Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Icey

#761
I think if you can script a not so much crazy online game and if you have a mind where you can test somethings in your head then you should be good. Also I would like to include that one could open the game twice or more times on their PC at once and test the multiplayer alone.
#762
The Rumpus Room / Re: AGS Colosseum Discussion
Mon 05/03/2012 20:05:34
Quote from: Atelier on Mon 05/03/2012 17:30:25
Quote from: Icey games on Mon 05/03/2012 02:58:23
if you take a triangle, you'll have 3 corners

So if I had a square, I would had 4 corners, and if I had a hexagon, I would had 7 corners? Sorry for being dumb, this mechanic just seems really complicated :-\


This is how the Polycrystslrium looks inside the editor with edits from paint.

12859 is how much poly points(PP) I have gained during my quest. I have already unlocked the first Level orb on the Triangle so now I go to orb 2 or the the tipity top. I can see what I get when unlocking this orb in the Right corner. ATK +5, MGK +3, Fire(Piro). Once you unlock this orb your will also get these bonuses or level ups.

I hope that clears i up a bit.
Quote from: Victor6 on Mon 05/03/2012 18:49:15
Icey, I have one suggestion for you;

Shut up about this game and get on with it

That sounds harsh, but time spent talking about a game you want to make is not time spent coding said game.



Good Point. However I must wait to next month to get back on track.
#763
AGS Games in Production / Re: AGS Coliseum
Mon 05/03/2012 16:59:58
I'm a bit nervous by that last line lol

But I think would be better to talk about the stuff here in this thread. Unless darth says it's cool to continue here.
#764
AGS Games in Production / Re: AGS Coliseum
Mon 05/03/2012 07:43:22
Hows about Feral Bull Or Colossus Bull cause it's rather big on screen? As for the BLK mage, I want it to look slightly like the old FF BLK mage but different. I think I can work on his looks a bit more :)
#765
AGS Games in Production / Re: AGS Coliseum
Mon 05/03/2012 05:56:12
Thank you ben. I went with poodlemoth cause it's a behemoth with a poodle like tail but maybe I might just call it a behemoth or come up with a cool name like you sugested.
#766
The Rumpus Room / Icey games' thread
Mon 05/03/2012 02:58:23




Jan 1st 2015

2015 is finally here, it's time to kick of the start of the 10 anniversary right! it's been a long time and a lot happened in 2014 but this year come december will be big.
Many great games are coming out this year so it's only right that I jump on the wagon while I can hahah.

To start this off I would like to share this picture with everyone, a big nice PMQ picture in HD!!!



Dec 04 2014

And yes MiteWiseacreLives! Monkey is working with us in the arctic corners of the forums XD
But in all serious yep he and even Dualnames(Who I think is busy at the moment) are on my team.
We still doing a lot of things and though I don't want to make everything public I will show off the most recent updates.



   
#767
AGS Games in Production / Re: AGS Coliseum
Sun 04/03/2012 22:50:36
Gulp, please don't let this get out control every one.

Let talk about the current state and the distant future for the game.
AGS Colosseum Discussion
Quote
I wouldn't read too much into it.

"Which maybe going on Steam when it's finished latter this year." = "I'm thinking about the possibility of submitting it to Steam."

Lay off the hyperbole, Icey.

I think if I find a better way to put it then it would sound better but you just sum'd up with that one line.
#768
@Ghost: Yeah I get what you mean. I really mean that too.

@Radient: I hope everyone who is evolved in this project in the littlest of ways is listen. AGS Colosseum is yes up to me where I wan't to take it but I am only putting it on steam for one reason. growth. I need money to help make the game grow. There is so much more I can do with this game if I just had the money. I wan't to be able get people to help me fix up all aspects of this game. Sound effects, voice acting, um graphics like effects, adobe after affects skills, and 3D cutscense made with something like maya or blender. There are people on the forums willing to help but let's be honest. Times are hard and most people require if not non then and at least a bit of money. I don't have the skills for everything when it comes to this game. I don't plan to use any of the money for myself but rather only towards the game further development of the game. Cause I'm telling you know that this is gonna be on e big growing game. There will be many more AGS characters added later on as I have already planed how I would fit them in with game story.

Also each AGS world has there own type of story for example
Spoiler

In Technobabylon world, The player must go inside the core system computers to remove a virus that is effecting the worlds defense system causing robots to attack random people. But how did the Virus get there in the first place? In Scavenger's world, Jacob's and the other cyber punks create a small virus which would grow over time. They implanted this virus into the world of Technobabylon.

It adds a bigger connection in the game to make the story more detailed and gives the player a much more to do cause with out stuff like this and quests the story would be way to linear. People like a lot do while still being able to complete the main story. Side stories is what they're called.
[close]

If you require some revenue out the game then let me know but(And I'm not saying you Radiant, just in general) don't take it for an unnecessary use cause it's like taking away from our game.

If anyone would like to discuss more on the future and the current state of AGS Colosseum then let me know cause I think it would be a good idea for me to open up a thread in the adventure-related section.
#769
I will continue to read cause I'm not finished with Ghost's post. The reason I have the player remember who he is, is so he can help the little girl. You can't cast magic or remember how to escape if your have no memory of the exit correct? Another reasons it's four times and cause I wanted to find a way to incorporate Christen, Muffy , & Tifa. Friends help each get succeed in life at times. But that's only 3 friends so why 4 times? You can't get help from others until you take the time to help your self. One of those questions is him helping himself. The 4 fragments help past together his memory which is tagged to his name.

