Quote from: DC on Thu 12/03/2009 00:09:21
Mapscreen from Discworld? Easiest way to have groups of areas and individual locations without bluring the two.
In essence, that would entail a screen that has a map on, at a slight angle so you can get perspective. Then, you have a bunch of areas that can be gone to on this map. The critical difference between the Discworld map and normal maps is the fact that Rincewind walked between locations on this map, walking down streets, over bridges - his brightly coloured clothes helped him stick out despite being about 3 pixels tall.

This is a very good idea, in short. Especially because by wandering around you might activate new areas, trigger cutscenes, and so on. Not to mention chase scenes.