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Messages - Igor Hardy

#721
I've received "you're an indecisive git" final evaluation - something in that vein anyway.

Quote from: discordance on Thu 29/09/2011 02:18:04
And yeah, I wrote all the music.

I'm impressed.

And that said, I agree with others that the graphic art is the only aspect that cheapens the overall effect of the story.
#722
What was badly designed about the Full Throttle fights? Opponents' weaknesses and specific weapons' advantages might have been better hinted, but I thought it was pretty well done considering it was all shown just through animation.

It's my favorite part of the whole game actually (well, that, the voices, the writing and the cutscenes).

Now the finale puzzles with the airplane controls - that was really badly designed and sort of anticlimactic.

Quote from: JJS on Sun 02/10/2011 14:36:38
In my opinion the combat in AitD is truly horrible because the only winning strategy is stunlocking the enemy. So whoever lands the first hit wins unless he runs out of ammo. This is caused by long recovery animations when hit and a very noticable delay between pressing the trigger and actually firing.

It wasn't perfect, but it was fun to master all the nuances and use them to your advantage. Of course knowing the enemies movement patterns in situations you already died before helped immensely.

The Last Express had combat scenes I didn't particularly mind, but they were very simple QTE like stuff and their best value was the cinematic presentation they had.
#723
First adventure game I played (and owned): Indiana Jones and the Fate of Atlantis

Soon followed by Myst, Discworld and Buried in Time + some titles I played briefly when visiting friends

The genre struck me then as the most brilliant thing since the invention of cheese and I've thrown out all my Super Mario games, deciding they're too primitive in comparison.
#724
Indiana Jones, the original 3 Alone in the Dark games, Gemini Rue - those had really great combat systems.

I agree with Ben (Throttle) about Full Throttle.

I liked the mix of detective and action levels in Insecticide. Made sense since you were on the police force.

jRPGs combat is boring. Though some combat systems in Quest for Glory games were tolerable. Maybe only because the fights didn't happen too often.

Well, something tactical/turn-based could definitely be fun, if it was based more on strategic thinking than grinding and stats.
#725
The Rumpus Room / Re: *Guess the Movie Title*
Sun 02/10/2011 11:32:03
Yes, it's Cactus Flower. And young Goldie Hawn on the photo.

Ponch wins!
#726
All AGS games in hi res 3D with complex physics and collision detection where not needed, as well as the possibility to kill every single character and throw the corpses around rag doll style!

Especially the Oceanspirit Dennis games desperately need such treatment!
#727
The Rumpus Room / Re: *Guess the Movie Title*
Sat 01/10/2011 17:41:01
It's not ahahahahaha either.

EDIT: I didn't realize before, but Ponch is sort of on the right track

Do you want/need another photo hint?
#728
The Rumpus Room / Re: *Guess the Movie Title*
Sat 01/10/2011 16:52:17
No, and it's not even a sci-fi.
#729
The Rumpus Room / Re: *Guess the Movie Title*
Sat 01/10/2011 16:35:08
Nopes.
#730
The Rumpus Room / Re: *Guess the Movie Title*
Sat 01/10/2011 13:35:45
They did? I didn't remember that. I guessed only because I recognized Delon in the crowd.

but anyway, here's the new riddle:

#731
The Rumpus Room / Re: *Guess the Movie Title*
Sat 01/10/2011 12:44:37
Le Samurai!  ;D

or to be perfectly French (and as I just checked): Le Samouraï

Great film this. And Melville rocks in general.
#732
Hey, that looks great visually! I don't mind some rough edges.

Nevertheless, seeing the monk perform all those boring actions in that uncomfortable robe of his made me realize just how much tired I am of the typical action-adventure gameplay.
#733
You guys creep me out with your spontaneous outburst of faith in humanity!  :o
#735
Quote from: TomatosInTheHead on Fri 30/09/2011 14:21:16
Quote from: blueskirt on Fri 30/09/2011 13:14:57
The offer is valid 'til october 1st, so head there, register and download it already, don't just bookmark it.
does it suffice to register, order it so that it's in your 'collection' and download it later?
I've not enough disk space at the moment :=

Yes, it should. Though I'm not sure if the offer isn't limited to people who already registered in the past.
#736
Thanks for all the info and congrats on completing the project.

Though I got reminded I haven't played either Policenauts or Snatcher yet, so when I'll feel like playing a Japanese adventure game those will probably be the first I'll try.
#737
Quote from: ManicMatt on Thu 29/09/2011 23:35:31
I highlighted some apples in "Gray Matter", and clicked on them, and the character informed me that they are apples. Well, I'll be!!

Yes, GM has very lousy object descriptions. The most pathetic ones was the series known as "This *insert object name here* reminds me of Laura" and "Laura was radiant that day". Just how many times can you say the same thing!?
#738
The Rumpus Room / Re: *Guess the Movie Title*
Thu 29/09/2011 21:04:33
Death Race 2000?
#739
I finished too. Great fun.

Poor Kitty though - always abused by the other cats.
#740
So basically it's just a hentai visual novel?

Or is it an actual adventure game with puzzles?
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