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Messages - JRock

#41
Well, I'm glad that so many are downloading and playing and MOST of all of you are enjoying the game.Ã,  I know that there are a few FAR-FETCHED things in this game, but I wanted to make it seem as if Stanley grew more "super-human" as the game progressed.Ã,  Sort of like a james bond type secret agent of sorts.Ã,  And I'm glad everyone loves the screeching guard.Ã,  Ã, ;D
Thats my fav part too.Ã,  And don't worry about me getting arrogant over my first game.Ã,  I am just proud of myself cause I have never created something like this before and it makes me happy to know that a lot of people are enjoying it, thats all.

About the music, yes, it is from perfect dark and goldeneye.Ã,  i just thought it fit the mood of the game.Ã,  And that "Apocalypse Meow" thing petteri was talking about from the outside of the Zyltec building is called "Sanctuary" and its from Resident Evil 2.Ã,  :P

For those of you that are stumped in the game, just don't give up.Ã,  Keep trying!Ã,  Make sure to examine everything and use logic.Ã,  Thats really all I'm gonna say, cuz I don't want to give anything away. (if you REALLY REALLY need a hint, PM me)

About the next episodes, they will not continue the Zyltec story.Ã,  Each episode will have a new plot and a new evil corporation, terrorist, organization, etc.Ã,  for Stan to destroy.Ã,  But Mila will return in the next episode as a playable character, so thats cool.

And HOLY SH-T this is getting long, so....

Thanx Everyone!!!Ã,  ;D ;D
#42
Afflict:

Spoiler
you dont need to break the window to get in the building, you need to break it to distract the secretary so you can check her computer
[close]
#43
Well, I'm glad that overall, everyone likes the game.
About the lagging, I have an extremely powerful PC that runs just about anything smoothly.  I guess I should have took in to consideration that not everyone else does.   :-\  Sorry, but I will check these problems and update the download.

Oh, and wretched, (thanx 4 lettin me know how to do this, by the way)  ;D
Spoiler
the screeching is the guard sliding across the floor in his own blood. and the regenarating guards were done intentionally.  I wanted to place a lot of guards for the final battle, but didnt want them all in different places, so i just had the old ones get back up.  (well, they are clones after all)  ;D
[close]

But thanks for the feedback everyone!!!!!!!!!   ;D ;D





#44
This game is no longer in production,

Click Here
for more info!Ã,  Ã,  ;) ;D 8) :=
#45
Well, kids!*Ã,  It's finally here!!

J.A. Productions presents Stan Ames : Private Eye, Episode 1 - Murder Incorporated

Stan Ames, PI (for short), is the first in a series of episodes following the exploits of a seemingly washed-up detective. Each episode will put Ames on dangerous worldwide missions of conspiracy and intrigue. The pilot episode “Murder Incorporated”, introduces Stan Ames as a lowlife PI who's good for nothing more than snapping photos of cheating husbands and cleaning up what the cops leave behind. Then, a mysterious call from a woman in distress, leads him on a journey through a demented corporations evil schemes. Upon uncovering a shocking conspiracy, Ames finds himself in much deeper than he has ever been before……

Ã, 

The game runs at 640 x 480 (unless you prefer 320 x 240, which will make the visuals look like sh-t).Ã,  About 40 rooms to explore.Ã,  Lot's of puzzles and shooting action, and a haunting soundtrack.

* I use the term "kids" loosely.Ã,  This game is not recommended for anyone under age 17.

Click here to download the game! (15MB)

(on the "yourfilelink" page, simply click "Download File")

Everyone let me know what you think!

The conspiracy has begun.....

ENJOY!!!

#46
I tried to upload the .zip file of my game on the americangirlscouts upload server and it made me wait a while (like it WAS uploading), then nothing happened.  it stayed on the upload screen.

Whats wrong?  HELP!!!!  ;D
#47
Lookin good.  I love the shading and shadows in the BGs.

Keep up the good work!   ;)
#48
Okay!Ã,  One more update before release!

Story: 100%
Graphics: 100%
Scripting: 100%
Music & sounds: 100%

Everything is packed and ready to go, I just need to tweak and fix any bugs in the game.Ã,  I will also be having a couple people play through and make sure everything is up to par before release, so give me about four or five days, until then, I leave you with one last screen before you are blessed with the game itself.


(and, YES, that IS first-person shooting.Ã,  Your not seeing things.Ã,  ;) )


See you soon in the "Completed Game Announcments"!Ã,  :)
#49
Well....Since the excitement is obviously building, I thought I'd throw everyone another screen.


