Cosmos Quest III: The Mines of Isagor (90% complete)
Release date: 6th April 2009
Release date: 6th April 2009
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Show posts MenuQuote from: DanielH on Mon 20/10/2008 21:54:51
Bah. You know what I say? Ignore Wikipedia...
Quote from: Makeout Patrol on Mon 20/10/2008 20:02:13
EDIT: Oh, I see what you're saying. Yeah, I guess that makes sense, but I don't really want to be the one to write them...
Quote from: DanielH on Mon 20/10/2008 19:35:49
I don't think each AGS game should have a wikipedia article, perhaps one large article for lots of games.
Quote from: abstauber on Sat 11/10/2008 08:09:54
I just wanted you to know, that I've ripped your idea of recorded floppy sounds
(which are hard to record in proper quality btw.)
Quote from: Arj0n on Thu 09/10/2008 11:23:32
That gives me another idea:
While making an adventure game in AGS, record that "scratching-5.25-inch-floppy-drive" sound (or look for such a wav file on internet) and play it in the game as background FX every time you go from room to room.
That will give ya the real oldshool feeling in the game...
Quote from: Arj0n on Thu 09/10/2008 09:55:29
Why not run it on your "new" pc in dosbox and ajust the screen setting the way you want?
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