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Topics - Icey

#61
Dennis is back(Well he never went anywhere) on a endless "HD" battle with his hair stylist Toya Toya(yes I said Toya x2).



[Download]

Also, Thanks in advance.
#62
I was going to try to Windows 8 on one of my free HDDs lying around. However I was thinking if it is worth it so. So out of curiosity, Has anyone used it yet?

If you want to try it here is the link:http://msdn.microsoft.com/en-us/windows/apps/br229516
#63
Critics' Lounge / Help with this character.
Mon 10/10/2011 22:14:58


I have been having trouble trying draw the running sprites for this character. This would be my first anyways so...Yeah, I bound to have a hard time.
#64

For some reason when ever I go to start the game I get a error message about can't convert character to int.

Code: ags
void ChangeRoomSaveXY(this Character*, int room_number, int x, int y)
{
  if (this == player)
  {
    px = this.x;
    py = this.y;
  }
  this.ChangeRoom(this, room_number, x, y);//This is the line I am directed to when using Dennis.ChangeRoom(x,x,x);
}

void ReturnToPreviousRoomAndPosition(this Character*)
{
  if (this != player) this.ChangeRoom(this.PreviousRoom);
  else this.ChangeRoom(this.PreviousRoom, px, py);
}



The thing is that I am using the normal character.changeroom however I think this line altered the function so it gives me this error.
#65
Hello world. I wanted to try a take the AGS source so I can see how most things work in it. I was planning to design a AGS engine that uses a few RPG functions so that it would help me and others who want to use AGS to make both Adventure and RPGs. Only problem is I dont really no how to edit the engine. If I do take the time to work on this then I will need to study on how to do this stuff.

Could some maybe share a link or tell me how should I go about doing this?

#66
Competitions & Activities / Delete me!
Sat 01/10/2011 18:50:20
Delete this thread - icey
#67
Pretty sure this might have been discussed before but you can't really tell now due to the search being down.

everyone has things likes and dislikes about things. Here I doubt someone downloads every AGS game there is in the Data base. Sometimes it has to do with the type of Genre, Art style, , Puzzles, etc....

So when you go to download a game what are the types of things you expect from a game?
What is it you want to see in it, Or what is it you want to see more/less of?
#68
I tried to compile my to give it a test when I got this message. I aso get it whe rebuilding the files.

Error: Load_room: inconsistent blocks for object names
Version: AGS 3.2.1.111

AGS.Types.AGSEditorException: Load_room: inconsistent blocks for object names
  at ThrowManagedException(SByte* message)
  at load_room_file(SByte* )
  at load_crm_file(UnloadedRoom roomToLoad)
  at AGS.Native.NativeMethods.LoadRoomFile(UnloadedRoom roomToLoad)
  at AGS.Editor.Components.RoomsComponent.LoadNewRoomIntoMemory(UnloadedRoom newRoom, CompileMessages errors)
  at AGS.Editor.Components.RoomsComponent.RecompileAnyRoomsWhereTheScriptHasChanged(CompileMessages errors, Boolean rebuildAll)
  at AGS.Editor.Components.RoomsComponent.AGSEditor_PreCompileGame(PreCompileGameEventArgs evArgs)
  at AGS.Editor.AGSEditor.PreCompileGameHandler.Invoke(PreCompileGameEventArgs evArgs)
  at AGS.Editor.AGSEditor.CompileGame(Boolean forceRebuild, Boolean createMiniExeForDebug)
  at AGS.Editor.Components.BuildCommandsComponent.CompileGame(Boolean forceRebuild)
  at AGS.Editor.Components.BuildCommandsComponent.CommandClick(String controlID)
  at AGS.Editor.GUIController._mainForm_OnMenuClick(String menuItemID)
  at AGS.Editor.MainMenuManager.MenuEventHandler(Object sender, EventArgs e)
  at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
  at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
  at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
  at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
  at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
  at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
  at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
  at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
  at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
  at System.Windows.Forms.Control.WndProc(Message& m)
  at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
  at System.Windows.Forms.ToolStrip.WndProc(Message& m)
  at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Now I no this is caused by some thing I did but I can't figure out what this means
"inconsistent blocks for object names"
#69
Critics' Lounge / tips on character making.
Fri 02/09/2011 02:56:48
My friend drew a picture of two characters for a short adventure game he wants to make. He ask me to redraw them as he likes my style more. He wants me to make the characters animations as well. I wanted to try and make a them with Photoshop instead of paint.



