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Messages - Ishmael

#2981
... But you ares teh forgot port for normal phones!!1! If you play a game while talking with someone, the phone companies won't go bankrob(sp?) either!!!!1!! And Nokia NGage is a mobile phone.....
#2982
You got SetMouseCursor or something commands in somewhere? Or you fiddled around with the on_mouse_click function, under if (button==RIGHT)? Or you got a template with something special?
#2983
Using score, easily, unless it's allready used....

And you speaking of which Kyrandia? I got Malcom's revange somewhere... played a bit of the start a few times, but since it wouldn't run with sound, I wasn't so eager about it... but I gotta try again some time...
#2984
have you used character[].room global  variable on the main character? That's the only way to dig up character not in room error... How did you script?
#2985
Hints & Tips / Re:Genbu help
Sat 11/10/2003 20:15:36
Spoiler
Use burger to umbrella
[close]
#2986
Competitions & Activities / Re:OCTOBER MAGS
Fri 10/10/2003 17:56:37
I got fifteen days, and all I got done is main character, plot, desing, puzzles, needing final touches... soo I gotta get drawing, I guess......
#2987
And also, put Wait(1); after your FaceLocation command ;D
#2988
Are you using what? The global rep_ex? Room rep_ex? Or "player stands on region"?
#2989
There are eight buttons on the GUI when you turn it to text window. Those buttons use certain sprite, found in the "default" folder of sprite manager. Have you deleted any of the default sprites? You could try to change the normal graphic of the buttons in the GUI editor...
#2990
Make a GUI label where you want the number to be displayed... Lets say we have gui named "HBAR" and object number 0, and the healt is globalint 3 here.

in start of global script:

string healthtxt;

in global rep_ex:

StrFormat(healthtxt, "%d", GetGlobalInt(3));
SetLabelText(HBAR,0,healthtxt);

;)
#2991
What?? You mean the LS speech? Tried fiddlin' the game.speech_bubble_width global variable? When I'm thinking of these things, I check the script commands and global variables first... I haven't tested that variable use yet, though...
#2992
Probably the best way (as I see it) is to make a whole new function for the pokeing, then run it from a GUI buttonpress. In the GUI, set the "Poke" button to run script, the in the GUI script set the if's so thet the pokeing function is run when it shoud. ;)

function PokeCharacter(int CharID) {

SetCharacterView(EGO,pokeingview);
AnimateCharacter(EGO,0,0,0);
while (character[EGO].animateing == 1) Wait(1);
ReleaseCharacterView(EGO);
SetCharacterView(CHAR,pokedview);
AnimateCharacter(CHAR,0,0,0);
while (character[EGO].animateing == 1) Wait(1);

}

or something... Needs refining! ;D
#2993
Beginners' Technical Questions / Re:idle
Tue 07/10/2003 13:19:08
Took time to find out what was originally asked, or didt taryuu just confuse you? ;D

In the Global Script there's a function called game_start(). Place it there ;)
#2994
That's the point. I wanted to make you uncomfortable with it. If you try to read it, but get confused, then try to find back to where you were, you'll eventually go insane, which I'm aiming for here. To make you all insane! Muahahah! I'll just print some of you critic's lounge theads, with some "great" art, on expensive toilet paper and go whip my ass with it.
#2995
A good idea. Like comparing all the MAGS games of the past year, in categories, or all in one, ignoring that on which rules they were made by, just that which has best story, puzzles, jokes, etc. Not to judge after the difrences in artwork caused by rules. :)
#2996
Holy *a-word-not-appropriate-here*! I need to send Scott fetch my price, in case I win something, because I'm a bit busy these times ;D

