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Topics - IndieBoy

#21
I believe one of my downfalls is motivation. I could spend hours on an animation that I was doing just for fun, yet when I start a project and list the animations I need to do I won't do them cause it will take "too long". This applies for many things, not just animations. And I know I can make a game, I have proven this with my SHAG entries. So why can't I make a game at an easy pace? Well here is the test. I have set myself the goal to produce a game by Sunday night (00:00am GMT). My theme is: Space Pirates. I want to see if that 48 hours to make a game will give myself enough pressure to produce a game and a short enough time to limit my ideas.


So basically this thread is asking how do you target/motivate yourself to make a game or work on something? And am I doing the right approach? I am just interested to see what I come up with and hopefully will lose my game virginity.

Ps: Other people are welcome to join in. It is just a personal goal of mine and an experiment. Also if you are going to join in please use the same theme as myself, just comparing them would be easier.

So.. I better start then...

;D
#22
Critics' Lounge / Some BGs for Criticism
Wed 02/07/2008 00:27:21
Well I have never been that great at backgrounds. I just either make them too complicated and spend forever adding detail, or I make them too simple and you don't understand what is going on. Also I have trouble matching up a background style with my character style.
So basically I want is some feedback on my style and are these Backgrounds usable/playable in an Adventure game.


This was going to be in a game that I posted help for last time in the CL forum. Basically I spent ages working on it, so much I that I gave up. I used perspective, but bent it a little. A little experiment which I think I pulled off. My aim was to show that is was a large city and that the space it took up seemed powerful and intense.

This was going to be for Sylvr and I's OROW entry which is uncompleted. This would be the loading screen and cut screen image. This is my most recent Background. I am not happy with the shading and making sure that the eye focuses on the tree.

Basically I wanted to show both sides, Simple and complex, and to get an opinion on which I should work on towards. All I am really asking is what would look good in a game and what would be my style. I am also working on another project "Whale's Quest" which you can see some screens of in my blog, but the backgrounds are just a gradient of blue so it isn't much to comment on, or worthy of adding to the post. Although if you would like to give feedback on that too it would be welcome.

Still I would like any feedback that is possible, good or bad. I am just looking to improve ;D
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