#70
Beginners' Technical Questions / Parse error?
Sat 27/08/2011 01:53:33
I have this line in one of my scripts

Code: ags
explabel.Text String.Format("EXP: %d/%d", PlayerEXP, BaseEXP);


When I try to run the game I get any error message. I think it has to do something with the last two variables.
#71
General Discussion / Is this possible?
Fri 26/08/2011 07:51:00
Today I was working on my game. I was working on some menu stuff ad thought I should test it. When I went to go Debug the game everything I worked on was working just fine. I tried pressing the save button and the the load button. That also worked however there was one thing I noticed this time around that I never seen during my time of using AGS. After doing a lot of other work on the game I went to start it up. I tried clicking the load button just for the hell of it and it actually worked! however it loads the state from the previous edit. Therefore the new changes are not seen in this state.

Sorry is I didn't explain this well enough. I can try to explain it better if you want.
#72
Recently I tried looking up some different threads and some of my old ones when I noticed that I kept getting this error. It told me to report it to an admin. But I dont really know who is an admin. Heck I still the know who controls the voting panel for the games. ;D
#73


then


now


I would like to recolor this to make it seem likes it's morning out. The sky is like a blueish and a light pinkish. However every time I color it I failing. Can someone please assist me.
#74


A while back I said something about a OSD game. Well here it is!
The biggest and the best OSD to come(for now) This game explains the history that monkey left out XD


                                       OceanSpirit Dennis: Rise of the spirit
Progress: %35



 
 

In the world of OSD at the top of a tower in Archipelago. After master XL is banished to the void by one of his students named Izaku. Dennis trys to avenge his master by killing Izaku however Dennis ends up being defeated and is sent to the world of Senpah as a spirit. He is now in search of the Shogin crystal so he can become a human again. Prepare to begin a new journey and save a new world.

Features

I would like to introduce the DS データサービス

There is a feature in the game that allows players to take the DS file from other OSD games and import them into this game. This allows players to gain a additional instant level up per DS file. DS files can only be added once btw ;)
Also when adding DS files the games that they came from will be added to Dennis's Service Record.

Most older games will be updated with the Data Service patch(not really a patch) and will offer the player to export the games DS file.


OSD pictures
Img library. This library contains many pictures made by AGS members.


Chocobo Riding
Chocobo Riding on world map


Boat battles
Boat RPG battles like the ones in Oceanspirit Dennis: Pirates on the Poopdeck!


SuperBoss
There will be an optional Superboss. Once you are able to explore the ocean there will will be a area that gives you the option to enter a check out the water or keep moving. The SuperBoss will be Penix Weapon, It's HP will most likely be at 1,000 or higher depending on how high the players HP can get at max level.


Spirit Grid

All the other blocks are hidden as I stated before. You must use the SGp to unlock new blocks. Also I am changing it to where you gain +1 SGp  per battle instead of per attack dealt.


List of update games
-No games have been updated yet



Demo: http://www.mediafire.com/download.php?ni3t932945qw9rv

"Icey may have been fun enough to make fun of for a while and he did spawn OSD" by ddq5
#75
I was able to get Visual Studio 2010. I wanted to make a small test game for my 360. What I notice was is that you have to code in C#. Problem is that is something I have never done before. I only coded in C+. Can someone let me know what is the difference? or is there a way I can make were I could use C+ coding instead of C#?
#76
In my game I would like to have the player change a room at random when walking. I would like to save the players X,Y location and then after the player completes the battle and the room they are sent back to the saved location. I don't really know how to this up :(
#77
I had recently got a virus on my laptop. I fought like hell to get it off as it wouldn't let me open malwear bytes. I tried to download AVG but it didn't even won't to open. I found out were the virus was and took it off. After thinking I was good I noticed that I couldn't open any programs because windows didn't know how to open them. I tried to run them as admin and it work so I wasn't gonna really bug about it unless it got out of hand. The problem now is that I can't debug any of my games. It gives me an error and tells me to close out of AGS.

Is there a way I could fix this  :'(
#78
Critics' Lounge / Help with adding legs.
Tue 26/07/2011 06:55:57
Hey all, I just started this picture however I always have this problem with legs in the position. It would be very helpful if I can get some tips for how to add the legs.

Khris edited
#79
General Discussion / Yes, its over
Fri 15/07/2011 00:43:33
Just storing this here for right now.
#80
                                                              [Part 2 coming soon]
Story:You play as Dave while being accompanied by Mr.Mog, your fateful friend and reliable salesmen. You have received a quest to travel to the City of spirits to find a girl named Yuki.



Genre: RPG/Point-click

Includes: DLC code for Pub master quest Legends. when the game comes out Email the code to isiahsweeting@gmail.com and you will receive a free special quest.

   







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