But that's a good idea about the extra time thead... ;)
#2997
oh, and a smiley (?) ;D
#2998
My personal opinion about n00bs.... Why in the name of fuck they dont read the goddamn fraggin' manual? As stated before, the come ask about how do you do this, in a whole one line, someone quotes the manual, or just tells how it goes, and they reply with a crappy "thanx". I would like to flame those SOB's sorry asses, but I'm too far from those little pieces of shit. I don't have a flamethrower which reaches to their fucking homelands... A test... Where they just need to answer a few fraggin' simple technical questions to show that they have read the manual. "READ", I say, not "RED", red is a color, and you son fo a bitches don't clolor the manual, do you? Hell, I just am sometimes so fucking annyed when I notice there are like ten new theads asking something, what the F*cking Manual can answer, and then, some idiot posts a topic about "fight system", when just like seven theades from the sticky ones is one titled "combat system". Those please-do-it-all-for-me-and-shit n00bs just don't seem to read anything! They just go and post and wait someone to tell them exactly how it is done. That just sux. I have fraggin' replyed to them for a long time, and helped many, some of them have become (at least seemingly) respected members of the community, but some are still whate they have all the time been... They ask every f*cking thing that comes upon them, they don't seem to know the manual has more than 3 pages. I say to FUX0Rz with the stupid-that-can-be-found-in-the-manual questions, and leave some room for the actually technical questions, like about complicated scripting, or problems with something that has been done by the manual's instructions. And also, those idiots should get synonym dictionary. "Conversation" is a synonym to "Dialog", so if you can't find what you are lookin for with "dialog" when searching, why not try "conversation"?? What fucking idiots. Or do those people even know what is "search"? Do they think that the experienced poeple just have the answers, they just need to ask? Hell no! There are search engines, why not use them? Oh, "they all give me like ten pages of some crap", well, why not read through the crap and see if what you searched for is there, because, with my experience, if you search with "Adventure Game Studio" as keywords in Google, I'm pretty sure you won't get a elementary shool tv-document about the life of baboons in Indonesia as the first result. The first result might in that case be the AGS website, where, by the way, is clearly said, that AGS is not for everyone! You need to know something about computers, scripting in C, adventure games, or so on, so you can get something really done with AGS. But why do people come here asking how to make characters, when it is in the manual. The forum rules, manual, beginner's FaQ, etc. seem like nothing, judgeing from these questions asked. And then there's the issue of #ags. N00bs appear there asking fucking stupid questions about "what is Roger" and how do to that and how to do that, saying "oh super cool I want to do that how is that done?" when they could just ask, for example, "now do you change the text color?", and someone might help, instead of people starting to speak 1337 and/or making jokes. They should read MIRC/whateverprogram instructions also.

There, have I said enough? Oh, forgot the cursewords... well...

FUCK! DAMMIT! SHIT! HELL! SCREW YOU! GO TO HELL! YOU SON OF A BITCH's! GET LOST, WE DON'T WANT YOUR SORRY ASSES HERE ASKING STUPID QUESTIONS!

Ouch, my flamethower just melted...

But honest: There are some newcomers I respect, but the rest, which are many, I WILL KEELHOAUL THE DAY THEY STAND AGAINST ME! Or even try to annoy me! I got bad temper, but I am now tired, so I can't  really properly grab this subject be the ass and throw up to the crows nest...

----- EDIT -----

And btw. Paranoia: You seem to dislike Minimi, why's that, asshole? As far as I know him, he's a very nice guy who just seems to, in a way of speaking, 'be in the wrong place in the wrong time'. Fuck off, will you, Paranoid freak ;D

And as I have many times witnesed in #ags, some people are spoked bad of behind their backs. That sucks, unless it's question about certain persons, who I am not going to mention by name, because I don't want to! I want you to think your fucking eyes out tomorrow night thinking about who was I meaning. Screw you being-spoken-bad-off people!
#2999
No, I think, since in P:DA for example you can tell if an inventory item can be used with other inv items, since you don't get the message. Has this been changed in 2.56?
#3000
When you compile the game, AGS puts some files to the "Compiled" folder in the game folder. There you'll find file called GAMENAME.exe, winsetup.exe and acsetup.cfg. Just zip those files along with some documentation, if you want to include any, and distribute it. If you use the resource splitting, you will also need to include all the GAMENAME.00? files... The manual tells about this also.
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