Ok I will try and code one. It should be hard I just have to think a little.
I plan to release a new game later on with the code you gave me to study. However the battle system really isn't that bad. I am fixing it up a lot.
Also things I notice that other RPG systems that are simulair
In the world ends with you: players/enemies are to fight sharing the same HP.
In Chaos Rings: players: are to fight in the (CATB) way. Players attacks can be used solo or paired for stronger attacks however enemies attacks are delt to both players when you use pair.
[On topic]
Story:100%
Design:100%
Music:0%
SFX:10%
Voice:0%
Art:70%
*S3online:100%
Extras:90%
Code:50%
Sprites:90%
I plan to release a new game later on with the code you gave me to study. However the battle system really isn't that bad. I am fixing it up a lot.
Also things I notice that other RPG systems that are simulair
In the world ends with you: players/enemies are to fight sharing the same HP.
In Chaos Rings: players: are to fight in the (CATB) way. Players attacks can be used solo or paired for stronger attacks however enemies attacks are delt to both players when you use pair.
[On topic]
Story:100%
Design:100%
Music:0%
SFX:10%
Voice:0%
Art:70%
*S3online:100%
Extras:90%
Code:50%
Sprites:90%