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Messages - Icey

#1921
Quote from: Dualnames on Sat 11/12/2010 16:43:09
That crosseyed thing. Okay let's talk serious, I have this thing with my eyes, that the song double vision by foreigner sums it up. Due to a optologist that fucked up and gave me glasses of wrong specifications, I developed a thing called double vision. That means occasionally when tired or stuff, it occurs randomly at times, I see the images from both eyes blending in a wrong way. Imagine a complete distortion of the perspective of your view depth.

THEREFORE, DON'T DO STUPID THINGS! You don't know what and how the f@#$ its like. Try driving. Occasionally I'm alone at the road and for no reason, I break, cause I'm crossing a very narrow road, and I don't want to end up on someone's car.

oh I'm sorry I mean it's just I small suggestion or more like an module that would be cool to use in the next version of AGS. But I also said there should be a option to chose different types of 3D like this one and 3d glasses so you don't go cross eyed. :-\
#1922
Quote from: Snake on Sat 11/12/2010 15:19:36
Icey, you say full 3D when it's not even close. The concept of what you are trying to accomplish here is neat, but I wouldn't want to be crossing my eyes for an entire game :P

The first one you only made the little part that says, "3D", depressed a bit and the arrow only came out a couple pixels.

The Kuma Story one is the best one, but there really isn't anything to shake a stick at here either...

And you didn't even do anything for the last one!

Try again, I say, and get it right the next time, or as Billy Joel would say, you should have gotten it right the first time. I think you've got a cool idea to show pictures like this of AGS games. Keep trying and edit some more. I'm sure they will get better with the more you do.

Just don't post them prematurely. Work on them until you get them right.

Ok I will try and fix them and see what else I can find that is easy to make 3d on ags. But your right about the last one. I did do a little bit but there is to much in the picture to move around to get it 3d.

Quote from: Wyz on Sat 11/12/2010 15:35:03
But hey the idea is really nice. I don't mind it if you'd pull this of in a more awesome way.

Quote from: Snake on Sat 11/12/2010 15:19:36
Icey, you say full 3D when it's not even close. The concept of what you are trying to accomplish here is neat, but I wouldn't want to be crossing my eyes for an entire game :P

It's amazing how long you can actually keep them crossed. I remember there was this plugin for Quake 3 (or was it Quake 2?) that did stereoscopy. I had two screens and lined them up and played it for hours; it was pretty amazing. I've been running into lampposts and doors for weeks.

hahaha. did you say for hours :o :D
#1923
meaning...
#1924
Really, Here I am posting something that I think would be nice to have in the ags & people like you post stupid stuff like that like really? if your that board and have nothing else better to do with your life then to post that, go read a book or some thing.
#1925
Have you ever wanted to see how some ags games look in "full" 3d(not 3d modules) well have I got a few pics for you and peak at AGS 3.3D!

[note] To view these correctly you must cross eyed your eyes until you get a still picture in the middle of the two.
[note]AGS 3.3D will have the option in the con frig menu to change the type of 3d that suits you best so you don't go cross eyed ;]

OSD.2

Kuma story


AGS 3.3D


firefly story 3D


trailer & more games coming soon.
#1926
I'm sorry but I really have no clue how to set this up and I really want to try this. Can some one show me a full code of were every thing goes and I am using 1 controller BTW.
#1927
OK I will make sure I do that next time.

Thanks Dualnames & Wersus
#1928
I want to add a reflection of the wall on a wood floor but I cant figure out how.
#1929
It says I dont have a mouse? plug in  :o >:(
#1930
How much will it cost?
#1931
Quote from: Gabriel_Down on Thu 02/12/2010 19:24:34
Quote from: Studio3 on Thu 02/12/2010 06:01:25

I made one joke game

I made OSD.1 aka OSD.the lost world ep1

And I am making my last OSD game now - OSD.2  8)


Oh okies it's just that I saw 3 topics of you in the completed games forum and they were all in the same month. And if I remember correctly there was this other poster (a black/golden with some bubbles) that you were asking for help to make a really BIG ocean spirit dennis game...

I was thinking maybe it would be better to focus on a single game, and the effort you put in the quantity of 3 games instead place it in the quality of a single game.

Anyways these were mere thoughts! best of luck to you and your creative endeavours

Nah I understand what you mean and I may reconsider making such a big OSD game.

Also can some one explain more how the game crashed because I am hitting every were (even the ground ponch ;)) and still no error message? I cant fix something I cant see ;D
#1932
Ok I get it. But it is still a finsh game(open beta/demo) that has one bug. It is a completed game itself but the story is not. I can't change it from here to there so in the mean time lets stay on topic or is that the only bug in the game?
#1933
Ok then I will add the effect so you can miss the target and hit the ground ;) I will fix every thing later today around 300
#1934
Ohh I remember this happening before. But I thought I fixed that. What happen was you didn't attack the enemy but the ground in sted. I will fix later on but for now people make sure you attack the blob and not the ground.
#1935
How did the game crash? what was happening when it did? I played both the debugging game and the compiled game and it never crashes. :P

Try playing the game with out clicking anything and just watch the cut sceens.
#1936
Ok, but what is CnC?

Quote from: Gabriel_Down on Thu 02/12/2010 05:14:13
Forgive me for being off topic but how many ocean spirit dennis games have you made, and exactly how many are you working on at the moment?

I made one joke game

I made OSD.1 aka OSD.the lost world ep1

And I am making my last OSD game now - OSD.2  8)

Quote from: Snake on Thu 02/12/2010 06:00:23
For the love of god.

What do you mean?  :)
#1937
Completed Game Announcements / OSD2 [beta!!!]
Thu 02/12/2010 04:43:56
Finally after a few weeks I was able to get all my thoughts together and finish a small portion of my upcoming game.
                                                                 
                             

There is not much to say but give it a try and let me know what you think(nothing about changing the story line though ;] )

Download here
#1938
Ok then. I will not add TCP but the game will only have surtent rpg fights that occur in enevents that go with the story so there will be no radom battles. Thus making it easier for me to do a little more on my own.
#1939
I am not really trying to make the best game ever. I am ambitious though. I know some stuff I cant add to the game alone like the TPC feature, To complicated but I just hope to get done with a small part of this then release it for a small amount of time until the real game is finished.
#1940
I need some one to take girl character in my game and finish off her moving sprites + her 2 idle views. She only walks left and right so you can just add the left walking sprites to her. She already has her main view so you can add from there.

Her idle views are her taking out a clipboard and writing some down then putting it back.

Her next idle is her brushing her hair back with her hands.

PM me if you want to help with this.
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