I was wondering if anyone here has any advice on how to compose music for adventure games, because I'm having trouble coming up with tunes. If I look at the general pattern of another piece I can then go ahead and create something similar to that, but I want to create original pieces...
I've already got a great program for it, so that's not a problem... I'm just having trouble coming up with 'catchy' tunes. I've done grade 5 piano and theory exams, so I understand a lot of the techniques, I just have trouble putting them into use really.
Another problem I have is with instrument selection. I've got hundreds of instruments to choose from, but I have no idea how most of them sound. Usually I write tunes as just piano first, and then try to choose instruments afterwards, but it's just a long process of trial and error.
So... how do you go about composing music for your games? Do you come up with tunes in your head or do you have a technique for coming up with them? And how do you choose which instruments to use for each track?
I've already got a great program for it, so that's not a problem... I'm just having trouble coming up with 'catchy' tunes. I've done grade 5 piano and theory exams, so I understand a lot of the techniques, I just have trouble putting them into use really.
Another problem I have is with instrument selection. I've got hundreds of instruments to choose from, but I have no idea how most of them sound. Usually I write tunes as just piano first, and then try to choose instruments afterwards, but it's just a long process of trial and error.
So... how do you go about composing music for your games? Do you come up with tunes in your head or do you have a technique for coming up with them? And how do you choose which instruments to use for each track?