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Messages - IM NOT TEH SPAM

#481
The Rumpus Room / Re: The MSPaint game
Mon 12/09/2005 23:37:12


Next: a band of cayote rebels fighting off an evil clam army
#482
Those "video game cliches" are cliched for a reason-- they've worked out well for the games.  Why do you think those phrases the word cliche originally describes are so tired out?  They display exactly how people feel about something in a few easily understood words.

I feel many of those cliches are good to use, but you can't have them all at once.  In the quest for glory games each "quest" had similar motivations behind them, "do it or it will destroy the world!".  It worked out well, and didn't seem like a copy of some celtic/egyptian/african/german/greek rpg game that came before it.  The whole reason so many games are great is because of the characters, plot, and puzzles.

  But then again there are only two RPGs I ever played, as these cliches seem to best apply to a Role Playing Game, which were Legend of Zelda Ocarina of Time and the QFG series.  Zelda was as whitebread as adventure games could be, and Quest for Glory (as I know I've said before) was the greatest 5 games I have ever played.
#483
I have over half the game done ( :)), and have one major problem to confront before I release the demo.  I have to animate the main character, and don't know how to go about making a goose walk  :-\

Here's the image (same as my avatar)



Paintovers and such are welcome, but if you do I wont use it in the game, and just try to do something similar and take your advice.
#484
Competitions & Activities / Re: The ASCII game
Thu 08/09/2005 17:31:37
Here goes

      O      |= -     O  O  O
//(___)//            \\ || //
   cccoo              /[  |  ]\
   (___)         3 /   ( O )  \E
     L L                  |__|
                            || \\ 
                            m  m

Jim Carey             Three Headed Monkey
(with Firing Gun)    or gurilla, depending on your point of view

EDIT:  an enraged carrot on a rampage
#485


A very crappy 30-minute painting of a forest... I don't know how I should make the roots of the trees so I was hoping someone could help.

I know the  trees aren't arranged very good yet... but I'm hoping I could get some help with drawing a few correctly rather than a forest incorectly.
Paintovers appreciated.

And my other older brother said he'd tutor me in perspective, so I'll post the interior room again soon.
#486
The Rumpus Room / Re: The MSPaint game
Mon 05/09/2005 03:02:56


MUAHAHAHAHA

Next: a panda in a red polka dot bowtie mauling a small wooden duck
OR
A drunken kangaroo in a fistfight with a concrete donkey
#487
All of a sudden I feel like making a game about a pom-pom from a clown suit...
#488
The Rumpus Room / Re: The MSPaint game
Fri 02/09/2005 17:56:03
what "Paint" the verizon guy will do about it...


Next,
Raising an Oyster Army
#489
I bet you could find a way ;)

And if there ever is an item like that it would probably just be a model, so what difference does it make?
#490
Thanks, big brother.
And zor... sorry I got so defensive.  I shouldn't have gotten so mad.
#491
I just want to say that you all have been a great help. ::)

People like m0ds and InCreator have actually TRIED to help me improve this picture, where as you voh are simply being rude and sarcastic in a way that makes me upset.  First off you only measure the bookshelf from the bottom, not every damned shelve.  The chair is sitting on an angle, it's not straitfoward.  That means you don't measure the perspective from the pillow or the top, because it might as well be an object I add in later in AGS.  You could at least TRY to help out rather than trying to make my first attempts at a game on AGS look like they were made by a feces-throwing monkey on cocaine.  This is my first attempts to make anything with an art program, aside from those random scribble-marks i made on the computer when I was four.  Please take me seriosly.  I was quite proud of myself when I first thought I did something RIGHT with that stupid MSpaint program, and just because I was wrong doesn't mean you can trash my work.
#492
General Discussion / Re: The Avatar Archive
Thu 01/09/2005 22:51:45

Otis the supergoose.

8)
#493
Me ;)
An empty bottle of milk delivered by a dead milkman in the 1930's
A modem
A wooden duck
The Starship Enterprise
a half of a broken lightbulb soaked in the blood of a milkman killed in the 1930's, baked into a cake
A donkey made entirely of concrete
a loudspeaker soaked in the cake batter of a broken lightbulb that was soaked in the blood of a dead milkman in the 1930's
the toenail of the right pinkytoe of the milkman who died in the 1930's
The dead milkman's sister :o
#494


Here's going to be the shape of my next attempt.  I already begun coloring it in, and my older brother spent a good hour with me making sure the perspectives were all correct... and I think it's gonna be much easier on me now that the painting is hanging correctly ;D
#495
Well, rather than trying to come up with new types of buildings to create it might be better to do variations of one building types, all with visible variations and a few of them that look especially different.  Mabye a few trees here and there.  If it were up to me I'd remove the wood log houses, they don't seem to belong in a village (they're more of a "cabin in the wood" thing)
#496


The start of the photoshop-ed version, soon I'm going to fill the room with some chairs or trophies just to fill up space.

EDIT: I made another version of the room, taking your advice mods... but I can't get the picture to show the new version.
#497
As I mentioned before, I made this using my two least favorite art programs: Microsoft Paint and The Gimp...  I'll try to fix the fireplace and the goose picture, I'm about to send the file onto my other computer so i can Photo-shop it.  Be back in about 2 hours!
#498


EDIT:  This will show newer version-- the one used with Photoshop


Here's a room I made using The Gimp and Microsoft Paint.  In a few days I'm sending it to my older brother to photoshop it and make it blend in with my characters.  It's not done yet, so things like paintovers will be very helpful.  I plan on making torches around the room, and possibly moving around the showcase to the mantle (but first I want feedback on the design)
#499
Critics' Lounge / Re: First Game Sprites
Sun 28/08/2005 01:52:28
You're right, thanks for the criticism... I'll get working on that in a few minutes.
#500
Thanks for the criticism...
The first pic was made by my older brother on photoshop, in about five minutes.  The rest were mine, made on microsoft paint in about three hours ::)

But I'm going to send the files to my older brother's computer so he can photoshop them, and hopefully make them look less messy.  I tried to use the free program The GIMP to make it look good, but so far all attempts at a better home for the goose have messed up horribly.  I might redo the entire interior over again, because right now I'm not that happy with it.  I hate the marble bench and I think I'll redo the fire like scummnuddy said...
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