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Messages - Ishmael

#281
Quote from: GarageGothic on Mon 17/12/2007 05:09:27
Any chance that you have RawSaveScreen() running in the global EnterRoomBeforeFadeIn event? That function is quite slow when using Direct3D mode, so trying to skip past multiple instances of it could cause problems. Just a thought, but most likely it's something else.

None of those around that I know of. The character does pass through a continous lightning region, though, as for graphical effects.
#282
The Rumpus Room / Re: Happy Birthday Thread!
Mon 17/12/2007 04:56:30
Happy birthday, Hajo :) and other birthdaypersons.
#283
I have no idea where to begin looking, but I noticed this:

I have an intro cutscene with a total of three consequent dialogs in it (to keep it somewhat organised), two ChangeRoom()s and some character.Walk and .Say commands among there. So nothing too fancy. The thing is, I can skip the cutscene right at the start, tho it takes almost a second to actually do so, just sitting there still untill that. But if I wait some five or so seconds into the cutscene and try to skip it, the game just hangs, with nothing happening. Used to work fine when I worked on the game with 2.72 and 2.8. And actually back then the dialogs used to run a bit more dialog_request scripts than now.
#284
Replicated something... With animation enabled I changed the loop bit in the view preview to a view that didn't have any loops, this popped up and refused to go away until I killed the editor process:

Code: ags
Error: Indeksi oli sallitun alueen ulkopuolella. Indeksi ei saa olla negatiivinen, ja sen on oltava kokoelmaa pienempi.
Parametrin nimi: index
Version: AGS 3.0.0.18

System.ArgumentOutOfRangeException: Indeksi oli sallitun alueen ulkopuolella. Indeksi ei saa olla negatiivinen, ja sen on oltava kokoelmaa pienempi.
Parametrin nimi: index
   kohteessa System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
   kohteessa System.ThrowHelper.ThrowArgumentOutOfRangeException()
   kohteessa AGS.Editor.ViewPreview.UpdateDelayForThisFrame()
   kohteessa AGS.Editor.ViewPreview._animationTimer_Tick(Object sender, EventArgs e)
   kohteessa System.Windows.Forms.Timer.OnTick(EventArgs e)
   kohteessa System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
   kohteessa System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Basically the same thing ProgZ posted, I believe.
#285
Sorry for double-posting, but I'd just like to inform people that if you're interested in the tunes I made you can find them on Last.FM also.
#286
Quote from: Dualnames on Thu 13/12/2007 10:31:31
Tuomas I really think you change your avatars everytime to something completely different... You used to have a grandpa then yourself then that king then a teenage turtle...

Incredible, Watson.
#287
You can't just 'save as', you'll need to open the link to get to the download page, if that's the problem. Otherwise it seems fine...
#288
Quote from: Minimi on Thu 13/12/2007 09:31:13
well, crap on me,,, thats why I never do renders.... and I will never do them again... because I suck at them, ill stick with modelling only :p damn mofo renders!

That's the attitude that keeps you from ever getting good in them. Look up 'learning' somewhere if you don't get the hint.
#289
General Discussion / Re: 1 frame animation
Tue 11/12/2007 19:52:00
The first one isn't going anywhere, and I don't see anything else in the second, that that it makes me somewhat dizzy if looked at for a longer time. If that's what it's supposed to do, then good I guess. Most illusions work for me, but not all.
#290
Quote from: InCreator on Mon 10/12/2007 21:11:26
Quote from: Ishmael on Mon 10/12/2007 20:42:46
In case you missed it, there's the word people in my post, which, last I checked, is a plural form meaning an abstract amount of persons.

Which talks for itself: Thou shalt not make sharp comments on undefined person(s). Why irritate many if there's only some you have message to?
Talk directly, man. It's an internet forum, no real punches. Behind-corner-talk is really irritating. Imagine that someone says that one of us (no name) is child rapist. How would everyone feel?

If you feel so grave coincious pain over it, well... You know you've deserved it.

From http://www.answers.com/Stop:

Quote6.
   a. To cause to desist or to change a course of action: stopped us from continuing the argument.
   b. To prevent or restrain: stopped him from going.
7. To discontinue or cease: He stopped his complaining.

To stop - to cease, to prevent, ie. to make something not happen.
#291
General Discussion / Re: nude games
Tue 11/12/2007 01:46:05
Good to see not all is lost, yet :=
#292
In case you missed it, there's the word people in my post, which, last I checked, is a plural form meaning an abstract amount of persons.
#293
Let's just wait for Pleurghburg: The Asylum or whatever it was first...
#294
No, I was not referring to you.
#295
People really should stop changing their avatars constantly just for the sake of getting a reason to post in this thread.
#296
My current avatar is the result of me being too lazy to change my avatar away from my independence day avatar last year, so I made a slight modification to it and left it there for some time. And this year I found it's still barricaded in there...
The avatar I'm actually using nowadays is a photograph of one of my game characters. The point of the picture is just that his hat is too big to fit inside the frame, so it goes over the edges... Oh how clever of me.
#297
Something's wrong with your soundcard, is my guess. Reinstall the drives, and if it's a PCI card detach it and run a driver cleaner before you do so. If that doesn't fix it, concider getting a new program.
#298
Some component is most likely failing. Bad memory or motherboard has just forced a reboot for me and all I know, never frozen the whole thing. So after checking the fans, defragging and virus scanning you should chkdsk your hard drive and run memtest. If those come out clean too, it's likely the graphics card in my experience, but could be motherboard or CPU aswell.
#299
In the end, what actually is racism and who are the people getting offended for it? I don't remember the source nor exact content so don't quote me on this, but I've read something about the people targetted by racism very often being much less offended by it than the people watching by. Okay, KKK might be a bit off the top, but generally the context effects the situation a lot, especially after the society has racismised certain terms that were not racist at all to begin with. It's also a matter of open-mindedness, which seems to be in rather short stock these days.

As said, if you can't identify with the character you're supposed to portray in the game the game probably isn't much fun the play, but there are cases when you don't need to.

Say, in two almost recent FPS games, Rainbow Six: Vegas and Ghost Recon Advanced Warfighter. the player is lined up against hordes of terrorists, who all, without exception, are Mexican. Were they of any other bigger non-caucasian origin the games would have probably gotten banned from the market.
#300
General Discussion / Re: Two More Beheadings
Mon 03/12/2007 22:38:48
Wicked...

Ahem, I'll be over there if anyone needs me.
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