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Messages - Iliya

#141
Great job Edmundito! I just found the tween module. I have great ideas for improving my games. Especially the objects moving!

Thank you very much!
#142
Quote from: abstauber on Wed 13/10/2010 09:02:40
Have you already tried the tween module?

I know, this doesn't technically answer your question, but using that module made it obsolete for me to think about such things.

It' just that good ;D

I'll try it. I'm sure that the solution is module or plug-in. Thank you abstauber.

(EDIT) I tried it. It's just what I wanted! Great advice. One final question. Since its my first module using in AGS, what are the steps to import it in AGS. Do I have to add only Tween.ash and Tween.asc in the game directory. Is this the only thing that have to do? What to do with tween.scm file?
#143
Hi,

So far have 3 games, but I still can't make an object to move from point A to point B, but not with the constant speed. I want the object when start reaching point B to slow down it's speed. And I want this slowing down to be smooth. I tried to make it manually, pixel by pixel with decreasing the speed. But in this case the slowing down is not that smooth.

If you have any ideas, please share it.

Thank you.
#144
Space Quest II is the one of my favorites! I can't wait to play this remake. The screenshots are great! About the work: I'll wanna help, but unfortunately I have no time :(

Infamous Adventures, good luck with all your projects!
#145
Quote from: roll on Fri 05/03/2010 02:53:36
Does the backrounds come from Cosmos Quest?

No, I'm using Bryce only for sky backgrounds.

I like the story of "I want to die".
#146
Quote from: Radiant on Thu 07/10/2010 19:30:20
Ah, you mean bringing back the P3n1s award? :P

Bring it back! It looks like this community needs black sheep!
#147
If there is a category for the best boring demo - I'm in!
#148
Quote from: abstauber on Mon 04/10/2010 10:57:29
Hey thanks!
Of course we also have some playable content but not enough to justify a trailer. Right now it would just spoil the fun and not create excitement. That's why the video just shows the rhythmgame.

I can't agree with that. 1 or 2 playable scenes in a trailer like the one shown as screenshots are the best for the presentation. When I saw the trailer for the 1st time, I though that the link is wrong, because I expected to see the screenshots in the post. Then I saw that on the link is written that its a minigame. It's a little confusing.
#149
This one is great!!! Professional work!
#150
Good, very nice screenshots. But why in the youtube preview there are no screenshots and scenes from the game?
#151
Matti this is NOT bullshit! I've been through this. You words sounds principle, but reality is something else.
#152
Guys, this is my battle against AGS Panel, which is ONE guy who decides the destiny of your game. How will you get serious review from serious site when in AGS site (your game engine site) are written these terrible comments. How to explain to another sites that this review is an opinion of 1 man. They read "AGS panel left comments...", but they don't know that this is one guy's opinion.

I will continue my arguing about that because I know that there is something WRONG. I'm not looking for a popularity. Otherwise my games will not be removed.

What AGS should do? At least change "AGS Panel review for this game:" with "A member of AGS Panel..."

The only way to stop me is to ban me.
#153
Quote from: Intense Degree on Fri 23/04/2010 13:27:33
Surely Harg's place in AGS Footballer is assured by now?!  :=

You can add me as Stoichkov :)
#154
Quote from: NsMn on Fri 23/04/2010 13:40:19
Please, you're just making it worse.

What are you going to say next, "I'm just telling the truth"?

You all know that I don't like how AGS Panel work. But I like AGS and I want to re-add my games back. But I can't do that while AGS Panel is working like that. So what's wrong with my post?
#155
Quote from: Mr. Matti on Fri 23/04/2010 13:22:03
Try to act like you're 33, not 14 or something.

What immature you saw in my attempt to help.
#156
AGS Panel needs help, not me. And I'm trying to help.
#157
Here is the example of how a game review should be made (positives, negatives, everything). Check out http://www.reloaded.org and see how the games are reviewed. This is good job!

Note: This post is dedicated to AGS Panel  ;D
#158
Quote from: Crimson Wizard on Fri 09/04/2010 15:05:48
Quote from: Calin Leafshade on Fri 09/04/2010 14:40:28
tzachs: If the first person simply repeats the colour of the hat in front then the person in front will know what colour their hat is.. thus saving at least 99 of the 100 and gives the last one a 50 50 chance.
Calin, you're completely wrong. If the person repeats the colour of the NEXT guy, he will save himself only if he has SAME colour. Thus 99 of the 100 is not the LEAST saved, but MOST possible saved. Least saved is actually 1, the first in the line (one who does not have anyone in front).

I think that the answer is around this: they decide to to start guessing first only who are seeing black hat infront. Then those who are not hearing answer from the guy behind should know that their hat is white. I can't explain it well.
#159
And now the scores:

Crimson Wizard - A
OneDollar - B
Ali - Я
Stupot - Я
anian - Я
Calin Leafshade - Я
NsMn - Я

:)
#160
I don't like Lucasarts style. My favorite is old sierra agi style (with typing).
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