Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Jimi

#501
Critics' Lounge / Re:Bus BG
Mon 05/05/2003 13:12:11
OK, But I can only have five frames. This is it:



I may just make the land move, but I will do this later. And I will make a little bump by using the "shakescreen" funtion in AGS.

;D
#502
Critics' Lounge / Re:Bus BG
Mon 05/05/2003 12:36:54
Okely Dokely.
#503
Or some "meat juice" (where am I getting this from???) from the meat when you pick it up. Because the grey pixel is only there when you pick it up. Anyway, you must be pretty sad to notice this!  :)
#504
Actually, shooting galleries just have to have a cursor, that when you click on a moving object, it dissaprears from the page. Quite simple, but to make one with a HUD style display, would take major scripting.
#505
Critics' Lounge / Re:Bus BG
Mon 05/05/2003 12:08:26
I am going to. But this is what I've done so far:



Now just to make it look like it's moving!
#506
I only like 3d when it's on  a world war shoot em up, or a sim type game.
#507
If it's your first game I would advise using the ready made GUI's, although, there are  tutorials for making them here
#508
General Discussion / Re:My unofficial hello
Mon 05/05/2003 10:53:03
But you've started a game which is going great!
#509
Critics' Lounge / Re:Bus BG
Mon 05/05/2003 10:49:15
Mad: I tried that to start with, but it just didn't work, because you really need to be able to see those chairs properly, and there will be a person on 2 of those chairs.

Eggie: Sorry, but I made it with this to save hassle later, because AGS can't take GIFs.  :'(

Here's a coloured but UNFINISHED[/u] version:



(You'll be happy to know it's a gif.  ;D

EDIT
The lines in the sky, etc are there because this BG will be animated so the bus looks like its moving, and every now and again, the screen will jump. I will have an animating one done soon.
#510
Your not the only one scorp!....s....l....o....w.... :'(
#511
Mistake??? What Mistake??? (phew!)
#512
Critics' Lounge / Re:Bus BG
Sun 04/05/2003 19:42:04
Thanks, But what colours shall I use???
#513
Critics' Lounge / Re:Bus BG
Sun 04/05/2003 19:19:12
Sorry, screwed up! The thing at the bottom is a reference to where the Lucas Arts thing will go.
#514
Critics' Lounge / Bus BG
Sun 04/05/2003 19:17:17
This is the firts BG in mu new game. What do you think?



C&C is welcome, but I need help on deciding colors (also, I will then smudge the edges of the foreground. :))

It is not yet finished, I am going to make the seats "fluffier",and add a moving background to the windows.

--Jimi
#515
General Discussion / Re:My official goodbye...
Sun 04/05/2003 18:37:31
Don't worry, I won't go into the whole : "Who's hasomov" again!
#516
General Discussion / Re:My official goodbye...
Sun 04/05/2003 18:21:48
Now I REALLY wish there was a clapping smily. Go m0ds!
#517
It means that it would be OK to look that way if he was hiding from someone, otherwise, it would look a bit suspicious.
#518
I was hiding from someone, it would be reasonable.
#519
Text script functions --> Multimedia functions.  ;)
#520
Evil has a point though. Also, when his eyes move, he looks too shifty. Like he's selling drugs or someyhing.  :-\
SMF spam blocked by CleanTalk