How did you a web page to open straight from the game? I had a theory, that may be if a had my game open a Webpage file that it might open up the chrome and take me to that page but, no dice.
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Show posts MenuQuote from: monkey_05_06 on Sat 30/06/2012 04:17:37Quote from: Pub master on Mon 25/06/2012 16:53:00I think the one thing even thinks is Photoshop is my main art tool.
I've seen this in Khris' siggy since you posted it, but haven't actually checked out the context. The funny thing about computer programs though is they don't think, regardless of what Tron (Reboot, etc.) will tell you. They have a specific set of programmed commands, and they act upon them. Either you have Photoshop registered as the default editing program for file type X, or there's a setting in program Y (whatever "the one thing is") that says for files of type X not to use the default program registered with Windows, but to use Photoshop instead. There's not a lot of alternatives here, but let me assure you that none of them involve the programs "thinking" about which editing tool they should use.Quote from: Pub master on Mon 25/06/2012 16:53:00I us the new MS paint to draw up all my sprites and then I animate them in there. It's hard for me to sprite in PS because I'm not used to doing it in there. It would be a great idea to do layer animation but that means I will have to do some spiting in PS.
Photoshop does have somewhat of a higher resource footprint than other programs, but that in no way means that it's inherently harder to use. You have a pencil tool in MS Paint. You have a pencil tool in Photoshop. You have a paintbrush tool in MS Paint. You have a paintbrush tool in Photoshop. You have an eraser tool in MS Paint, and one in Photoshop. The core functionality available to you is readily available and just as easily accessible within Photoshop. I'm not saying you have to use Photoshop, and as with any new program you would have to learn where each of the tools are at, and what preferences you like, and what have you. I just don't see a benefit of MS Paint over a tool like Photoshop, unless load time and/or resources are of significant concern.
Layers could even benefit you if you chose to actually show the currently equipped weapon in the attack animations. The animations themselves could (within reason) remain largely the same. From what I've seen all of the weapons are swords, so there's no need to create entirely separate animations. Do the animation once with a sort of "default" weapon, then you can create each separate weapon on a different layer, and then switch between them. Layers are, IMO, one of the biggest missing features of MS Paint (there are other things that would vastly improve its usability, but this is rather a big one).Quote from: Pub master on Thu 28/06/2012 19:27:48Yes, I knew ["Gavity"] looked odd, I forgot the R which I should have noticed due to the amount of times I said the word.
..seriously, is this a joke? Because if it is, then well done, because I can't stop laughing at it. I only have to say "GRAVITY" one time, and I can realize that there's an 'r' in it.
I'm not sure I can let you just play that off so nonchalantly.
Edit: I also wanted to comment on your whole "Cure", "Cura", "Curaga" format for your games' spells. To be fair, you've come a long way since you were actually including the Square Enix logo (etc.) so blatantly in your games and insisting that the reason why was because they would see the "quality" of your games and hire you to come work for them. Still, I can't help but wonder how closely you can stray to their iconic format and still claim to be producing an original product. I have never seen the naming style (as seen in "Cure"/"Cura"/"Curaga", etc.) that you're using in any other games than Final Fantasy ones (Kingdom Hearts absolutely counts as a Final Fantasy subseries, and I love it to death). Other than just emulating what you've seen, I really want you to think about this - WHY do you name your spells like that? Why not "Cure 1"/"Cure 2"/"Cure 3"? Why not come up with your own ideas on how to name the various levels of spells? I do understand that you are FFFanboy#1ToTheMax, and there's not necessarily anything wrong with that. There comes a time in every aspiring game developer's life though when they have to stop and ask themselves, in all honesty, what it is that they themselves want out of the experience. Emulating someone else's greatness is rarely the answer (although aspiring to their level of greatness is not the same). P.S. If you don't respond to this paragraph directly with an actual answer (as opposed to some generically worded non-answer), then I will find you, and I will stab you...with my fist. And your lack of DEF will make you powerless to stop me.
QuoteSome times you will encounter things in dreams that may hault you from continuing your quest.
However don't let that stop you, press Escape when not in battle to bring over the W.Commands menu.You will be able to learn a bunch of W.commands that will help you a lot.Keep in mind that their are secret locations that can only be accessed by using W.Commands.
Quote from: monkey_05_06 on Sun 24/06/2012 23:03:03
Defense is a new stat in your games?
As in, your games have never previously calculated for a defense stat?
Quote from: Ghost on Mon 25/06/2012 00:02:45Quote from: Ponch on Sun 24/06/2012 23:54:58
A real man just charges in without fear or thoughts of self-preservation!
True, but we can't all squirt Manly Salve from out udders, OceanSpirit Cowboy!
About cutting corners (and cutting edges*), why not make a simple, single animation for each sword to overlay over your charaters(s)? The last game I played where no weapon upgrades were ever shown was Septerra Core, and that one's ancient! So, overlay animation: Simple to do, can still look somewhat unique, and will give your players some eye candy.
___
*Sorry!
Quote from: Crimson Wizard on Mon 25/06/2012 00:26:54
I cannot believe I am actually posting here, but...Quote from: Ponch on Sun 24/06/2012 23:54:58A real man also knows
A real man also knows where the quick load key is at all times.Spoiler
IDDQD[close]
And something to stay on topic -
Icey, I haven't seen your threads for about a year or so (I wasn't on forums), your drawings have really improved!
I read through this thread (yeah, I seriously did that) and I cannot understand why, why can't you just look for someone to script some small game for you while you focus on graphics? I just don't get it.
Features.Text = "ATK+: %d DEF+: %d",_DawnStorm, _DawnStormDEF;
Quote from: Khris on Sun 24/06/2012 10:29:30
You don't understand, the saved time is needed to create little logo pics and add shadows.
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