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Show posts MenuQuoteYou didn't really give a better description of what you're after. Don't try to explain it using "programmer talk", do it using "designer talk", ok? That way we'll waste much less time. Imagine you don't have the first idea about actually programming stuff, and just tell us what is supposed to happen in the game.
if (Button53.NormalImage == 160){
if (abilityorb_1.visible == true){
Button53.NormalImage = 166;
}
}
else if (Button53.NormalImage == 166){
if (abilityorb_2.visible == true){
Button53.NormalImage = 167;
}
}
else if (Button53.NormalImage == 167){
if (abilityorb_3.visible == true){
Button53.NormalImage = 164;
}
}
else if (Button53.NormalImage == 164){
Button53.NormalImage = 160;
}
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