"Hmmm...Wonder what happened here?"

Thanks for all the positive feedback everyone! You are all the inspiration I need!!!!

The countdown to conspiracy has begun......
#50
Quote from: Fightmeyer on Sun 05/02/2006 21:22:54
Naa! Not really! I only work a little bit on it at the weekends. Very often i am to lazy to do something. I could be much faster, but i'm to lazy... ::)

You must have self-control, because I can't stop.Ã,  I always have to be working on my game.Ã,  Hell, I call-in sick to work sometimes so I can stay home and create my game!Ã,  Ã, It's an addiction!Ã,  I can't get enough of AGS!Ã,  But unlike most addictions, this one will produce something magnificant.

But anyway, the game looks excellent so far!Ã,  Maybe you should try to work on it a lot more so you can finish it so I can play it!Ã,  NOW!Ã,  ;DÃ,  Can't wait!
#51
To me, it don't matter where you got the sprites.Ã,  If you can take them and use them to create your own game, your own unique adventure, then the fact that they came from somewhere else won't even be an issue, in my opinion.Ã,  And it looks like that is exactly what your doing here.Ã,  You are obviously putting a lot of work into this project and everyone should respect you for that.Ã,  So don't worry about the sprites, because the amazing game you are creating far surpasses the fact that these are ripped sprites.Ã,  Ã, ;)

Keep up the good work!
#52
New screens (2-3-06)


Well, I'm getting right down to the wire on Stan Ames Episode 1:

Story: 100%
Graphics: 97%
Scripting: 90%
Music & sounds: 100%

About a week or two till completion.Ã,  Ã, ;) The countdown to conspiracy begins......

(by the way, this game is gonna be about 20MB huge and it will contain graphic (sometimes disturbing) violence, graphic language, and some "adult" themes :o.Ã,  hope that don't discourage anyoneÃ,  :) )


#53
Quote from: Ashen on Tue 31/01/2006 01:13:14
I think the manual is pretty clear, what kind of thing where you after?

Oh crap! Your right!  But I was refferring to the dowloadable manual (the one I usually use).  That one dont contain too much help on it.  But thanks!  The link you posted should help!   ;)
#54
Adventure Related Talk & Chat / A dialog....
Tue 31/01/2006 01:05:37
Does anyone know where I can find a decent Dialogs Tutorial for AGS, becuase I am lost at making dialogs and the manual doesn't say much of anything about dialogs.

Any help would be awesome!  Thanx!  ;D
#55
I decided to make a custom GUI interface for Stan Ames (Just thought plain old gray was too boring).

Heres the iconbar GUI:

(Yeah.Ã,  I know it looks VERY similar to the windows icons, but I wanted
something that looked more proffesional and easier to recognize.Ã,  ;D)

And heres the inventory screen:

(I wanted it to resemble the inside of a briefcase)

But anyway, I'm coming along good on Stan Ames 1.
Still shooting for late february.Ã,  About 85% complete now. More soon.Ã,  :=
#56
Amazing graphics!!!  Makes mine look like fingerpaint!  Good job!!!  Keep up the good work!!!!   ;)
#57
Stan Ames: Private Eye, Episode 1 - Murder Incorporated

Late February/ Early MarchÃ,  2006 Ã, (maybe soonerÃ,  ;) )
#58
Quote from: DanClarke on Fri 27/01/2006 14:22:22My stepmum has the very same satnav system in her TT lol.

Yeah, I should probably touch it up with a made-up name or I might get in trouble.

("Magellan Navigation Corporation" might send hitmen to my home and kill my whole family for using their GPS in my game.Ã,  ;D )

S$#t!Ã,  Did I just give away part of the game!Ã,  :P ::) ;)
#59
Try "ScreenHunter"
It works good 4 me and its FREE!!!Ã,  ;D
#60
Quote from: Hammerite on Thu 26/01/2006 15:44:40
how long will it be?
also i recomend you keep the use of real images to a minimum since your drawings are graet.

Well, as far as how long it will be (assuming you mean "the game" and not how long till completion (which will be late february)), is dependent on how fast you can solve the puzzles and get through all the rooms.Ã,  And as far as the real images, there will probably only be about 3 or 4 scenes using real photos, so my own work will be used in a majority of the game.Ã, 

Well, since I'm here for now, I think I'll preview another screen.

Here's what you will see if you cause too much trouble or kill the wrong person:


Thanx for all the comments everyone.Ã,  More soon.Ã,  Ã, ;)


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