How exactly is animation delay related to game speed?
I thought that game speed is the number of cycles per second and animation delay says how many cycles it takes to change from one frame to another. So if I have delay 2 and game speed 32, that should be 16 fps. With delay 3 and game speed 48, that's also 16 fps.
However when I tried those two settings with the same animation, the second one (delay 3, speed 48) looked noticeably faster. What am I missing here?
I thought that game speed is the number of cycles per second and animation delay says how many cycles it takes to change from one frame to another. So if I have delay 2 and game speed 32, that should be 16 fps. With delay 3 and game speed 48, that's also 16 fps.
However when I tried those two settings with the same animation, the second one (delay 3, speed 48) looked noticeably faster. What am I missing here?