Making a game needs alot of things to remember all the time, and AGS makes it quite difficult with somewhat weird sprite and view names, and numbering.
This led me to an idea: internal notepad in AGS. Simply a text window, that is always visible and accessible, even if script editor is open. I must be absolutely accessible at all time to work.
How often have you copied mouse coordinated to clipboard to use them in a script, and after copy-pasting portion of script (like nearby character.Walk command), realising that you just overwrote these coordinates in clipboard?
Again, save script, exit, find coordinates... blah blah.
Also, such thing could serve well as to-do list. Often, I have to stop making a game when I'm in the middle of scripting something complex, and it's hell to remember next day what was I doing before I left.
So, the notepad, or call it AGS Organizer, should save its contents when AGS exits. Again, without confirmation and other nuisance (otherwise, it renders it's functionality near zero).
Why not use real Windows notepad for this?
1. Focus. It steals focus, both AGS's and game programmer's.
2. Hassle to save, locate and load it
I think that such organizer could be really handy.
I hope I explained myself clearly enough for people to understand what I mean.
This led me to an idea: internal notepad in AGS. Simply a text window, that is always visible and accessible, even if script editor is open. I must be absolutely accessible at all time to work.
How often have you copied mouse coordinated to clipboard to use them in a script, and after copy-pasting portion of script (like nearby character.Walk command), realising that you just overwrote these coordinates in clipboard?
Again, save script, exit, find coordinates... blah blah.
Also, such thing could serve well as to-do list. Often, I have to stop making a game when I'm in the middle of scripting something complex, and it's hell to remember next day what was I doing before I left.
So, the notepad, or call it AGS Organizer, should save its contents when AGS exits. Again, without confirmation and other nuisance (otherwise, it renders it's functionality near zero).
Why not use real Windows notepad for this?
1. Focus. It steals focus, both AGS's and game programmer's.
2. Hassle to save, locate and load it
I think that such organizer could be really handy.
I hope I explained myself clearly enough for people to understand what I mean.