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Messages - Icey

#2081
yesterday I downloaded the MODULE: ParticleSystemManager v1.01 and it's kinda hard to get it to work.


when the main character get on to Snow land i want it to start snowing.then when he gets off the snow will stop or fade away with blocking him

!:when the main character goes into the water fall area & it will start to rain,well you cant see it but there is a big cloud over the right side as you move out on to the right area under the cloud it will fade away.

if someone can help me then that would be great but if someone can take the game and script it that will help.
#2082
can someone send me this plug-in please
#2083
Critics' Lounge / Re: how is the world map
Fri 30/07/2010 16:26:46
Oh I get it,No I did not say it was final~it was mog.net's idea but I did both world maps so I am the one who does not want to make 3 final world maps ;) and if I did I would need more help to make it look more "real"....
#2084
Critics' Lounge / Re: how is the world map
Fri 30/07/2010 15:21:08
Well mog.net said he liked it so we should just go with it,I said I can not go back and fix it cause there are 4 sets of pics and I will have to edit the whole thing over and it's way to time taking....if there is really a problem with why don't you come and help us work on it cause I want to see if it was good or not.but that is just my thought though....
#2085
Critics' Lounge / how is the world map
Fri 30/07/2010 13:23:09
how is this?it is a final picture of Fala senpah & senpah.it is the final picture so i cant edit or remove anything but just to add the bg will animate :)
#2086
Quote from: R4L on Wed 28/07/2010 21:12:42
Quote from: icey games on Wed 28/07/2010 18:08:01
This is my last game with square enix, that is why my next thing is a anime for pub master.3 because It wil take place in japan the true home land to my game,but is a fictional place in japan.as for the esrb that was really just an example of 1 out of 5 examples of the final menu for pub master quest 1 remake.

As for cid he will only remain in pmq.2 and MAYBE pmq.1 but when 3 4 is made he will not be in there because there not in senpah anymore,having this mean nomore square enix :( but a new chance with new characters[I can now bring my old people back because the change in the name made me let them fade away into memory but I can only remember some of them :[ but all is not lost :]

Once again I don't think you're listening to anyone. Using other material from games without permission can get you in trouble. That's why ddq suggested you change Cid's name all together and why I and many others suggested that you use original works.
No I get, what i mean is since i worked on this game and I don't wont to change the story anymore but I only want to add to it.after part and part there will be no more moogle's,cid's, or chocobo's.And I did ask square enix but I am waiting for there reply.but until then there will be no more square enix games from me except for pmq.2 & Maybe pmq.1
#2087
This is my last game with square enix, that is why my next thing is a anime for pub master.3 because It wil take place in japan the true home land to my game,but is a fictional place in japan.as for the esrb that was really just an example of 1 out of 5 examples of the final menu for pub master quest 1 remake.

As for cid he will only remain in pmq.2 and MAYBE pmq.1 but when 3 4 is made he will not be in there because there not in senpah anymore,having this mean nomore square enix :( but a new chance with new characters[I can now bring my old people back because the change in the name made me let them fade away into memory but I can only remember some of them :[ but all is not lost :]
#2088
Well,I am going back & fixing it with the help of Calin.The game was really made as a test to see what I need to Fix,Add, or remove and that is a lot of feedback so once Calin sends back the game I will fix every thing maybe even extend it some ;)
#2089
Recruitment / Re: I want to make a game...
Wed 28/07/2010 02:57:50
im in...
#2090
Quote from: LimpingFish on Wed 28/07/2010 02:44:51
Quote from: icey games on Wed 28/07/2010 02:11:36
i ment yeah as i have the game set for the esrb rating but when the game is 90%done then i will get it.

Only if...

"To obtain a rating for a game, a publisher sends the ESRB videotaped footage of the most graphic and extreme content found in the game. The publisher also fills out a questionnaire describing the game's content and pays a fee based on the game's development cost:
   
* $800 fee for development costs under USD $250k

* $4,000 fee for development costs over $250k"


800 dollards!

But some improvements have been made.

I didn't get to see any of them, though, because Christen managed to get stuck behind the gui, moments after he stepped out of the house. And the sound didn't load properly, resulting in some warning errors. Clicking the "restart" icon crashed the game.

And the intro can't be skipped.

