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Messages - InfernalGrape

#21
I'm using 3.5.1 and i can't find "Enforce object-oriented scripting" anywhere thus i'm stuck with "Undefined token 'RawDrawImageResized'" error.

Do i have to downgrade to 3.5.0? This seems unfortunate.
#22
Hi. I found out about this module, and it convinced me to try AGS alltogether.

(thanks Mehrdad for mirroring the lastest version)

But there are some questions i would like to ask before rushing into learning how to use it.

1) For "cylindrical panoramas" this is still a solution to use in Adventure Game Studio, as since then modules/plugins that are more "up to date" with similar functionality haven't appeared, right?
2) Two most known example games i found are Heartland Deluxe and Unbound,and in both it was just one room with panoramic view/interaction. But can you do several rooms and connect them via trigger or movement system?
3) Also would like to check other games/projects that used it to see what people have done with the module. I tried to search on website, but didn't really find much (and there is not a system of "tags" in game database that would help me find "1st person view" or "pre-render 3d" projects). So i have to ask if anyone can direct me to ones.

I have plans to make a game similar to Myst or, maybe, Queensrÿche's Promised Land. So it would be first person view adventure game where your go through different locations and perhaps solve puzzles (with inventory or not) and/or talk to NPC.
So i'd think such could be achievable with AGS & modules, hopefully. For 3D pre-render part of question, i'm an enthusiast of Bryce 3D so i'm ok with "480p" retro 3D baked into panorama (or even simple backgrounds with arrow navigation).
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