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Messages - Jakerpot

#81
Come on man... Try animating this:



When you are done, you will have learned a lot...
Sincerely? The leg suck. HOW CAN a leg be on this way? It is inverted!!!! Make the leg STRAIGHT and with the proportions right.
I know i'm acting like a sucker right now, but it seems you haven't even looked at the links a gave you...
#82
His shoulders are too much high and the shorts are too small. That is what i think  :P I'm too lazy now for some paintovering... Maybe tomorrow!
#83
Nice! Keep sending entries! It's almost judge day!
#84
AGAIN: What will the 2 chapter talk about?
#85
Critics' Lounge / Re: On Drawing Backgrounds
Sat 06/02/2010 00:37:10
I wanted the diferent shades of light in diferent layers to study them  ;D

But it's ok, now i think i'm getting it, soon i will post a background done for shading test (almost exactly like your example).
#86
Critics' Lounge / Re: On Drawing Backgrounds
Fri 05/02/2010 21:16:00
Yeah, i know that is no 'magical opacity' but i mean, how you selected the opacity in this bg  :)

Also, don't you have a "everything on a seperate layer" version?  ;D Oh my gosh, i'm so boring  >:(
#87
Critics' Lounge / Re: Another background - C&C
Fri 05/02/2010 16:17:04
What i feel, is that this cans in the bottom are jumping out of the background into the dark void outhere  :P

Maybe a darker red, or a less saturated one...
#88
Is his shoulder too large or his head too small?
#89


First of all: How do someone kick without having the leg stretched?

Second: Make her leg come, and as the leg aproacher the air, the body turns a bit, and when it is close to the target, the body will turn some degrees, look at the image, notice how the left leg and foot turns.

Third: The arms. Ah, the arms. The arm of the kicking leg will go with the leg and the other arm will go in the oposite direction.

Final: Draw her body turning, but her head will stay forward.

More references:

http://www.gas13.ru/v3/tutorials/sywtbapa_animating_basic_attack.php

#90
Critics' Lounge / Re: On Drawing Backgrounds
Fri 05/02/2010 15:58:30
I was talking about the highlights, i'm confuised because i don't know if i should use totally opaque collors that fit well in the highlights, or you use a darker collor and change the opacity to look like it is brighter and do the same in other layers that are upon it. It doesn't works for me in either ways! If you could show us a step-by-step guide of doing the highlights, i would pleased, because this is my biggest problem  :P

PS: I don't know, i have a feeling that i killed English language right now...
#91
Critics' Lounge / Re: On Drawing Backgrounds
Fri 05/02/2010 06:52:13
Maybe i should post my bg here to show you the transparency problem...
#92
Critics' Lounge / Re: On Drawing Backgrounds
Thu 04/02/2010 22:29:59
Yeah, i thought it could be that...

And what about transparency on the light layers? I can't get any result *almost* ('cause i can't make lights this good as you!) like yours with 100% opacity on layers. How much transparency?
#93
drawed with a touchpad? WOW, touchpads suck!  >:(

Nice work! It remembers me TES IV: Oblivion!
#94
Critics' Lounge / Re: On Drawing Backgrounds
Thu 04/02/2010 16:29:31
Nice work Ben! But how do you draw those diagonal lines so straight? This isn't the brush tool is it? :P
#95
Quote from: Jim Reed on Fri 15/01/2010 01:06:29


THIS LOOKS EXACTLY LIKE FARHENHEIT (A.K.A. INDIGO PROPHECY)!!!!

Very nice work!!!!  :D
#96
Compare the table with the bed...

This bed is far from being a real bed, unless it is for a gnome.
#97
I loved what you've done in my bg bro!  :D

What chapter 2 will talk about?
#98
"number of algorithms"?

What is that?  ;D

You didn't painted this then?
#99
Quote from: Khris on Mon 01/02/2010 17:10:06
No, it looks tilted towards us a bit already.

Yeah, that was what i said.

#100
Low Res is A LOT better in MHO.
Also, i didn't liked that gradient in the 2 bg also, but the new style is 230400000²²² times better.
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