Well, I made a major googlefest, but couldn't find one thing:
A database of materials - or more specifically some kind of datasheet to achieve realistic materials in 3ds max.
Like a page which lists different fabric/surface/material types, and correct (well, some kind of basic) values to use in 3ds max for transparency, transclusency, reflection, diffusion, etc.
All I found was some very informative databases, with everything from density to reflection, but they are NOT meant for 3d modelling software such as max, and I'm not experienced enough to convert values by myself or figure out what goes where.
I'm quite sure that databases like this do exist for specifically MAX too - where else do professionals get their values?
I remember someone linking to a forum where was a tutorial-like thread about transclusency, and typical values for different surfaces... resources like this is exactly what I need.
A database of materials - or more specifically some kind of datasheet to achieve realistic materials in 3ds max.
Like a page which lists different fabric/surface/material types, and correct (well, some kind of basic) values to use in 3ds max for transparency, transclusency, reflection, diffusion, etc.
All I found was some very informative databases, with everything from density to reflection, but they are NOT meant for 3d modelling software such as max, and I'm not experienced enough to convert values by myself or figure out what goes where.
I'm quite sure that databases like this do exist for specifically MAX too - where else do professionals get their values?
I remember someone linking to a forum where was a tutorial-like thread about transclusency, and typical values for different surfaces... resources like this is exactly what I need.