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Show posts MenuQuote from: Snarky on Wed 06/05/2020 22:19:30I can admit that I've never made a complete, well-planned and thoroughly designed game, because all of them are made with game jam time constrictions and their main purpose has been to test out some technical aspects, explore the engine capabilities or simply practice pixel art. It's a fun hobby and I honestly don't feel the urge to start pushing the whole genre forward, I simply try to focus on things that matter to me. If we as a community should want more variety or modern takes in our games, the first step would probably be to release different easy to use templates that allow to explore and use new mechanics.
As for AGS games, I also don't see much point in criticizing amateurs making games as a hobby, often for the first time, for not necessarily being in the vanguard of design; any more than in criticizing teenage girls for imitating manga artists. Of course, the more experienced and dedicated designers, particularly the professionals and semi-professionals, are a different matter.
Quote from: Ali on Wed 06/05/2020 13:07:58As someone who's never owned a modern console, the few times I've tried to use a controller with analogue sticks, it felt like the most unintuitive and uncomfortable thing, there's a learning curve for sure. But I'm also a weirdo who draws and animates with a laptop touchpad, so I don't really judge people's choice of input devices
We should also remember that the now ubiquitous dual analogue stick control system wasn't immediately welcomed by critics or players.
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