Though you've probably had enough of modifying the sprite, I notice one wrong (or let's just say - not entirely correct) thing about your face shading:
* You've highlighted a bit wrong areas
Usually, when shading man's face, highlight following areas:
-forehead
-lower lip (works best with a moustache and/or beard)
-cheeks! You highlighted them a bit weirdly IMO in front view, like he was old and looking like a bulldog. But that's no much problem since it still turned out very well. The final look, i mean.
This character has lot's of "face" and I wouldn't change anything. But pay attention to face shading.
* You've highlighted a bit wrong areas
Usually, when shading man's face, highlight following areas:
-forehead
-lower lip (works best with a moustache and/or beard)
-cheeks! You highlighted them a bit weirdly IMO in front view, like he was old and looking like a bulldog. But that's no much problem since it still turned out very well. The final look, i mean.
This character has lot's of "face" and I wouldn't change anything. But pay attention to face shading.