QuoteAdd a load of plot holes and fact that the kid never came to an idea of teleporting into military warehouse for weapons or something like that, thus causing long, pointless battles with so-called "paladins".
QuoteYou missed a VERY important point - the Jumper can only jump to a place he sees or has seen and has memory of. That's why all the pictures in his room. He can't just Jump to a military warehouse cos he never seen it.
There were plot holes but this wasn't one.
I didn't say THAT was. But emphasis was more on "something like that". How about gun store?
Paladins felt really weak against jumpers. I mean, "I can teleport through time and space. What can you do? Fire tazer?"
And other way too: since jumpers were human by all standards, paladins could simply use bullets. Bullet speed conquers human reflexes most of times, right?
What I mean is that this all was stupid and not very well written. Teleportation puts immediately "sci-fi" tag onto a story. Why stop there? If writer had crazy idea like this, why not go further and maximize creativity on teleportation issue. For example, gaining speed through rapid teleporting to give a good punch in one scene looked really good... But how about Orange Box and Portal? Why not gain speed by teleporting into sky, falling, and putting momentum into punch by teleporting just before hitting ground? Or anything else like this? There's maybe hundred things I could add if I had to write film about teleporting. Other scene, they teleported a driving car. "If it moves, you can jump" or something. Why not defeat enemies - for example, by teleporting onto a highway, touch a passing car and bringing it with all its speed - infront of an enemy? Well, anything like this was missing. Really creative usage of the "power". If felt sometimes like your ordinary soap-opera with people talking all the time and throwing punches, with tiny exception that 2 people can teleport. Good action movie? Nah.
As I said, by only robbing banks and taking exotic trips, protagonist felt a really really creativity-poor teenager. And, ahem, where's sex? If I could teleport as a teenager, well... :

Then again, maybe it's saved for/by a sequel.