Let's discuss puzzles in adventure games. I wanted
to make a list of all kinds of puzzles. It's nearly 2am
here and the ones that I can think of right now are:
Conversation puzzles:
Saying the right things will get you an item, or access
to a new area or something.
Mazes:
Argh horrible! Reminds me of the bamboo jungle in
Larry 3 or the streets in QFG2 (but at least you could
get a map).
Simple item puzzles:
Getting Item X for mr. George, and he will give you Item Y
in return.
Correct order:
Three levers. Pull them in the correct order and a door will open. Wee!
I think Indiana Jones 3 had a puzzle like this with a piano, but
I could be wrong.
Timed puzzles:
Sierra seemed to like these. The puzzle can be pulling some
levers in the correct order, but with a time limit (ie. a ceiling
slowly coming down or something).
Anyone else who wants to add something? I'm going to bed
to make a list of all kinds of puzzles. It's nearly 2am
here and the ones that I can think of right now are:
Conversation puzzles:
Saying the right things will get you an item, or access
to a new area or something.
Mazes:
Argh horrible! Reminds me of the bamboo jungle in
Larry 3 or the streets in QFG2 (but at least you could
get a map).
Simple item puzzles:
Getting Item X for mr. George, and he will give you Item Y
in return.
Correct order:
Three levers. Pull them in the correct order and a door will open. Wee!
I think Indiana Jones 3 had a puzzle like this with a piano, but
I could be wrong.
Timed puzzles:
Sierra seemed to like these. The puzzle can be pulling some
levers in the correct order, but with a time limit (ie. a ceiling
slowly coming down or something).
Anyone else who wants to add something? I'm going to bed