Plus, the amount of spelling, grammatical, and punctuation errors is simply heroic! :D

sorry,IN that room there is no sound.i should have said this before but you music "touch" the place were the end of the road to leave meaning the very bottom of the road to move on.there is no spots for when you step on them you change rooms but i can put that back

on the world map just walk under a house to enter them

#2091
Quote from: Calin Leafshade on Wed 28/07/2010 02:02:43
you know.. this is not *that* bad.

It's certainly  poorly executed but i do see good ideas here. It's ambitious and almost cinematic in places (the intro for instance, especially the little water part)

The art shows promise and some degree of foresight. if it were tidied up a little then it could be considered pretty much par for the course in young amateur games. (although I have no idea how much is traced or stolen)

Of course I haven't followed the FF franchise since VIII so all those good ideas could be entirely ripped off.

but if those good ideas are not stolen and the good art is not traced then I say: Well done, you are definitely improving.

Quote from: icey games on Wed 28/07/2010 01:58:37
Quote from: Jim Reed on Wed 28/07/2010 01:52:30
You have an ESRB rating?
yeah.

no you don't.

the story and art come from me.thanks, old art suck because i used paint but i finally got photo shop...well i had it since 50% of nuke's new trip.

i ment yeah as i have the game set for the esrb rating but when the game is 90%done then i will get it.
#2092
Quote from: Jim Reed on Wed 28/07/2010 01:52:30
You have an ESRB rating?
yeah.
Quote from: ddq on Wed 28/07/2010 01:55:09
Pond? Horse? At least you got Bishop right. And castle, I suppose, though I prefer Rook.
Downloading anyway, at the cost of -10 SAN.
sorry if i named them wrong :]
#2094
                                       
         
     

                   



               

download here & grab your ticket


christen has floated of to an unknown island were he is saved by a old man named ruke.from there christen awakes in the pub were him & ruke talk about the crystal.christen now has to find a way to buy steam plans so that the moogle's can build a boat for him to get over to the volcano were he thinks a crystal might be inside.

+Controls:
pond shape:use this mode to walk.
bishop shape:use this to talk to people.
castle:use the castle to "touch"thing[people,boat,ect]use this on a house door to enter it.
horse shape:use this to look at things.

+mog.net:
this will be the first game with a look at the mog.net GUI system.but this is the offline version.

+ticket
there will be a limited time off for pub master quest[2011 remake]with it you will send me the code and your name and i will put a final copie
on hold for you.you can get the game a month before it come to AGS.this ticket will last to 8/8 then it will be taking out of the down loadable file.




#2095
Quote from: evenwolf on Fri 23/07/2010 03:42:27
Most of us aren't musically skilled enough to give very insightful criticism. 

I second that.but i do think there good 1/2 maybe because i'm more fantasy type
#2096
General Discussion / Re: online plug-in
Fri 23/07/2010 18:22:59
Quote from: Khris on Fri 23/07/2010 15:59:25
So in short, you want to implement a chat function and fake a signal strength gauge?

Aside from the obvious question (WHY?), Dualnames managed to build a working multiplayer game. It's in Completed Games, pretty much at the top of the first page currently.

Still, why? IMO, all the hassle isn't worth it; building a multiplayer online RPG with AGS might be possible, but why not try to get a decent single player game off the ground first?

yes & no.the game will be ONLY single player, but if i was playing and i stuck i would like to ask a friend about getting out of this place.but i just want an online chat GUI in my game...but i can fake the status signal
#2098
that was what i needed,thanks
#2099
General Discussion / Re: chess?
Fri 23/07/2010 04:13:12
beta battle look.
#2100
General Discussion / online plug-in
Fri 23/07/2010 04:10:22
so i did not have to make a new topic i just changed the name.

   i seen this topic in here but i have a different question.since mog.net has took a break from making an online plug-in i seen this plug in that came with this game(go to the completed games tab) and i want to know how to use this plug in in my own way.


1:i want the user to type in this box then when (s)he hits enter the text goes into step(2) box.

2:right now i call this the mog.net off line server.so if someone like was playing this game you could send a txt to my IP and it would show in this box.and it would keep going up every time someone send me something.

3:when you click the exit box."not disconnecting from server" should show in step(2) box.

4:is there any way i could have the only animate upon signal status strength?

sorry if you cant understand what i am trying to say (-_-); i am in a rush,but i need to no.
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