My second dream is to be interviewed on the BlueCupTools Podcast!!!!!

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Show posts MenuQuote from: WHAM on Sun 03/06/2012 19:19:32Quote from: Pub master on Sun 03/06/2012 18:22:25
It's a concept plan of a shooter game. I have it all worked out how I will make but I just don't know yet if I am able to code it as of now :/
Does anyone even think Isiah will pull this off? We haven't even seen a single proper game from this guy and now he's doing a shooter with AGS.
Bwahahahaha!
Quote from: Victor6 on Thu 24/05/2012 21:40:26
Sorry, there weren't any other entries so I opted to pass on submitting - There's no honour in an automatic victory imo. I'd vote for starting a new theme, unless someone crawls out of the woodwork in the next 24 hours.
On the off-chance that they do;-
What really happened at Midgar;
Hidden for NSFW reasons
function levelUp()
{
DisplayAt(115, 10, 200, "Dave Leveled up!");
BaseEXP += 100;
PlayerBaseHp = playerHP;//This is supposed to be here. This should make the current life equal the normal base
PlayerBaseMp = playerHP;
playerHP += 10;//gives 10points to life
playerMP += 8;
PlayerBaseHp = playerHP;//makes the life equal the new base
PlayerBaseMp = playerHP;
if(PlayerBaseHp >= FinalHP){//DAVE [HP]: 10000. DAVE [HP]: 9999//
PlayerBaseHp = FinalHP;
}
if(PlayerBaseMp >= FinalMP){
PlayerBaseMp = FinalMP;
}
import void gainExperience(int amount)
{
playerXP += amount;
if (playerXP >= BaseEXP)
{
levelUp();
}
}
function levelUp()
{
DisplayAt(115, 10, 200, "Dave Leveled up!");
BaseEXP += 100;
playerHP += 10;
playerMP += 8;
PlayerBaseHp = playerHP;
PlayerBaseMp = playerHP;
if(PlayerBaseHp >= FinalHP){//DAVE [HP]: 10000. DAVE [HP]: 9999//
PlayerBaseHp = FinalHP;
}
if(PlayerBaseMp >= FinalMP){
PlayerBaseMp = FinalMP;
}
}
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