bad. again, making me wonder why think you like adventure games. "crytical" is putting it mildly. you don't like clones? but then you say you are looking forward to certain clone ags games. and your excuse? "they do it right"? you attack games like apprentice? which really does it more right than any other "clones".
Quote"love what adventure games show promise that they could eventually be", again, sounding like you don't really like adventure games, only once they become something else.
Quoteas for "character assassination", treat people with respect, and you will be treated with respect.
QuoteYou clearly have an idea of how an adventure game SHOULD be, so why not make it yourself? This is the place to do it. CJ even provides the tool for free! You couldn't ask for a better setup.
Quotenot really. i'd rather hear the do it yourself argument than listening to one guy's constant whining about how bad every game is i've ever heard of. either move on to something else, or do something about it. Grin Wink
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