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Messages - Ibispi

#21
I'm using AGS version 3.4.1.12 (which is the beta version I think), and I've tried to set this variable to a certain color number so as to change the color of the dialogue options highlight.
I've tried setting it at game start, whenever a room opens, at the beginning of a dialogue but to no avail.
Just in case I'm not doing it properly, I do this:
Code: ags
 game.dialog_options_highlight_color = 30004;

It just picks some default color based on the character's dialogue color instead. In my case:

Matt also tested it out himself on his computer and he found out that it worked in an older version but in this version I am using it made all his highlights grey even when he set it to another color.
So it's probably just a bug in this beta version.
#22
I like your crisp detailed style of drawing, it looks good to me overall.

Something people do is they make it so the color saturation or the art style of backgrounds and characters differs so that you can more easily notice the characters on the screen, so maybe you could do something like that, or maybe add an outline to the character, I don't know.

Nice work tho.
#23
The Rumpus Room / Re: Happy Birthday Thread!
Sun 25/03/2018 10:31:56
Happy birthday Anas!
#24
Congrats to all winners!

This is the IRC log of the ceremony, for those who prefer text over video: https://pastebin.com/c9Rjeehz
#25
And somewhere in some Chinese forums someone probably asked "Is universal culture actually the Chinese culture?" (imagine this written in Chinese characters)

And then some alien that lives in some solar system galaxies away probably asked if his planet system's culture is universal.

Little did they know!

(I just posted here so I can disagree with Babar, I think Oblivion is better than Morrowind.)
#26
I noticed that Archeos is in the 'best background art' category for voting. But it wasn't so for the nominations, Neofeud was there instead. I mean, I don't mind it (and Fantome Bleu doesn't - he drew the backgrounds) but it seems like an error.
#27
Gwen Darkly: Intro to the First Case - Mini Demo



This download link or
this alternate download link if the first one doesn't work for you.

Sadly, I didn't manage to complete my game on time, the scope was too big. However, I thought to upload something for MAGS as a form of respect towards the competition. :=
(Even though it's a demo, it should still count as an entry, right?)

This is just the first dialogue part of the game that introduces the case (it's a detective game). I will finish the whole game later, either during this month or the next month.

#28
So far my project hasn't exploded, 1 day left though. It's heating up. 8-0
#29
Quote from: xBRANEx on Tue 30/01/2018 17:22:33
Hey Ibispi, next time contact me, we should team up for a MAGS game!
Some other time maybe, Brane. :sealed:

Thanks for the extension, Stupot. I might finish my game now, since I've rested a bit.
#30
Congrats on finishing your game already, Slasher.
I don't know if I'll manage to finish mine on time.
Here's one of the backgrounds I drew for my game:



Right now I'm in the process of drawing sprites & adding animations to my game

EDIT: Sorry Slasher (and others), I can't finish the game on time. It was my own mistake to choose to do this during an exam period. It's exhausting to do the exams & MAGS at the same time.
#31
Ooh, looks interesting.
#32
Sad to see that everyone's progressing better than me. :~(
I've started working on graphics for my game.

(this is the first background)
I'm almost done with writing, my game will mostly consist of dialogues and one big puzzle.
It's gonna have a LOT of text, not sure if it's a good or a bad thing (laugh)
Let's see who makes a better game, Slasher! (∩ Í¡ ° Êâ€"̯ Í¡ °)âŠÆ'-=(â€"â€"â€"â€"- En garde!
#33
I'm in!
Slasher, I challenge you to a duel of MAGS! (∩ Í¡ ° Êâ€"̯ Í¡ °)âŠÆ'-=(â€"â€"â€"â€"-
Spoiler
If you can't find the time to participate though, it's ok.
[close]
(This time it won't be as bad as it was with my previous MAGS, since I'm not teamed up with Babar :=)
#34
The Rumpus Room / Re: Happy Birthday Thread!
Wed 03/01/2018 08:56:07
Happy birthday Creamy!
#35
I suggest Kanji Gakusei! :-D

If you want a short lighthearted experience, if you're exhausted from all the bleak horror games and you'd like something cheerful along with the holidays, try Kanji Gakusei - and you'll even get to learn a bit of Japanese!
#36
For your consideration:

Archeos
Possible awards: best character, best writing, best background art,
best short game, best music and sound, best puzzles, best gameplay,
best character art, best animation, best programming, best freeware game created with blue (roll) cup studio,
best game created with blue cup studio (0.01% chance to win this).

AGS database: http://www.adventuregamestudio.co.uk/site/games/game/2153/

Direct download: https://gamejolt.com/games/archeos/257293/download/build/475739

AGS Archives: https://www.agsarchives.com/game/592dd8f3d95010110389b7f1



Description: In distant future, a professor and his student are visiting a planet believed to be the birthplace of humanity.
They're looking for historical artifacts and are in the meantime coming up with theories about the people who once lived there.


Made by: Atavismus (writing & design), Peder (music), UnFantomeBleu (character art and background art) and me (programming & proofreading) for Adventure Jam 2017.

Don't forget to vote for Archeos in the category Best Music and Sound, because we couldn't have finished the game had
it not been for this great man:
#37
Congrats on the release, cat!
#38
I've just finished the game and I enjoyed it, the voice acting in particular.
Just, uh, you could make the character move a bit faster. It takes him what seems like 2 years to move from one side of the screen to the other.
#39
That was fast, thanks Arlann
#40
Heya,
nice game so far. I love the atmosphere and the gameplay.

I've encountered a bug, while trying to free myself from a monster. I think I triggered it by moving the cursor below the game window or too low on the screen.
The screenshot link: https://i.imgur.com/MAl7OyD.png
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