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Messages - Icey

#1461
test 1 I got a 47% = 7

test 2 I got a 77% = 11
#1462
Critics' Lounge / Tips on adding swamp water
Wed 04/05/2011 22:03:11


I am trying to turn the solid green area into swamp water but I find it quite difficult to grap that look.

I have this as of right now but it seems so- "fake"

Can someone give me any pointers on how to do this?
#1463
...I accept it.

#1464
I get the point, I have had a really bad day okay. Let's just end this here and now.  :-\
#1465
Well what about gear blade. It wasn't an RPG.
#1466
I am just posting to say that there was 3 problems all together.

1. One was that I had to indent.

2. Add the format for the type of video.

3. And add the ");
------------------------------------------------------------
This wouldn't of had happen if I tested the game before I went to school, sigh. :-\

#1467
 I have a composer for my PMQ game. I include mog because he is supposed to be mog.net. Most moogles are different from the last in design and background in FF games. Moogle is never mentioned in my game. He is only called Mr.Mog and nothing more. & he has a big belt around his belly which he keeps items in. I dropped the Black magic & White magic and invented particle magic. It uses the same magic attacks that B/W wizards use but only it is all conjured up by particles. Also I never planed to sell my games so I use the music in most of my games because it fits the settings.
#1468
I sometimes wonder. It's like every thing I type gets turned into something else or it gets switched around to the point were when I read it I am like what the hell. Khris when I said because of my age I meant before when I first joined AGS. I use that god forsaken thing all the time now. I can't ask the damn book how to make a character jump can I!! I don't think so but I can post here and get an answer on how to do it. The book is not a person is it! No it's not. Most people find it easier to talk to a person rather a book even though they looked in that thing more then once. Studio3,I  am not in this alone. I have people who work with me on different things out side of AGS.

I hate this damn laptop sometimes. That mouse pad is so sensitive that I end up taping it while I type thus messing my whole post up.
That's not an excuse because it happens when I am typing somewhere else.

#1469
I am not going to respond to all of that because the parts after "I'm slow" is wrong and if I do then you will be right about what you said.

Look I am NOT Re-tard-ed! Stop treating me like I am. I didn't say it will take me a year to learn the meaning of things. I just need examples & such. How in the hell do you think I got the very basics of using AGS, Hum? I SEARCHED AGS tutorials on you tube and got about 30+ video with basic things I need to know. I would have never tried reading that manual due to my age and I didn't like to read before but I always knew the manual was there to remind me on how to do the basic things. When I talk & type it helps me however you thought I came up with a lie and you took what I said wrong.

Now tell me I don't give a
Quotefuck
now.
#1470
I said my PMQ games are not FF games however they are like FF games. Because They are constantly called rip-offs of FF they are sorta forced to be title FF.
#1471
@Ali: Thanks. I notice any were else I post when this type of stuff happens other people are the ones who are called the troll. :P

@grim: I sorta find the picture quite amusing.

@Peanut: From now on I am going to get testers to try my game before I release something like this again.
#1472
And monkey it's possible. I have yet to make the video however I get the error stating that the video could not be found( Which is a sign that it works).
#1473
Khris I never used the dialog editor because I never really got AND I never needed it for my games. I search how to use it and it was not as helpful as talking to someone & not yelling at a virtual book because I don't get it.
#1474
Hey hey hey!

I don't need you to bud it and say things like that.

All I am saying is that every one learns at different speeds. You may think I am not learning or I don't care what you say & I just need it to fish my game. You may not see it but others do. I have learned a lot & with a new game there is a problem & with every problem it soon forms into a topic & with each topic I learn more & more.
#1475
Look I did all that I mean hello I had this topic as solved but I never really tested it out by playing the game. I added the space to the wrong spot when calin told me what to do. I got it right with barefoot though. Even though I forget to explain some things you guys used to reposed to me like I was at your level. Like when I asked how to have multiple scores. During this game there has been a lot that I have learned. I now use variables, structs, and other things I could do before.

It's not like I state my problem just to get on your bad side. I just need a little more explaining sometimes even if I use pictures or videos.

And another reason why I don't get so hyped up when you and monkey talk to me in a unnecessary way is because I know I will have at least 1 problem in a game I make. And the ones to answer them right are usually you two so I though what would happen if all that help went away? Well it's not a nice though at all.
#1476


Oh I noticed that however I don't get any errors for that so I barely notice it. Only when talking and typing like I am doing now.

I need you guys to test my game because you actually know your way around AGS & it's basics.
I need them to test my game because I need it to have more of a FF feel. & I don't mean the story or anything, But there are key elements FF games have the make the story so good. Ali shared his thought and it provide me with a way to make the story long and stick to the game. Every ones thought count but it's how I feel to use them.

How did you find my post? I am petty sure it wasn't that hard but it's weird that you found it just like that.
#1477
I am going to check and see if it works soon.

P.S if you look at my first post I have line that would appear to be a line out of my script. But I didn't use the
Code: ags
 tag.
#1478
I am not going to get upset at all yet I feel I should state my opinion.

1.One of the biggest reason my games give of the FF/Kh vibe is because of the character art. Even if I wan't to change my art style I couldn't because I been accustomed to drawing FF style for years.

2. I just wan't to put out there that there are two different PMQ series.

PMQ.Legends has been based of my of Final fantasy since 2005 but it was always it's own story.

PMQ is a completely separate story that has nothing from FF or KH games. This series stated in 2009 right around the time I joined AGS.

#1479

QuoteWhat are we supposed to do?
Thats the 1.000.000 $ question. Ban? Ignore? Being degraded as online help? Blow up every single icey thread? I'm afraid there isn't an easy answer.
When he first joined, I thought his membership would only last a few weeks. Especially when he joined the wintermute forums. But I guess this is last board on the interwebs, where he isn't been ignored and actually helped.

Still this isn't the worst icey thread yet ;)
[/quote]

I didn't get band on that other forums. I got a answer on how to make a RPG but I wasn't feeling the engine &I left because nothing can touch AGS & all of it's extras. It's so user friendly & I have learned a lot from using it & getting help from Khris, Monkey, & others.  I don't get band from other forums and I really don't have any problems with any one on there.
#1480
Ok that's a lot. And I figured it out this morning thanks to Monkey.

First of all I did post a line out of my dialog. The whole problem was every thing in the dialog. It all said Dave.Sayat(x, x, x,":p");

The buffer thing that started at 9 was because I forgot
Code: ags
");
at the end of each line after 8.
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