german? austrian?
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Show posts MenuQuoteI don't know, is this better than if the character gives you a warning and doesn't move so he won't die (in effect, leaving you stuck in the hallway until you get it right)? I don't know.
QuoteOr should I just have him step back quickly and say "I can't go out there or he'll see me!" I myself, decided to choose the latter because I thought it would be annoying to see the character die for walking out into the open, or maybe because the player clicked there by accident and didn't save.
QuoteThere must be repercussions, and those repercussions will most likely take away from the normal gameplay and not make any sense.
QuoteThis would be an acceptable response if the main character was a small child, but not if they were a grizzled marine. It would be fun to find the child a nightlight, but irritating to find the marine a torch.
Quote from: SSH on Thu 05/10/2006 17:56:34
If "Heaven" is being with God for eternity and "Hell" is not being with God for eternity, and God forces someone into being with him who doesn't want to be (say, for example, a Satanist) then is that just by God's standards, or anyone else's?
Quote from: SSH on Thu 05/10/2006 12:04:39Quote from: Helm on Thu 05/10/2006 11:01:13
Epistemologically, lack of proof constitutes disprooval until there's reason to believe otherwise.
My personal relationship and experience of Jesus is my reason to belive otherwise.
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