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Messages - Icey

#421
Site & Forum Reports / Re: Edit games
Wed 03/10/2012 05:14:20
On the games page you should see a purple box saying: You made this game! Do you want to edit this information?

However only the author can see this. What you gotta do is take this url and replace =???? with the four numbers in your game pages url. I only use this way of editing when I need to fix something in one of my other team members games info or like update the url link.

http://www.adventuregamestudio.co.uk/games.php?action=edit&id=????&refresh634848377054124062
#422
The Rumpus Room / Re: The MSPaint game
Wed 03/10/2012 01:29:59


Next: Draw icey the snow man
#423
Quoteposters on the wall, vending machines, public phones, signs and adverts
That and the restrooms and stuff is what I'm missing. I'm gonna add that stuff in when I draw it.

Room objects are very low in number, about like 10 or so. The plant and stall are just there so I know what Objects I'm gonna have in the room and to check the size of things.

As for the people spawner, I wasn't really thinking about making it where you could stop and talk to them. The max objects in a room is 40 I think. I wasn't planning on making the city areas really aren't going to be that crowded. I don't know the actual code behind the people in TWEWY but I've been playing it a lot recently to see if I could get some ideas for the city and I thought why not make it where some people spawn in the room and some out of the room(area) and have them move to random set location and each time they span they change into different NPC views. I drew up a total of 6 NPC views with 6 switchable heads. Their will be plenty of NPC views for the game.
#424
I men't to update my first with the new picture. I added a lot of little things to make the area look more appealing to players. 


I had added the center shop stands, Crystal wall lights, Plants, Store Name, a entrance but it's too small so I'll make it better tomorrow.
#425
Do recently I've been working add a City to V5.0 of PMQ Legends. It's been working out really good but I just can't seem to grasp a more mall like look for this room. Now the green is just there as a place holder color for PS. I've been planning on adding some trees with lights on them to make it all stand out.



Also I was wondering if someone could explain to me how I could make a people emitter? Like so I can span objects with a walking view and have it walk across rooms. I could have sworn I seen it in the second face but the idea came from The World Ends With You.

[embed=425,349]<iframe width="560" height="315" src="http://www.youtube.com/embed/nY62V81FZ1o" frameborder="0" allowfullscreen></iframe>[/embed]
#426
Minecraft has a currency? sorry, I only play on the 360 so I like wouldn't know.
#427
Wow I did not expect it to be this hard, but it's cool cause at lest I'm learning something from this just please do keep in mind I have never really touched MSVS so I have absolutely no clue how to use it.

I got the date+name, AGS-SourceCode-27-4-2011 is the name of the folder. 4/27/11 must be the date....But I grabbed it on Oct 2.

Inside I see:
Common
Editor
Engine
Manual
NativeLab

Also @Crimson, what I was referring to is the recent AGS source you just shared, that one had the mac, psp folders in it.
#428
The Rumpus Room / Re: Icey games' thread
Sun 23/09/2012 19:37:24
UPDATE September 23/12 -

Let's try this again...

The game that started it all! Pub Master Quest. Legends. Currently the game has went through 4 updated versions whilst only featuring a few updated things. But this time around, version 5 will be the biggest version of PMQ Legends. The version features many changes and brings buckets of new things then the previous versions have.
Changes to make the story make sense and stay on track more in the series. Battle improvements like a new re-masted CABS and a new EXP system. You can dress up in costumes [imgzoom]http://www.pictureshoster.com/files/aphlnnt40k0ogjdxvm9f.png[/imgzoom] that are also present in battles. And the biggest thing yet, Explore the world and take on many quest outside of the main story. Battle super Bosses and tell the story of 4 young friends. There's such much more to do and explore in this game now you'll be playing for hours.



Screen shots(few days old but still works)

#429
Sorry guys, I didn't know it was this much to do as I thought it would be like AGS. Open something, edit it, compile it and boom it's done but everything in the source just seems so spread out.

I had got the source from somewhere on the forum, most likely from the main source post. I also have the Skygoblin source code and the one that you(Crimson) have put up but I haven't unzipped it. I have Visual Studio 2010.

And I really don't know what I'm trying to build. Just want my own version of the editor that I can edit if I can learn how to but mainly for increased object(40 - 80) and background amount (5 - 20).
#430
In a sense, you can get photoshop for free. But it's up to you to find your to the prize.
#431
Well I had opened up the AGS source today so I could increase the number of objects and backgrounds in a room. However it told me I had to update the AGS.Native.DLL which I don't really know what to do in there or if it's really necessary to edit. I think when I opened it though it was talking about a missing source control.

Basically I just need to know what it is that I need to do to get this stuff together and how to compile it all.
#432
I thougt...never mind. Ok, I'm going to make a short MI game.
#433
Site & Forum Reports / Re: Server migration
Wed 19/09/2012 19:11:22
Damn...ok. and maybe it's not in your first post, you never said it couldn't be restored. That's why I asked.
#434
Will the game come with the setup file? I couldn't play the gae because of some driver issue even while using a bigger monitor.
#435
So is thus still open like for people to join, I thought about entering earlier but I got sidetracked
#436
Site & Forum Reports / Re: Server migration
Tue 18/09/2012 21:24:02
Is there anyway to recover recent post that were lost?
#437
If I were you I would take the light (shine) and make it a object. It wouldn't seem so flat then and it would "shine some light on things" ;)
#438
word! I just checked and it didn't come up as one. (should of checked the wiki X3 )

Anyhow, if that's the case I might just grab one just to play AGS games on it.

But was it always an android?
#439
The AGS, um..."moblie versions" only work on Android, IOS and PSP. If you had something like an android tablet then it work. but it's not gonna work on a kindle.
#440
Critics' Lounge / Re: The new GQ mmorpg
Thu 06/09/2012 02:19:59
I can help with concept art.
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