Currently there is no problem. Only a conversation about something I noticed in AGS that I never seen before.
@calin: But wouldn't the scripts effect the save too?
@calin: But wouldn't the scripts effect the save too?
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explabel.Text String.Format("EXP: %d/%d", PlayerEXP, BaseEXP);
Label3.Text = String.Format("HP:%d", playerHP);//Health
Label6.Text = String.Format("MP:%d", playerMP);//Magic
explabel.Text String.Format("EXP: %d/%d", PlayerEXP, BaseEXP);
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