This is from the manual:
Its all there. (I think)
QuotePlayFlic
PlayFlic (int flic_number, int options)
Plays a FLI or FLC animation. The game checks for FLICx.FLC and FLICx.FLI (where X is FLIC_NUMBER) and if it finds one, plays it.
OPTIONS has these meanings:
0 player can't skip animation
1 player can press ESC to skip animation
2 player can press any key or click mouse to skip animation
+10 (ie.10,11,12) do not stretch to full-screen, just play at flc size
This is identical to the room interaction command "Play FLI/FLC VAL". The game is paused while the animation plays.
Example:
PlayFlic (2,1);
will play flic2 and the player will be able to skip the flic by pressing the ESC key.
Its all there. (I think)