Very cool stuff here. I'm too busy at the moment to continue work on my AGS project. So far I've just implemented some grid-based movement (with a few ripped sprites) here's a demo for just the movement aspect of the future game: move demo
Use keyboard to move and 'o' key to open controls menu (I don't recommend assigning a key with 'o' atm).
"Esc" to quit.
When I have more time the next phase with be finishing off interaction with other characters and objects.
Use keyboard to move and 'o' key to open controls menu (I don't recommend assigning a key with 'o' atm).
"Esc" to quit.
When I have more time the next phase with be finishing off interaction with other characters and objects.