Quote from: WhamThen we compare THIS game by Icey here to those. What can I affect? Nothing! What do my actions change? Nothing!
This IS a cinematic that just requires the player to click on the next "play" button until it finishes. There doesn't even seem to be any order to them, you just CLICK ON STUFF.
@Wham: I now kindda understand where your coming from. It's more like a controllable cutscene. Which may not be a game in a whole but would rather be a nice touch in full game. But again I don't think I mentioned this but most short games I make are just for me to see how I can perfect something or add something in a full game such as AGS Colosseum or Pub Master Quest Legends. The only thing though is these test games become so important to me that I end up turning them into real games. Most of them I haven't released but still I have released a good hand full. OceanSpirit Dennis was the first game I made to help me develop a RPG even though it's seems impossible cause now I'm a the limits of room objects. But still each game, RPG or not has gave me new ways to develop something better or just simply add something better. I mean I wen't from using scores to int's, and instead of Dave move to set position I can use X,Y. So with that being said, these games may at times pull my rep down but in distant future it will grow 10 fold with the a awesome game like AGS Colosseum
Spoiler
Which maybe going on Steam when it's finished latter this year from my last conversation.
[close]

@Peder: I really admire Ben's work for some reason, I guess they pull me in leaving me wanting more. Like Square with Final Fantasy. Sometimes I feel the need to make a "look a like game" Like Project 304, OSD Last Boss & 99% Famous, and Dreams. It's also so I don't lose the Skill & so I can prefect it cause everyone knows how hard Ben's style is but I guess I use his style because it just seems a bit cool to me I guess.
#770
Never said you comment WHAM but goddamn it this what you do. I don't appreciate harsh criticism. Everyone has basically said the same thing but all in a different way. You talk about my games being simple or not even a game at all and wonder when I'm gonna make a real game but when are you gonna realize just how I work my self so you can get through to me better?

Look at you, you think you got it so damn hard, Sure we may not really be friends but I don't see you ignoring me either, I all ways like when people comment because it helps not just my games but me  as a developer. All I'm saying is it would be swell if you could say something a little less direct.
#771
I guess the big reason why I skipped over the big misspelled words and repeated words in such is because I already knew the story and cause I wrote it.

Quote from: wisnoskij on Sun 04/03/2012 15:32:44
Games do not need challenge to be games, freeware games do not need to be released in a polished state, stories do not have to be fully explained and complete.

Thank you for pointing that, Truth be told the only challenge is finding the 4 pieces of his memory. It's of course not that hard but you have to use some brain power to go around the room looking. Even if it's just 1% it's still brain power.
#772
I didn't mean to attack Poland, I was trying to say empty. I could have sworn the way you spell it was baron or barron. oh and your welcome....I think.
#773
Beginners' Technical Questions / Re: h1
Thu 01/03/2012 03:38:21
lol what, Your def cocked bro. Can't no one be that happy! lol
#774
Awesome! At least one person didn't have a prob with the 3D!  :D
Thanks grim.
#775
I will fix it up and credit you.

I just think next time I might ask one of my friends to test it and proof read it and let me know what you think cause I think me going in alone isn't going to work unless I like type it in something like Word then add it to the game....Why didn't I ever think to do that before.
#776
! big thing I must point out before I start my real post, This game I can admit is short and doesn't have a big way or challenge to getting to the end of the game. However I wanted to make another finding game that was short and simple. I wanted to get this game out here after I had it tested and fixed what I had thought needed to be fixed because I have a big animation project to do for school and I have to put AGS Colosseum on hold because it's a big grade and I need to use AGS for it.

Now on to the post.

@WHAM: I find it few people may think this isn't a game. However as the creator I know that it's a game. It stung together with not 1 but 3 characters,1 BG, Lot's of text, Nice art, Music, and a start and a end. I can't make music and I'm not gonna result to using music made by just random people cause I don't like the way it fits in my game. I make levels based off of 1 song that I am listening to as I make the level. This song maybe used in the game or composed by a composer if it's a bigger project. Each PMQ game released since the Release Something is nothing more than a spin-off quest of Pub Master Quest Legends. The only reason why know it's "like" a fragment of a story is because you already know there are more Pub Master Quest's.
Also WHAM if you think this game has no point and your way to advance for the game why don't you create a walkthrough for the game?

@Monsieur OUXX: I know it may seem like I don't listen at times but there are many people around here I choose to listen(one being you). And even though it may not seem like it I always listen to khris. It sometimes gets me upset but I still take it and find away to work with it.

@Ponch: It's not that I couldn't wait for you, It's just after you told me there were spelling errors I wen't on and edited what I seen wrong.
#777
I checked for typos and nothing came up underlined red so I thought it was straight. I didn't wan't you to talk to the little girl for the simple fact that there wasn't much to talk about.

I'm telling you the only reason I released it is cause I thought all the problems was fixed.

#778
At last I am finally able to release this small game! :D

Dreams
Pub master quest


[Story]
For years now Dave has sworn to ave those in harm from evil. However he is bout to come face to face with a a sick little girl stuck in coma. The Docters say that this is her last nigh and if she does not wake up then they must pull the plug. Dave knew he couldn't help her in the real world so he wen't to sleep in order to Dream Link into her mind. He found himself in a cold, barron world. He seen the sick sitting quitely in a chair. She stated that she is being held captive by Death and the only way for her to awaken is for thy savior to lose all memories to the Void and if thy can retrive them back & remember who they are before time runs out then they both will be able to return to the living world. However if thy is to fail then both of our souls belong to Death...Forever!

Dive into the Dream here
#779
Oh so it doesn't work, well I guess there's not much to say :/

#780
Can't really understand your question, Are you asking if it'll work with D3D or not? If so then I think it will work.
SMF spam blocked by CleanTalk